| 1 | /* | 
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| 2 | The zlib/libpng License | 
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| 3 |  | 
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| 4 | Copyright (c) 2005-2007 Phillip Castaneda (pjcast -- www.wreckedgames.com) | 
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| 5 |  | 
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| 6 | This software is provided 'as-is', without any express or implied warranty. In no event will | 
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| 7 | the authors be held liable for any damages arising from the use of this software. | 
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| 8 |  | 
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| 9 | Permission is granted to anyone to use this software for any purpose, including commercial  | 
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| 10 | applications, and to alter it and redistribute it freely, subject to the following | 
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| 11 | restrictions: | 
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| 12 |  | 
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| 13 |     1. The origin of this software must not be misrepresented; you must not claim that  | 
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| 14 |                 you wrote the original software. If you use this software in a product,  | 
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| 15 |                 an acknowledgment in the product documentation would be appreciated but is  | 
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| 16 |                 not required. | 
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| 17 |  | 
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| 18 |     2. Altered source versions must be plainly marked as such, and must not be  | 
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| 19 |                 misrepresented as being the original software. | 
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| 20 |  | 
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| 21 |     3. This notice may not be removed or altered from any source distribution. | 
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| 22 | */ | 
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| 23 | #ifndef OIS_InputManager_H | 
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| 24 | #define OIS_InputManager_H | 
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| 25 |  | 
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| 26 | #include "OISPrereqs.h" | 
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| 27 |  | 
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| 28 | namespace OIS | 
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| 29 | { | 
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| 30 |         //Forward declare a couple of classes we might use later | 
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| 31 |         class LIRCFactoryCreator; | 
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| 32 |         class WiiMoteFactoryCreator; | 
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| 33 |  | 
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| 34 |         /** | 
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| 35 |                 Base Manager class. No longer a Singleton; so feel free to create as many InputManager's as you have | 
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| 36 |                 windows. | 
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| 37 |         */ | 
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| 38 |         class _OISExport InputManager | 
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| 39 |         { | 
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| 40 |         public: | 
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| 41 |                 /** | 
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| 42 |                 @remarks | 
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| 43 |                         Returns version number (useful in DLL/SO libs) | 
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| 44 |                 @returns | 
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| 45 |                         Bits: 1-8 Patch number, 9-16 Minor version, 17-32 Major version | 
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| 46 |                 */ | 
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| 47 |                 static unsigned int getVersionNumber(); | 
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| 48 |  | 
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| 49 |                 /** | 
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| 50 |                 @remarks | 
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| 51 |                         Returns version string (useful in DLL/SO libs) | 
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| 52 |                 @returns | 
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| 53 |                         Version name | 
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| 54 |                 */ | 
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| 55 |                 const std::string &getVersionName(); | 
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| 56 |  | 
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| 57 |                 /** | 
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| 58 |                 @remarks | 
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| 59 |                         Creates appropriate input system dependent on platform.  | 
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| 60 |                 @param winHandle | 
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| 61 |                         Contains OS specific window handle (such as HWND or X11 Window) | 
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| 62 |                 @returns | 
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| 63 |                         A pointer to the created manager, or raises Exception | 
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| 64 |                 */ | 
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| 65 |                 static InputManager* createInputSystem( std::size_t winHandle ); | 
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| 66 |  | 
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| 67 |                 /** | 
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| 68 |                 @remarks | 
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| 69 |                         Creates appropriate input system dependent on platform.  | 
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| 70 |                 @param paramList | 
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| 71 |                         ParamList contains OS specific info (such as HWND and HINSTANCE for window apps), | 
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| 72 |                         and access mode. | 
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| 73 |                 @returns | 
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| 74 |                         A pointer to the created manager, or raises Exception | 
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| 75 |                 */ | 
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| 76 |                 static InputManager* createInputSystem( ParamList ¶mList ); | 
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| 77 |  | 
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| 78 |                 /** | 
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| 79 |                 @remarks | 
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| 80 |                         Destroys the InputManager | 
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| 81 |                 @param manager | 
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| 82 |                         Manager to destroy | 
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| 83 |                 */ | 
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| 84 |                 static void destroyInputSystem(InputManager* manager); | 
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| 85 |  | 
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| 86 |                 /** | 
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| 87 |                 @remarks Gets the name of the current platform input system | 
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| 88 |                 */ | 
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| 89 |                 const std::string& inputSystemName(); | 
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| 90 |  | 
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| 91 |                 /** | 
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| 92 |                 @remarks | 
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| 93 |                         Returns the number of the specified OIS::Type devices discovered by OIS | 
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| 94 |                 @param iType | 
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| 95 |                         Type that you are interested in | 
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| 96 |                 */ | 
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| 97 |                 int getNumberOfDevices( Type iType ); | 
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| 98 |  | 
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| 99 |                 /** | 
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| 100 |                 @remarks | 
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| 101 |                         Lists all unused devices | 
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| 102 |                 @returns | 
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| 103 |                         DeviceList which contains Type and vendor of device | 
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| 104 |                 */ | 
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| 105 |                 DeviceList listFreeDevices(); | 
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| 106 |  | 
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| 107 |                 /** | 
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| 108 |                 @remarks | 
