| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *       Erwin 'vaiursch' Herrsche | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      ... | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | #include "SoundManager.h" | 
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| 30 |  | 
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| 31 | #include <AL/alut.h> | 
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| 32 |  | 
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| 33 | #include "util/Math.h" | 
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| 34 | #include "orxonox/CameraManager.h" | 
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| 35 | #include "orxonox/objects/worldentities/Camera.h" | 
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| 36 | #include "SoundBase.h" | 
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| 37 |  | 
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| 38 | namespace orxonox | 
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| 39 | { | 
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| 40 |     SoundManager* SoundManager::singletonPtr_s = NULL; | 
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| 41 |  | 
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| 42 |     /** | 
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| 43 |      * Default constructor | 
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| 44 |      */ | 
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| 45 |     SoundManager::SoundManager() | 
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| 46 |     { | 
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| 47 |         this->device_ = NULL; | 
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| 48 |         this->soundavailable_ = true; | 
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| 49 |         if(!alutInitWithoutContext(NULL,NULL)) | 
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| 50 |         { | 
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| 51 |             COUT(2) << "Sound: OpenAL ALUT: " << alutGetErrorString(alutGetError()) << std::endl; | 
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| 52 |             this->soundavailable_ = false; | 
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| 53 |         } | 
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| 54 |         else | 
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| 55 |         { | 
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| 56 |             assert(this->device_ == NULL); | 
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| 57 |             COUT(3) << "Sound: OpenAL: Open sound device..." << std::endl; | 
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| 58 |             this->device_ = alcOpenDevice(NULL); | 
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| 59 |  | 
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| 60 |             if(this->device_ == NULL) | 
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| 61 |             { | 
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| 62 |                 COUT(2) << "Sound: OpenAL: Could not open sound device" << std::endl; | 
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| 63 |                 this->soundavailable_ = false; | 
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| 64 |             } | 
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| 65 |             else | 
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| 66 |             { | 
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| 67 |                 COUT(3) << "Sound: OpenAL: Sound device opened" << std::endl; | 
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| 68 |                 this->context_ = alcCreateContext(this->device_, NULL); | 
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| 69 |                 if(this->context_ == NULL) | 
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| 70 |                 { | 
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| 71 |                     COUT(2) << "Sound: OpenAL: Could not create sound context" << std::endl; | 
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| 72 |                     this->soundavailable_ = false; | 
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| 73 |                 } | 
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| 74 |                 else | 
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| 75 |                 { | 
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| 76 |                     if(alcMakeContextCurrent(this->context_) == AL_TRUE) | 
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| 77 |                         COUT(3) << "Sound: OpenAL: Context " << this->context_ << " loaded" << std::endl; | 
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| 78 |  | 
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| 79 |                     COUT(4) << "Sound: OpenAL ALUT version: " << alutGetMajorVersion() << "." << alutGetMinorVersion() << std::endl; | 
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| 80 |                     const char* str = alutGetMIMETypes(ALUT_LOADER_BUFFER); | 
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| 81 |                     if (str == NULL) | 
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| 82 |                         COUT(2) << "Sound: OpenAL ALUT: " << alutGetErrorString(alutGetError()) << std::endl; | 
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| 83 |                     else | 
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| 84 |                         COUT(4) << "Sound: OpenAL ALUT supported MIME types: " << str << std::endl; | 
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| 85 |                 } | 
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| 86 |             } | 
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| 87 |         } | 
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| 88 |     } | 
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| 89 |  | 
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| 90 |     SoundManager::~SoundManager() | 
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| 91 |     { | 
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| 92 |         alcDestroyContext(this->context_); | 
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| 93 |         alcCloseDevice(this->device_); | 
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| 94 |         alutExit(); | 
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| 95 |     } | 
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| 96 |  | 
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| 97 |     /** | 
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| 98 |      * Add a SoundBase object to the list. Every SoundBase object should be in | 
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| 99 |      * this list. | 
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| 100 |      * | 
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| 101 |      * @param sound Pointer to the SoundBase object to add | 
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| 102 |      */ | 
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| 103 |     void SoundManager::addSound(SoundBase* sound) | 
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| 104 |     { | 
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| 105 |         this->soundlist_.push_back(sound); | 
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| 106 |     } | 
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| 107 |  | 
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| 108 |     /** | 
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| 109 |      * Remove a SoundBase object from the list and destroy it. | 
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| 110 |      */ | 
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| 111 |     void SoundManager::removeSound(SoundBase* sound) | 
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| 112 |     { | 
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| 113 |         std::list<SoundBase*>::iterator pos = this->soundlist_.end(); | 
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| 114 |         for(std::list<SoundBase*>::iterator i = this->soundlist_.begin(); i != this->soundlist_.end(); i++) | 
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| 115 |         { | 
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| 116 |             if((*i) == sound) | 
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| 117 |                 pos = i; | 
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| 118 |         } | 
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| 119 |  | 
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| 120 |         delete (*pos); | 
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| 121 |         this->soundlist_.erase(pos); | 
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| 122 |     } | 
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| 123 |  | 
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| 124 |     /** | 
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| 125 |      * Tick function, updates listener and registred SoundBase objects | 
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| 126 |      * | 
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| 127 |      * @param dt @see Orxonox::Tickable | 
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| 128 |      */ | 
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| 129 |     void SoundManager::tick(float dt) | 
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| 130 |     { | 
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| 131 |         if (!CameraManager::getInstancePtr()) | 
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| 132 |             return; | 
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| 133 |  | 
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| 134 |         // update listener position | 
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| 135 |         Camera* camera = CameraManager::getInstance().getActiveCamera(); | 
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| 136 |         if(camera == NULL) return; | 
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| 137 |         Vector3 pos = camera->getPosition(); | 
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| 138 |         alListener3f(AL_POSITION, pos.x, pos.y, pos.z); | 
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| 139 |         ALenum error = alGetError(); | 
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| 140 |         if(error == AL_INVALID_VALUE) | 
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| 141 |             COUT(2) << "Sound: OpenAL: Invalid listener position" << std::endl; | 
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| 142 |  | 
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| 143 |         // update listener orientation | 
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| 144 |         const Quaternion& orient = camera->getOrientation(); | 
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| 145 |         Vector3 up = orient.xAxis(); // just a wild guess | 
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| 146 |         Vector3 at = orient.zAxis(); | 
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| 147 |  | 
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| 148 |         ALfloat orientation[6] = { at.x, at.y, at.z,  | 
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| 149 |                                  up.x, up.y, up.z }; | 
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| 150 |  | 
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| 151 |         alListenerfv(AL_POSITION, orientation); | 
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| 152 |         error = alGetError(); | 
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| 153 |         if(error == AL_INVALID_VALUE) | 
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| 154 |             COUT(2) << "Sound: OpenAL: Invalid listener orientation" << std::endl; | 
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| 155 |  | 
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| 156 |         // update sounds | 
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| 157 |         for(std::list<SoundBase*>::iterator i = this->soundlist_.begin(); i != this->soundlist_.end(); i++) | 
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| 158 |             (*i)->update(); | 
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| 159 |     } | 
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| 160 |      | 
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| 161 |     /** | 
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| 162 |     * Check if sound is available | 
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| 163 |     */ | 
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| 164 |     bool SoundManager::isSoundAvailable() | 
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| 165 |     { | 
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| 166 |         return this->soundavailable_; | 
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| 167 |     } | 
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| 168 | } | 
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