| 1 | /* | 
|---|
| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
|---|
| 3 |  *                    > www.orxonox.net < | 
|---|
| 4 |  * | 
|---|
| 5 |  * | 
|---|
| 6 |  *   License notice: | 
|---|
| 7 |  * | 
|---|
| 8 |  *   This program is free software; you can redistribute it and/or | 
|---|
| 9 |  *   modify it under the terms of the GNU General Public License | 
|---|
| 10 |  *   as published by the Free Software Foundation; either version 2 | 
|---|
| 11 |  *   of the License, or (at your option) any later version. | 
|---|
| 12 |  * | 
|---|
| 13 |  *   This program is distributed in the hope that it will be useful, | 
|---|
| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|---|
| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|---|
| 16 |  *   GNU General Public License for more details. | 
|---|
| 17 |  * | 
|---|
| 18 |  *   You should have received a copy of the GNU General Public License | 
|---|
| 19 |  *   along with this program; if not, write to the Free Software | 
|---|
| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
|---|
| 21 |  * | 
|---|
| 22 |  *   Author: | 
|---|
| 23 |  *      Benjamin Knecht | 
|---|
| 24 |  *   Co-authors: | 
|---|
| 25 |  *      ... | 
|---|
| 26 |  * | 
|---|
| 27 |  */ | 
|---|
| 28 |  | 
|---|
| 29 | #include "GUIOverlay.h" | 
|---|
| 30 |  | 
|---|
| 31 | #include <string> | 
|---|
| 32 | #include <sstream> | 
|---|
| 33 |  | 
|---|
| 34 | #include "core/input/InputManager.h" | 
|---|
| 35 | #include "core/CoreIncludes.h" | 
|---|
| 36 | #include "core/XMLPort.h" | 
|---|
| 37 | #include "gui/GUIManager.h" | 
|---|
| 38 |  | 
|---|
| 39 | namespace orxonox | 
|---|
| 40 | { | 
|---|
| 41 |     CreateFactory(GUIOverlay); | 
|---|
| 42 |  | 
|---|
| 43 |     GUIOverlay::GUIOverlay(BaseObject* creator) : OrxonoxOverlay(creator) | 
|---|
| 44 |     { | 
|---|
| 45 |         RegisterObject(GUIOverlay); | 
|---|
| 46 |     } | 
|---|
| 47 |  | 
|---|
| 48 |     GUIOverlay::~GUIOverlay() | 
|---|
| 49 |     { | 
|---|
| 50 |     } | 
|---|
| 51 |  | 
|---|
| 52 |     void GUIOverlay::XMLPort(Element& xmlElement, XMLPort::Mode mode) | 
|---|
| 53 |     { | 
|---|
| 54 |         SUPER(GUIOverlay, XMLPort, xmlElement, mode); | 
|---|
| 55 |  | 
|---|
| 56 |         XMLPortParam(GUIOverlay, "guiname", setGUIName, getGUIName, xmlElement, mode); | 
|---|
| 57 |          | 
|---|
| 58 |         GUIManager::getInstance().registerOverlay(this->guiName_, this); | 
|---|
| 59 |     } | 
|---|
| 60 |  | 
|---|
| 61 |     void GUIOverlay::changedVisibility() | 
|---|
| 62 |     { | 
|---|
| 63 |         SUPER(GUIOverlay, changedVisibility); | 
|---|
| 64 |  | 
|---|
| 65 |         if (this->isVisible()) | 
|---|
| 66 |         { | 
|---|
| 67 |             std::string str; | 
|---|
| 68 |             std::stringstream out; | 
|---|
| 69 |             out << reinterpret_cast<long>(this); | 
|---|
| 70 |             str = out.str(); | 
|---|
| 71 |             GUIManager::getInstance().executeCode("showCursor()"); | 
|---|
| 72 |             InputManager::getInstance().enterState("guiMouseOnly"); | 
|---|
| 73 |             GUIManager::getInstance().executeCode("showGUI(\"" + this->guiName_ + "\", " + str + ")"); | 
|---|
| 74 |         } | 
|---|
| 75 |         else | 
|---|
| 76 |         { | 
|---|
| 77 |             GUIManager::getInstance().executeCode("hideGUI(\"" + this->guiName_ + "\")"); | 
|---|
| 78 |             GUIManager::getInstance().executeCode("hideCursor()"); | 
|---|
| 79 |             InputManager::getInstance().leaveState("guiMouseOnly"); | 
|---|
| 80 |         } | 
|---|
| 81 |     } | 
|---|
| 82 |  | 
|---|
| 83 | } | 
|---|