| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Reto Grieder | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | #ifndef _KeyBinder_H__ | 
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| 30 | #define _KeyBinder_H__ | 
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| 31 |  | 
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| 32 | #include "InputPrereqs.h" | 
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| 33 |  | 
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| 34 | #include <cassert> | 
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| 35 | #include <string> | 
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| 36 | #include <vector> | 
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| 37 | #include <map> | 
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| 38 | #include <boost/shared_ptr.hpp> | 
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| 39 |  | 
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| 40 | #include "core/ConfigFileManager.h" | 
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| 41 | #include "InputHandler.h" | 
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| 42 | #include "Button.h" | 
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| 43 | #include "HalfAxis.h" | 
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| 44 | #include "InputCommands.h" | 
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| 45 | #include "JoyStickQuantityListener.h" | 
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| 46 |  | 
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| 47 | // tolua_begin | 
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| 48 | namespace orxonox | 
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| 49 | { | 
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| 50 | // tolua_end | 
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| 51 | /** | 
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| 52 | @brief | 
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| 53 | Maps mouse, keyboard and joy stick input to command strings and executes them. | 
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| 54 |  | 
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| 55 | The bindings are stored in ini-files (like the one for configValues) in the config Path. | 
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| 56 | @remarks | 
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| 57 | You cannot change the filename because the KeyBinderManager maps these filenames to the | 
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| 58 | KeyBinders. If you need to load other bindings, just create a new one. | 
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| 59 | */ | 
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| 60 | class _CoreExport KeyBinder // tolua_export | 
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| 61 | : public InputHandler, public JoyStickQuantityListener | 
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| 62 | { // tolua_export | 
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| 63 | public: | 
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| 64 | KeyBinder (const std::string& filename); | 
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| 65 | virtual ~KeyBinder(); | 
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| 66 |  | 
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| 67 | void clearBindings(); | 
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| 68 | bool setBinding(const std::string& binding, const std::string& name, bool bTemporary = false); | 
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| 69 | const std::string& getBinding(const std::string& commandName); //tolua_export | 
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| 70 | const std::string& getBinding(const std::string& commandName, unsigned int index); //tolua_export | 
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| 71 | unsigned int getNumberOfBindings(const std::string& commandName); //tolua_export | 
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| 72 |  | 
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| 73 | const std::string& getBindingsFilename() | 
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| 74 | { return this->filename_; } | 
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| 75 | void setConfigValues(); | 
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| 76 | void resetJoyStickAxes(); | 
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| 77 |  | 
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| 78 | protected: // functions | 
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| 79 | void loadBindings(); | 
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| 80 | void buttonThresholdChanged(); | 
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| 81 | void initialiseJoyStickBindings(); | 
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| 82 | void compilePointerLists(); | 
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| 83 | // from JoyStickQuantityListener interface | 
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| 84 | virtual void JoyStickQuantityChanged(const std::vector<JoyStick*>& joyStickList); | 
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| 85 |  | 
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| 86 | void allDevicesUpdated(float dt); | 
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| 87 | void mouseUpdated(float dt); | 
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| 88 | void joyStickUpdated(unsigned int joyStick, float dt); | 
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| 89 | // internal | 
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| 90 | void tickHalfAxis(HalfAxis& halfAxis); | 
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| 91 |  | 
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| 92 | void buttonPressed (const KeyEvent& evt); | 
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| 93 | void buttonReleased(const KeyEvent& evt); | 
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| 94 | void buttonHeld    (const KeyEvent& evt); | 
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| 95 |  | 
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| 96 | void buttonPressed (MouseButtonCode::ByEnum button); | 
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| 97 | void buttonReleased(MouseButtonCode::ByEnum button); | 
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| 98 | void buttonHeld    (MouseButtonCode::ByEnum button); | 
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| 99 | void mouseMoved    (IntVector2 abs, IntVector2 rel, IntVector2 clippingSize); | 
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| 100 | void mouseScrolled (int abs, int rel); | 
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| 101 |  | 