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| 109 |                         Tries to create an object with the specified vendor. If you have no | 
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| 110 |                         preference of vendor, leave vender as default (""). Raises exception on failure | 
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| 111 |                 */ | 
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| 112 |                 Object* createInputObject( Type iType, bool bufferMode, const std::string &vendor = ""); | 
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| 113 |  | 
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| 114 |                 /** | 
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| 115 |                 @remarks Destroys Input Object | 
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| 116 |                 */ | 
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| 117 |                 void destroyInputObject( Object* obj ); | 
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| 118 |  | 
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| 119 |                 /** | 
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| 120 |                 @remarks | 
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| 121 |                         Add a custom object factory to allow for user controls. | 
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| 122 |                 @param factory | 
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| 123 |                         Factory instance to add | 
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| 124 |                 @notes | 
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| 125 |                         Make sure you do not delete the factory before devices created from | 
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| 126 |                         the factory are destroyed (either by calling RemoveFactoryCreator, or shutting down | 
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| 127 |                         the input system). Order should be something like the following: | 
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| 128 |                                 * Create Input System | 
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| 129 |                                 * Create Factory Instance | 
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| 130 |                                 * AddFactoryCreator(factory) | 
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| 131 |                                 * Create a device from the InputManager (device created by factory) | 
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| 132 |                                 * One of the follwoing: | 
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| 133 |                                         * removeFactoryCreator(factory) | 
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| 134 |                                         * inputManager->destroyInputObject(obj) | 
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| 135 |                                 * destroyInputSystem(inputManager) | 
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| 136 |                                 * destroy Factory Instance | 
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| 137 |                         You can safely delete the factory instance once you have removed it or shut down the | 
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| 138 |                         input manager. | 
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| 139 |                 */ | 
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| 140 |                 void addFactoryCreator( FactoryCreator* factory ); | 
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| 141 |  | 
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| 142 |                 /** | 
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| 143 |                 @remarks | 
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| 144 |                         Remove a previously added object factory | 
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| 145 |                 @param factory | 
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| 146 |                         Factory object to remove. | 
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| 147 |                 @notes | 
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| 148 |                         Removing a factory will automatically destroy any Objects created from the factory | 
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| 149 |                 */ | 
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| 150 |                 void removeFactoryCreator( FactoryCreator* factory ); | 
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| 151 |  | 
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| 152 |                 //! All generic devices OIS supports internally (if they are compiled in) | 
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| 153 |                 enum AddOnFactories | 
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| 154 |                 { | 
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| 155 |                         AddOn_All = 0,          //All Devices | 
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| 156 |                         AddOn_LIRC = 1,         //PC Linux Infrared Remote Control | 
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| 157 |                         AddOn_WiiMote = 2       //PC WiiMote Support | 
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| 158 |                 }; | 
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| 159 |  | 
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| 160 |                 /** | 
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| 161 |                 @remarks | 
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| 162 |                         Enable an addon FactoryCreator extension. By default, none are activated. | 
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| 163 |                         If the desired support was not compiled in, this has no effect. Calling | 
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| 164 |                         multiple times has no effect. Once activated, there is no way to deactivate - | 
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| 165 |                         simply destroy and recreate input manager. | 
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| 166 |                 */ | 
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| 167 |                 void enableAddOnFactory(AddOnFactories factory); | 
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| 168 |  | 
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| 169 |         protected: | 
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| 170 |                 /** | 
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| 171 |                 @remarks | 
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| 172 |                         Called from createInputSystem, gives derived input class a chance to setup after it is created | 
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| 173 |                 */ | 
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| 174 |                 virtual void _initialize(ParamList ¶mList) = 0; | 
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| 175 |  | 
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| 176 |                 /** | 
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| 177 |                 @remarks | 
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| 178 |                         Derived classes must provide input system name | 
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| 179 |                 */ | 
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| 180 |                 InputManager(const std::string& name); | 
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| 181 |  | 
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| 182 |                 /** | 
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| 183 |                 @remarks | 
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| 184 |                         Virtual Destructor - this base class will clean up all devices still opened in mFactoryObjects list | 
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| 185 |                 */ | 
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| 186 |                 virtual ~InputManager(); | 
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| 187 |  | 
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| 188 |                 //! OIS Version name | 
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| 189 |                 const std::string m_VersionName; | 
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| 190 |  | 
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| 191 |                 //! FactoryCreator list  | 
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| 192 |                 FactoryList mFactories; | 
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| 193 |  | 
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| 194 |                 //! Factory created objects - useful so we can find creator to send destruction request to | 
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| 195 |                 FactoryCreatedObject mFactoryObjects; | 
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| 196 |  | 
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| 197 |                 //! Name of the input system | 
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| 198 |                 const std::string mInputSystemName; | 
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| 199 |  | 
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| 200 |                 //! Extra factory (not enabled by default) | 
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| 201 |                 LIRCFactoryCreator *m_lircSupport; | 
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| 202 |                 WiiMoteFactoryCreator *m_wiiMoteSupport; | 
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| 203 |         }; | 
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| 204 | } | 
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| 205 | #endif | 
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