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source: code/branches/resource2/src/core/Factory.cc @ 5610

Last change on this file since 5610 was 5610, checked in by rgrieder, 15 years ago

Improved CMake performance for runs after the first one.
There are some optimisations in the macro argument parser and I manually added the header files for util and network (since they don't change too much and it still compiles with a missing header files).

  • Property svn:eol-style set to native
File size: 4.4 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file
31    @brief Implementation of the Factory class.
32*/
33
34#include "Factory.h"
35
36#include "util/Debug.h"
37#include "Identifier.h"
38#include "BaseObject.h"
39
40namespace orxonox
41{
42    /**
43        @brief Returns the Identifier with a given name.
44        @param name The name of the wanted Identifier
45        @return The Identifier
46    */
47    Identifier* Factory::getIdentifier(const std::string& name)
48    {
49        std::map<std::string, Identifier*>::const_iterator it = getFactoryPointer()->identifierStringMap_.find(name);
50        if (it != getFactoryPointer()->identifierStringMap_.end())
51            return it->second;
52        else
53            return 0;
54    }
55
56    /**
57        @brief Returns the Identifier with a given network ID.
58        @param id The network ID of the wanted Identifier
59        @return The Identifier
60    */
61    Identifier* Factory::getIdentifier(const uint32_t id)
62    {
63        std::map<uint32_t, Identifier*>::const_iterator it = getFactoryPointer()->identifierNetworkIDMap_.find(id);
64        if (it != getFactoryPointer()->identifierNetworkIDMap_.end())
65            return it->second;
66        else
67            return 0;
68    }
69
70    /**
71        @brief Adds a new Identifier to both maps.
72        @param name The name of the identifier
73        @param identifier The identifier to add
74    */
75    void Factory::add(const std::string& name, BaseFactory* factory)
76    {
77        getFactoryPointer()->factoryMap_[name] = factory;
78    }
79
80    /**
81        @brief Removes the entry with the old network ID and adds a new one.
82        @param identifier The identifier to change
83        @param oldID The old networkID
84        @param newID The new networkID
85    */
86    void Factory::changeNetworkID(Identifier* identifier, const uint32_t oldID, const uint32_t newID)
87    {
88//        getFactoryPointer()->identifierNetworkIDMap_.erase(oldID);
89        getFactoryPointer()->identifierNetworkIDMap_[newID] = identifier;
90    }
91
92    /**
93        @brief Cleans the NetworkID map (needed on clients for correct initialization)
94    */
95    void Factory::cleanNetworkIDs()
96    {
97        getFactoryPointer()->identifierNetworkIDMap_.clear();
98    }
99
100    /**
101        @brief Creates the class-hierarchy by creating and destroying one object of each type.
102    */
103    void Factory::createClassHierarchy()
104    {
105        COUT(3) << "*** Factory: Create class-hierarchy" << std::endl;
106        std::map<std::string, BaseFactory*>::iterator it;
107        it = getFactoryPointer()->factoryMap_.begin();
108        Identifier::startCreatingHierarchy();
109        for (it = getFactoryPointer()->factoryMap_.begin(); it != getFactoryPointer()->factoryMap_.end(); ++it)
110        {
111            // Create the corresponding identifier first
112            Identifier* identifier = it->second->createIdentifier(it->first);
113            getFactoryPointer()->identifierStringMap_[it->first] = identifier;
114            getFactoryPointer()->identifierNetworkIDMap_[identifier->getNetworkID()] = identifier;
115            // To create the new branch of the class-hierarchy, we create a new object and delete it afterwards.
116            BaseObject* temp = identifier->fabricate(0);
117            delete temp;
118        }
119        Identifier::stopCreatingHierarchy();
120        COUT(3) << "*** Factory: Finished class-hierarchy creation" << std::endl;
121    }
122
123    /**
124        @brief Ensures the Factory gets created in the right moment.
125        @return The Factory.
126    */
127    Factory* Factory::getFactoryPointer()
128    {
129      static Factory theOneAndOnlyFactoryInstance = Factory();
130      return &theOneAndOnlyFactoryInstance;
131    }
132}
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