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| 102 | void buttonPressed (unsigned int device, JoyStickButtonCode::ByEnum button); | 
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| 103 | void buttonReleased(unsigned int device, JoyStickButtonCode::ByEnum button); | 
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| 104 | void buttonHeld    (unsigned int device, JoyStickButtonCode::ByEnum button); | 
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| 105 | void axisMoved     (unsigned int device, unsigned int axis, float value); | 
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| 106 |  | 
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| 107 | protected: // variables | 
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| 108 | //! Currently active joy sticks | 
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| 109 | std::vector<JoyStick*>  joySticks_; | 
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| 110 |  | 
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| 111 | //! Actual key bindings for keys on the keyboard | 
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| 112 | Button keys_            [KeyCode::numberOfKeys]; | 
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| 113 | //! Number of mouse buttons in KeyBinder (+4) | 
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| 114 | static const unsigned int numberOfMouseButtons_ = MouseButtonCode::numberOfButtons + 4; | 
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| 115 | //! Actual key bindings for mouse buttons including the wheel(s) | 
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| 116 | Button mouseButtons_    [numberOfMouseButtons_]; | 
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| 117 | //! Actual key bindings for mouse axes | 
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| 118 | HalfAxis mouseAxes_     [MouseAxisCode::numberOfAxes * 2]; | 
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| 119 |  | 
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| 120 | //! Helper class to use something like std:vector<Button[64]> | 
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| 121 | struct JoyStickButtonVector | 
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| 122 | { | 
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| 123 | Button& operator[](unsigned int index) { return buttons[index]; } | 
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| 124 | Button buttons[JoyStickButtonCode::numberOfButtons]; | 
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| 125 | }; | 
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| 126 | //! Actual key bindings for joy stick buttons | 
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| 127 | std::vector<shared_ptr<JoyStickButtonVector> > joyStickButtons_; | 
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| 128 | //! Helper class to use something like std:vector<HalfAxis[48]> | 
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| 129 | struct JoyStickAxisVector | 
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| 130 | { | 
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| 131 | HalfAxis& operator[](unsigned int index) { return halfAxes[index]; } | 
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| 132 | HalfAxis halfAxes[JoyStickAxisCode::numberOfAxes * 2]; | 
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| 133 | }; | 
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| 134 | //! Actual key bindings for joy stick axes (and sliders) | 
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| 135 | std::vector<shared_ptr<JoyStickAxisVector> > joyStickAxes_; | 
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| 136 |  | 
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| 137 | //! Pointer map with all Buttons, including half axes | 
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| 138 | std::map<std::string, Button*> allButtons_; | 
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| 139 | //! Pointer list with all half axes | 
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| 140 | std::vector<HalfAxis*> allHalfAxes_; | 
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| 141 | //! Maps input commands to all Button names, including half axes | 
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| 142 | std::map< std::string, std::vector<std::string> > allCommands_; | 
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| 143 |  | 
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| 144 | /** | 
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| 145 | @brief | 
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| 146 | Commands that have additional parameters (axes) are executed at the end of | 
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| 147 | update() so that all values can be buffered for single execution. | 
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| 148 | */ | 
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| 149 | std::vector<BufferedParamCommand*> paramCommandBuffer_; | 
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| 150 |  | 
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| 151 | //! Keeps track of the absolute mouse value | 
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| 152 | float mousePosition_[2]; | 
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| 153 | //! Used to derive mouse input if requested | 
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| 154 | int mouseRelative_[2]; | 
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| 155 | float deriveTime_; | 
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| 156 |  | 
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| 157 | //! Name of the file used in this KeyBinder (constant!) | 
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| 158 | const std::string filename_; | 
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| 159 | //! Config file used. ConfigFileType::NoType in case of KeyDetector. Also indicates whether we've already loaded. | 
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| 160 | ConfigFileType configFile_; | 
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| 161 |  | 
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| 162 | private: | 
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| 163 | void addButtonToCommand(const std::string& command, Button* button); | 
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| 164 |  | 
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| 165 | //##### ConfigValues ##### | 
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| 166 | //! Whether to filter small value analog input | 
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| 167 | bool bFilterAnalogNoise_; | 
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| 168 | //! Threshold for analog triggers until which the state is 0. | 
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| 169 | float analogThreshold_; | 
