| 1 | -- SheetManager.lua | 
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| 2 |  | 
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| 3 | local cursor = CEGUI.MouseCursor:getSingleton() | 
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| 4 | local loadedSheets = {} | 
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| 5 | local activeMenuSheets = {size = 0, topSheetTuple = nil} | 
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| 6 | local menuSheetsRoot = guiMgr:getMenuRootWindow() | 
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| 7 |  | 
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| 8 | ----------------------- | 
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| 9 | --- Local functions --- | 
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| 10 | ----------------------- | 
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| 11 |  | 
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| 12 | local function hideCursor() | 
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| 13 | if cursor:isVisible() then | 
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| 14 | cursor:hide() | 
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| 15 | end | 
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| 16 | end | 
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| 17 |  | 
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| 18 | local function showCursor() | 
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| 19 | if not cursor:isVisible() and inputMgr:isMouseExclusive() then | 
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| 20 | cursor:show() | 
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| 21 | end | 
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| 22 | end | 
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| 23 |  | 
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| 24 |  | 
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| 25 | ------------------------ | 
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| 26 | --- Global functions --- | 
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| 27 | ------------------------ | 
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| 28 |  | 
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| 29 | -- Loads the GUI with the specified name | 
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| 30 | -- The name corresponds to the filename of the *.lua and *.layout files | 
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| 31 | -- but without the extension | 
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| 32 | function loadSheet(name) | 
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| 33 | -- Check if it has already been loaded | 
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| 34 | local sheet = loadedSheets[name] | 
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| 35 | if sheet == nil then | 
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| 36 | -- Load the sheet | 
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| 37 | sheet = require(name) | 
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| 38 | sheet:load() | 
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| 39 | loadedSheets[name] = sheet | 
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| 40 | end | 
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| 41 | return sheet | 
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| 42 | end | 
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| 43 |  | 
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| 44 | -- ? | 
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| 45 | function showMenuSheet(name, bHidePrevious, ptr) | 
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| 46 | local sheet = showMenuSheet(name, bHidePrevious) | 
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| 47 | sheet.overlay = ptr | 
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| 48 | return sheet | 
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| 49 | end | 
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| 50 |  | 
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| 51 | -- Shows the specified menu sheet and loads it if neccessary | 
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| 52 | function showMenuSheet(name, bHidePrevious) | 
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| 53 | if name == "" then | 
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| 54 | return nil | 
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| 55 | end | 
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| 56 | -- Get sheet (or load it) | 
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| 57 | local menuSheet = loadSheet(name) | 
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| 58 |  | 
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| 59 | -- Use sheet's value if nil was provided | 
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| 60 | if bHidePrevious == nil then | 
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| 61 | bHidePrevious = menuSheet.bHidePrevious | 
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| 62 | assert(bHidePrevious ~= nil) | 
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| 63 | end | 
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| 64 |  | 
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| 65 | -- Pause game control if this is the first menu to be displayed | 
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| 66 | -- HUGE HACK? | 
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| 67 | if activeMenuSheets.size == 0 then | 
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| 68 | orxonox.HumanController:pauseControl() | 
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| 69 | end | 
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| 70 |  | 
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| 71 | -- Hide if already displayed (to make sure it is up front in the end) | 
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| 72 | if activeMenuSheets[name] ~= nil then | 
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| 73 | hideMenuSheet(name) | 
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| 74 | end | 
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| 75 |  | 
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| 76 | -- Add the sheet in a tuple of additional information | 
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| 77 | local sheetTuple = | 
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| 78 | { | 
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| 79 | ["sheet"]          = menuSheet, | 
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| 80 | ["bHidePrevious"]  = bHidePrevious | 
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| 81 | } | 
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| 82 | table.insert(activeMenuSheets, sheetTuple) -- indexed array access | 
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| 83 | activeMenuSheets[name] = sheetTuple -- name access | 
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| 84 | activeMenuSheets.size = activeMenuSheets.size + 1 | 
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| 85 | activeMenuSheets.topSheetTuple = sheetTuple | 
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| 86 |  | 
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| 87 | -- Add sheet to the root window | 
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| 88 | menuSheetsRoot:addChildWindow(menuSheet.window) | 
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| 89 |  | 
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| 90 | -- Handle input distribution | 
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| 91 | inputMgr:enterState(menuSheet.inputState) | 
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| 92 |  | 
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| 93 | -- Only change cursor situation if menuSheet.tShowCursor ~= TriBool.Dontcare | 
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| 94 | if menuSheet.tShowCursor == TriBool.True then | 
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| 95 | showCursor() | 
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| 96 | elseif menuSheet.tShowCursor == TriBool.False then | 
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| 97 | hideCursor() | 
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| 98 | end | 
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| 99 |  | 
