| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Fabian 'x3n' Landau | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      ... | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 |     @file | 
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| 31 |     @brief Definition of the Language and the LanguageEntry class. | 
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| 32 |  | 
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| 33 |     The Language class is used, to get a localisation of a string in the configured language. | 
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| 34 |     The string is identified by another string, the label of the entry. | 
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| 35 |     If the translation in the configured language isn't available, the default entry, defined in the code, is used. | 
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| 36 |  | 
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| 37 |     Usage: | 
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| 38 |      - Set the entry with the default string: | 
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| 39 |        Language::getInstance()->addEntry("label of the entry", "the string to translate"); | 
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| 40 |  | 
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| 41 |      - Get the localisation of the entry in the configured language: | 
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| 42 |        std::cout << Language::getInstance()->getLocalisation("name of the entry") << std::endl; | 
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| 43 | */ | 
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| 44 |  | 
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| 45 | #ifndef _Language_H__ | 
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| 46 | #define _Language_H__ | 
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| 47 |  | 
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| 48 | #include "CorePrereqs.h" | 
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| 49 |  | 
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| 50 | #include <map> | 
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| 51 | #include <string> | 
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| 52 | #include <cassert> | 
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| 53 | #include "util/Singleton.h" | 
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| 54 |  | 
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| 55 | #define AddLanguageEntry(label, fallbackstring) \ | 
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| 56 |     orxonox::Language::getInstance().addEntry(label, fallbackstring) | 
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| 57 |  | 
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| 58 | #define GetLocalisation(label) \ | 
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| 59 |     orxonox::Language::getInstance().getLocalisation(label) | 
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| 60 |  | 
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| 61 |  | 
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| 62 | namespace orxonox | 
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| 63 | { | 
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| 64 |     // ############################### | 
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| 65 |     // ###      LanguageEntry      ### | 
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| 66 |     // ############################### | 
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| 67 |     //! The LanguageEntry class stores the default- and the translated string of a given entry in the language file. | 
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| 68 |     class _CoreExport LanguageEntry | 
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| 69 |     { | 
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| 70 |         public: | 
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| 71 |             explicit LanguageEntry(const std::string& fallbackEntry); | 
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| 72 |             void setLocalisation(const std::string& localisation); | 
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| 73 |             void setDefault(const std::string& fallbackEntry); | 
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| 74 |  | 
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| 75 |             /** | 
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| 76 |               @brief Returns the localised entry in the configured language. | 
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| 77 |               @return The translated entry | 
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| 78 |             */ | 
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| 79 |             inline const std::string& getLocalisation() | 
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| 80 |                 { return this->localisedEntry_; } | 
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| 81 |  | 
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| 82 |             /** | 
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| 83 |               @brief Returns the default entry. | 
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| 84 |               @return The default entry | 
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| 85 |             */ | 
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| 86 |             inline const std::string& getDefault() | 
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| 87 |                 { return this->fallbackEntry_; } | 
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| 88 |  | 
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| 89 |             /** | 
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| 90 |                 @brief Sets the label of this entry. | 
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| 91 |                 @param label The label | 
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| 92 |             */ | 
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| 93 |             inline void setLabel(const LanguageEntryLabel& label) | 
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| 94 |                 { this->label_ = label; } | 
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| 95 |  | 
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| 96 |             /** | 
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| 97 |                 @brief Returns the label of this entry. | 
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| 98 |                 @return The label | 
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| 99 |             */ | 
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| 100 |             inline const LanguageEntryLabel& getLabel() const | 
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| 101 |                 { return this->label_; } | 
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| 102 |  | 
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| 103 |         private: | 
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| 104 |             LanguageEntryLabel label_;              //!< The label of the entry | 
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| 105 |             std::string fallbackEntry_;             //!< The default entry: Used, if no translation is available or no language configured | 
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| 106 |             std::string localisedEntry_;            //!< The localised entry in the configured language | 
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| 107 |             bool bLocalisationSet_;                 //!< True if the translation was set | 
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| 108 |     }; | 
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| 109 |  | 
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| 110 |  | 
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| 111 |     // ############################### | 
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| 112 |     // ###         Language        ### | 
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| 113 |     // ############################### | 
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| 114 |     //! The Language class manges the language files and entries and stores the LanguageEntry objects in a map. | 
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| 115 |     class _CoreExport Language : public Singleton<Language> | 
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| 116 |     { | 
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| 117 |         friend class Singleton<Language>; | 
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| 118 |         friend class CoreConfiguration; | 
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| 119 |  | 
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| 120 |         public: | 
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| 121 |             Language(); | 
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| 122 |             ~Language(); | 
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| 123 |  | 
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| 124 |             void addEntry(const LanguageEntryLabel& label, const std::string& entry); | 
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| 125 |             const std::string& getLocalisation(const LanguageEntryLabel& label) const; | 
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| 126 |  | 
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| 127 |         private: | 
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| 128 |             Language(const Language&); | 
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| 129 |  | 
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| 130 |             void readDefaultLanguageFile(); | 
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| 131 |             void readTranslatedLanguageFile(); | 
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| 132 |             void writeDefaultLanguageFile() const; | 
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| 133 |             static std::string getFilename(const std::string& language); | 
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| 134 |             LanguageEntry* createEntry(const LanguageEntryLabel& label, const std::string& entry); | 
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| 135 |  | 
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| 136 |             std::string defaultLanguage_;                           //!< The default language | 
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| 137 |             std::string defaultLocalisation_;                       //!< The returned string, if an entry unavailable entry is requested | 
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| 138 |             std::map<std::string, LanguageEntry*> languageEntries_; //!< A map to store all LanguageEntry objects and their labels | 
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| 139 |  | 
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| 140 |             static Language* singletonPtr_s; | 
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| 141 |     }; | 
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| 142 | } | 
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| 143 |  | 
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| 144 | #endif /* _Language_H__ */ | 
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