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| 170 | //! Threshold for analog triggers until which the button is not pressed. | 
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| 171 | float buttonThreshold_; | 
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| 172 | //! Derive mouse input for absolute values? | 
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| 173 | bool bDeriveMouseInput_; | 
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| 174 | //! Accuracy of the mouse input deriver. The higher the more precise, but laggier. | 
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| 175 | float derivePeriod_; | 
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| 176 | //! mouse sensitivity | 
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| 177 | float mouseSensitivity_; | 
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| 178 | //! mouse sensitivity if mouse input is derived | 
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| 179 | float mouseSensitivityDerived_; | 
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| 180 | //! Equals one step of the mouse wheel | 
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| 181 | int mouseWheelStepSize_; | 
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| 182 |  | 
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| 183 | //! Multiplication of mouse sensitivity and clipping size | 
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| 184 | float totalMouseSensitivity_; | 
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| 185 |  | 
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| 186 | //##### Constant config variables ##### | 
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| 187 | // Use some value at about 1000. This can be configured with mouseSensitivity_ anyway. | 
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| 188 | static const int mouseClippingSize_ = 1024; | 
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| 189 | };// tolua_export | 
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| 190 |  | 
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| 191 |  | 
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| 192 | inline void KeyBinder::buttonPressed (const KeyEvent& evt) | 
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| 193 | { assert(!keys_[evt.getKeyCode()].name_.empty()); keys_[evt.getKeyCode()].execute(KeybindMode::OnPress); } | 
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| 194 |  | 
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| 195 | inline void KeyBinder::buttonReleased(const KeyEvent& evt) | 
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| 196 | { assert(!keys_[evt.getKeyCode()].name_.empty()); keys_[evt.getKeyCode()].execute(KeybindMode::OnRelease); } | 
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| 197 |  | 
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| 198 | inline void KeyBinder::buttonHeld    (const KeyEvent& evt) | 
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| 199 | { assert(!keys_[evt.getKeyCode()].name_.empty()); keys_[evt.getKeyCode()].execute(KeybindMode::OnHold); } | 
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| 200 |  | 
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| 201 |  | 
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| 202 | inline void KeyBinder::buttonPressed (MouseButtonCode::ByEnum button) | 
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| 203 | { mouseButtons_[button].execute(KeybindMode::OnPress); } | 
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| 204 |  | 
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| 205 | inline void KeyBinder::buttonReleased(MouseButtonCode::ByEnum button) | 
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| 206 | { mouseButtons_[button].execute(KeybindMode::OnRelease); } | 
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| 207 |  | 
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| 208 | inline void KeyBinder::buttonHeld    (MouseButtonCode::ByEnum button) | 
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| 209 | { mouseButtons_[button].execute(KeybindMode::OnHold); } | 
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| 210 |  | 
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| 211 |  | 
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| 212 | inline void KeyBinder::buttonPressed (unsigned int device, JoyStickButtonCode::ByEnum button) | 
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| 213 | { (*joyStickButtons_[device])[button].execute(KeybindMode::OnPress); } | 
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| 214 |  | 
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| 215 | inline void KeyBinder::buttonReleased(unsigned int device, JoyStickButtonCode::ByEnum button) | 
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| 216 | { (*joyStickButtons_[device])[button].execute(KeybindMode::OnRelease); } | 
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| 217 |  | 
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| 218 | inline void KeyBinder::buttonHeld    (unsigned int device, JoyStickButtonCode::ByEnum button) | 
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| 219 | { (*joyStickButtons_[device])[button].execute(KeybindMode::OnHold); } | 
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| 220 |  | 
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| 221 | inline void KeyBinder::allDevicesUpdated(float dt) | 
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| 222 | { | 
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| 223 | // execute all buffered bindings (additional parameter) | 
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| 224 | for (unsigned int i = 0; i < paramCommandBuffer_.size(); i++) | 
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| 225 | { | 
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| 226 | paramCommandBuffer_[i]->rel_ *= dt; | 
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| 227 | paramCommandBuffer_[i]->execute(); | 
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| 228 | } | 
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| 229 |  | 
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| 230 | // always reset the relative movement of the mouse | 
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| 231 | for (unsigned int i = 0; i < MouseAxisCode::numberOfAxes * 2; i++) | 
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| 232 | mouseAxes_[i].relVal_ = 0.0f; | 
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| 233 | } | 
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| 234 | }// tolua_export | 
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| 235 |  | 
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| 236 | #endif /* _KeyBinder_H__ */ | 
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