[6803] | 1 | /* |
---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
| 3 | * > www.orxonox.net < |
---|
| 4 | * |
---|
| 5 | * |
---|
| 6 | * License notice: |
---|
| 7 | * |
---|
| 8 | * This program is free software; you can redistribute it and/or |
---|
| 9 | * modify it under the terms of the GNU General Public License |
---|
| 10 | * as published by the Free Software Foundation; either version 2 |
---|
| 11 | * of the License, or (at your option) any later version. |
---|
| 12 | * |
---|
| 13 | * This program is distributed in the hope that it will be useful, |
---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 16 | * GNU General Public License for more details. |
---|
| 17 | * |
---|
| 18 | * You should have received a copy of the GNU General Public License |
---|
| 19 | * along with this program; if not, write to the Free Software |
---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
| 21 | * |
---|
| 22 | * Author: |
---|
[6811] | 23 | * Gabriel Nadler, Originalfile: Oli Scheuss |
---|
[6803] | 24 | * Co-authors: |
---|
| 25 | * ... |
---|
| 26 | * |
---|
| 27 | */ |
---|
| 28 | |
---|
| 29 | #include "RocketController.h" |
---|
| 30 | #include "projectiles/SimpleRocket.h" |
---|
| 31 | #include "util/Math.h" |
---|
[6810] | 32 | #include "weapons/projectiles/SimpleRocket.h" |
---|
[6815] | 33 | #include "util/Debug.h" |
---|
[6803] | 34 | |
---|
| 35 | |
---|
| 36 | namespace orxonox |
---|
| 37 | { |
---|
| 38 | /** |
---|
| 39 | @brief |
---|
| 40 | Constructor. |
---|
| 41 | */ |
---|
| 42 | RocketController::RocketController(BaseObject* creator) : Controller(creator) |
---|
| 43 | { |
---|
[6815] | 44 | COUT(0)<< "RocketController constructed\n"; |
---|
[6811] | 45 | |
---|
[6803] | 46 | RegisterObject(RocketController); |
---|
[6813] | 47 | SimpleRocket* rocket = new SimpleRocket(this); |
---|
| 48 | rocket->setController(this); |
---|
| 49 | this->setControllableEntity(dynamic_cast<ControllableEntity*> (rocket)); |
---|
[6811] | 50 | |
---|
[6803] | 51 | } |
---|
| 52 | |
---|
| 53 | |
---|
| 54 | /** |
---|
| 55 | @brief |
---|
| 56 | The controlling happens here. This method defines what the controller has to do each tick. |
---|
| 57 | @param dt |
---|
| 58 | The duration of the tick. |
---|
| 59 | */ |
---|
| 60 | void RocketController::tick(float dt) |
---|
| 61 | { |
---|
[6811] | 62 | |
---|
[6803] | 63 | SimpleRocket *rocket = static_cast<SimpleRocket*>(this->getControllableEntity()); |
---|
| 64 | |
---|
[6811] | 65 | |
---|
[6803] | 66 | rocket->rotateYaw(0.2); |
---|
[6810] | 67 | //rocket->moveFrontBack(2); |
---|
[6803] | 68 | |
---|
| 69 | } |
---|
| 70 | |
---|
| 71 | |
---|
[6814] | 72 | RocketController::~RocketController() { |
---|
[6815] | 73 | COUT(0)<< "RocketController destroyed\n"; |
---|
| 74 | delete this; |
---|
[6814] | 75 | |
---|
| 76 | } |
---|
| 77 | |
---|
| 78 | |
---|
| 79 | |
---|
[6803] | 80 | } |
---|