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| 100 | -- Hide all previous sheets if necessary | 
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| 101 | if bHidePrevious then | 
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| 102 | for i = 1, activeMenuSheets.size - 1 do | 
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| 103 | activeMenuSheets[i].sheet:hide() | 
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| 104 | end | 
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| 105 | end | 
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| 106 |  | 
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| 107 | menuSheet:show() | 
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| 108 |  | 
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| 109 | return menuSheet | 
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| 110 | end | 
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| 111 |  | 
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| 112 | function hideMenuSheet(name) | 
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| 113 | local sheetTuple = activeMenuSheets[name] | 
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| 114 | if sheetTuple == nil then | 
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| 115 | return | 
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| 116 | end | 
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| 117 |  | 
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| 118 | -- Hide the sheet | 
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| 119 | sheetTuple.sheet:hide() | 
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| 120 |  | 
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| 121 | -- Show sheets that were hidden by the sheet to be removed | 
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| 122 | local i = activeMenuSheets.size | 
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| 123 | -- Only do something if all sheets on top of sheetTuple | 
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| 124 | -- have bHidePrevious == true and sheetTuple.bHidePrevious == true | 
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| 125 | while i > 0 do | 
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| 126 | if activeMenuSheets[i].bHidePrevious then | 
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| 127 | if activeMenuSheets[i] == sheetTuple then | 
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| 128 | i = i - 1 | 
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| 129 | while i > 0 do | 
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| 130 | activeMenuSheets[i].sheet:show() | 
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| 131 | if activeMenuSheets[i].bHidePrevious then | 
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| 132 | break | 
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| 133 | end | 
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| 134 | i = i - 1 | 
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| 135 | end | 
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| 136 | end | 
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| 137 | break | 
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| 138 | end | 
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| 139 | i = i - 1 | 
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| 140 | end | 
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| 141 |  | 
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| 142 | -- Remove sheet with its tuple from the table | 
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| 143 | menuSheetsRoot:removeChildWindow(sheetTuple.sheet.window) | 
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| 144 | table.remove(activeMenuSheets, table.findIndex(activeMenuSheets, sheetTuple)) | 
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| 145 | activeMenuSheets[name] = nil | 
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| 146 | activeMenuSheets.size = activeMenuSheets.size - 1 | 
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| 147 | activeMenuSheets.topSheetTuple = activeMenuSheets[activeMenuSheets.size] | 
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| 148 |  | 
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| 149 | -- Leave the input state | 
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| 150 | inputMgr:leaveState(sheetTuple.sheet.inputState) | 
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| 151 |  | 
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| 152 | -- CURSOR SHOWING | 
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| 153 | local i = activeMenuSheets.size | 
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| 154 | -- Find top most sheet that doesn't have tShowCusor == TriBool.Dontcare | 
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| 155 | while i > 0 and activeMenuSheets[i].sheet.tShowCursor == TriBool.Dontcare do | 
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| 156 | i = i - 1 | 
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| 157 | end | 
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| 158 | if i > 0 and activeMenuSheets[i].sheet.tShowCursor == TriBool.True then | 
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| 159 | showCursor() | 
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| 160 | else | 
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| 161 | hideCursor() | 
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| 162 | end | 
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| 163 |  | 
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| 164 | -- Resume control if the last menu is hidden | 
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| 165 | if activeMenuSheets.size == 0 then | 
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| 166 | orxonox.HumanController:resumeControl() | 
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| 167 | hideCursor() | 
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| 168 | end | 
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| 169 | end | 
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| 170 |  | 
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| 171 | -- Hides all menu GUI sheets | 
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| 172 | function hideAllMenuSheets() | 
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| 173 | while activeMenuSheets.size ~= 0 do | 
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| 174 | hideMenuSheet(activeMenuSheets.topSheetTuple.sheet.name) | 
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| 175 | end | 
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| 176 | end | 
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| 177 |  | 
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| 178 | function keyESC() | 
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| 179 | -- HUGE, very HUGE hacks! | 
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| 180 | if activeMenuSheets.size == 1 and activeMenuSheets[1].sheet.name == "MainMenu" then | 
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| 181 | orxonox.execute("exit") | 
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| 182 | elseif activeMenuSheets.size > 0 then | 
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| 183 | orxonox.execute("hideGUI "..activeMenuSheets.topSheetTuple.sheet.name) | 
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| 184 | else | 
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| 185 | showMenuSheet("InGameMenu") | 
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| 186 | end | 
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| 187 | end | 
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| 188 |  | 
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| 189 | function setBackgroundImage(imageSet, imageName) | 
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| 190 | guiMgr:setBackgroundImage(imageSet, imageName) | 
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| 191 | end | 
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| 192 |  | 
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| 193 | ---------------------- | 
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| 194 | --- Initialisation --- | 
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| 195 | ---------------------- | 
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| 196 |  | 
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| 197 | hideCursor() | 
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