| [3374] | 1 | local schemeMgr = CEGUI.SchemeManager:getSingleton() |
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| 2 | local winMgr = CEGUI.WindowManager:getSingleton() |
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| 3 | local logger = CEGUI.Logger:getSingleton() |
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| 4 | local system = CEGUI.System:getSingleton() |
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| 5 | local cursor = CEGUI.MouseCursor:getSingleton() |
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| 6 | |
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| 7 | schemeMgr:loadScheme("TaharezLookSkin.scheme") |
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| 8 | -- load scheme with our own images |
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| 9 | schemeMgr:loadScheme("OrxonoxGUIScheme.scheme") |
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| 10 | |
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| 11 | system:setDefaultMouseCursor("TaharezLook", "MouseArrow") |
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| 12 | system:setDefaultFont("BlueHighway-12") |
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| 13 | |
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| 14 | local current = nil |
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| 15 | local loadedGUIs = {} |
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| 16 | -- a bit more complex: GUI is now a class |
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| 17 | GUI = {} |
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| 18 | GUI.__index = GUI |
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| 19 | |
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| 20 | -- hide function for the GUI |
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| 21 | GUI.hide = function (self) |
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| 22 | self.window:hide() |
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| 23 | end |
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| 24 | |
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| 25 | -- show function for the GUI |
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| 26 | GUI.show = function (self) |
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| 27 | self.window:show() |
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| 28 | end |
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| 29 | |
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| 30 | -- constructor of the GUI |
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| 31 | GUI.new = function (gui, fname) |
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| 32 | local newElement = { window = gui, filename = fname } |
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| 33 | setmetatable(newElement, GUI) -- connects new element with class |
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| 34 | return newElement |
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| 35 | end |
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| 36 | |
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| 37 | datapath = "" -- points to media-folder (set after loading the script) |
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| 38 | |
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| 39 | -- loads the GUI with the specified filename |
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| 40 | -- be sure to set the global variable "filename" before calling this function |
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| 41 | function loadGUI(filename) |
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| 42 | -- check if it already exists |
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| 43 | --gui = loadedGUIs:getGUIbyName(filename) |
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| 44 | gui = loadedGUIs[filename] |
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| 45 | if gui == nil then |
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| 46 | dofile(datapath .. "gui/scripts/" .. filename .. ".lua") |
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| 47 | win = winMgr:loadWindowLayout(layoutPath) |
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| 48 | gui = GUI.new(win, filename) |
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| 49 | loadedGUIs[filename] = gui |
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| 50 | -- if there has no GUI been loaded yet, set new GUI as current |
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| 51 | if table.getn(loadedGUIs) == 1 then |
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| 52 | current = loadedGUIs[1] |
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| 53 | showing = false |
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| 54 | end |
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| 55 | -- hide new GUI as we do not want to show it accidentially |
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| 56 | gui:hide() |
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| 57 | end |
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| 58 | return gui |
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| 59 | end |
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| 60 | |
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| 61 | -- shows the specified and loads it if not loaded already |
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| 62 | -- be sure to set the global variable "filename" before calling this function |
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| 63 | function showGUI(filename) |
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| 64 | if current == nil or current.filename ~= filename then |
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| 65 | if current ~= nil then |
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| 66 | end |
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| 67 | current = loadedGUIs[filename] |
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| 68 | if current == nil then |
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| 69 | current = loadGUI(filename) |
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| 70 | end |
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| 71 | system:setGUISheet(current.window) |
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| 72 | end |
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| 73 | current:show() |
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| 74 | showing = true |
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| 75 | end |
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| 76 | |
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| 77 | function toggleGUI() |
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| 78 | if showing == true then |
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| 79 | current:hide() |
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| 80 | cursor:hide() |
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| 81 | showing = false |
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| 82 | else |
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| 83 | current:show() |
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| 84 | cursor:show() |
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| 85 | showing = true |
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| 86 | end |
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| 87 | return showing |
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| 88 | end |
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| 89 | |
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| 90 | function hideCursor() |
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| 91 | cursor:hide() |
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| 92 | end |
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| 93 | |
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| 94 | function showCursor() |
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| 95 | cursor:show() |
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| 96 | end |
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| 97 | |
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| 98 | function hideGUI(filename) |
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| 99 | current = loadedGUIs[filename] |
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| 100 | if current ~= nil then |
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| 101 | current:hide() |
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| 102 | showing = false |
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| 103 | end |
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| 104 | end |
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