| 1 | /* | 
|---|
| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
|---|
| 3 |  *                    > www.orxonox.net < | 
|---|
| 4 |  * | 
|---|
| 5 |  * | 
|---|
| 6 |  *   License notice: | 
|---|
| 7 |  * | 
|---|
| 8 |  *   This program is free software; you can redistribute it and/or | 
|---|
| 9 |  *   modify it under the terms of the GNU General Public License | 
|---|
| 10 |  *   as published by the Free Software Foundation; either version 2 | 
|---|
| 11 |  *   of the License, or (at your option) any later version. | 
|---|
| 12 |  * | 
|---|
| 13 |  *   This program is distributed in the hope that it will be useful, | 
|---|
| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|---|
| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|---|
| 16 |  *   GNU General Public License for more details. | 
|---|
| 17 |  * | 
|---|
| 18 |  *   You should have received a copy of the GNU General Public License | 
|---|
| 19 |  *   along with this program; if not, write to the Free Software | 
|---|
| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
|---|
| 21 |  * | 
|---|
| 22 |  *   Author: | 
|---|
| 23 |  *      Fabian 'x3n' Landau | 
|---|
| 24 |  *   Co-authors: | 
|---|
| 25 |  *      ... | 
|---|
| 26 |  * | 
|---|
| 27 |  */ | 
|---|
| 28 |  | 
|---|
| 29 | #ifndef _PongBall_H__ | 
|---|
| 30 | #define _PongBall_H__ | 
|---|
| 31 |  | 
|---|
| 32 | #include "OrxonoxPrereqs.h" | 
|---|
| 33 |  | 
|---|
| 34 | #include "util/Math.h" | 
|---|
| 35 | #include "objects/worldentities/MovableEntity.h" | 
|---|
| 36 |  | 
|---|
| 37 | namespace orxonox | 
|---|
| 38 | { | 
|---|
| 39 |     class _OrxonoxExport PongBall : public MovableEntity | 
|---|
| 40 |     { | 
|---|
| 41 |         public: | 
|---|
| 42 |             PongBall(BaseObject* creator); | 
|---|
| 43 |             virtual ~PongBall() {} | 
|---|
| 44 |  | 
|---|
| 45 |             virtual void tick(float dt); | 
|---|
| 46 |  | 
|---|
| 47 |             void registerVariables(); | 
|---|
| 48 |  | 
|---|
| 49 |             void setFieldDimension(float width, float height) | 
|---|
| 50 |                 { this->fieldWidth_ = width; this->fieldHeight_ = height; } | 
|---|
| 51 |             void setFieldDimension(const Vector2& dimension) | 
|---|
| 52 |                 { this->setFieldDimension(dimension.x, dimension.y); } | 
|---|
| 53 |             Vector2 getFieldDimension() const | 
|---|
| 54 |                 { return Vector2(this->fieldWidth_, this->fieldHeight_); } | 
|---|
| 55 |  | 
|---|
| 56 |             void setSpeed(float speed); | 
|---|
| 57 |             float getSpeed() const | 
|---|
| 58 |                 { return this->speed_; } | 
|---|
| 59 |  | 
|---|
| 60 |             void setBatLength(float batlength) | 
|---|
| 61 |                 { this->batlength_ = batlength; } | 
|---|
| 62 |             float getBatLength() const | 
|---|
| 63 |                 { return this->batlength_; } | 
|---|
| 64 |  | 
|---|
| 65 |             void setBats(PongBat** bats); | 
|---|
| 66 |             void applyBats(); | 
|---|
| 67 |  | 
|---|
| 68 |             static const float MAX_REL_Z_VELOCITY; | 
|---|
| 69 |  | 
|---|
| 70 |         private: | 
|---|
| 71 |             float fieldWidth_; | 
|---|
| 72 |             float fieldHeight_; | 
|---|
| 73 |             float speed_; | 
|---|
| 74 |             float batlength_; | 
|---|
| 75 |             PongBat** bat_; | 
|---|
| 76 |             unsigned int* batID_; | 
|---|
| 77 |             float relMercyOffset_; | 
|---|
| 78 |  | 
|---|
| 79 |             SoundBase* sidesound_; | 
|---|
| 80 |             SoundBase* batsound_; | 
|---|
| 81 |             SoundBase* scoresound_; | 
|---|
| 82 |     }; | 
|---|
| 83 | } | 
|---|
| 84 |  | 
|---|
| 85 | #endif /* _PongBall_H__ */ | 
|---|