| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Fabian 'x3n' Landau | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      ... | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | #ifndef _LevelManager_H__ | 
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| 30 | #define _LevelManager_H__ | 
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| 31 |  | 
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| 32 | #include "OrxonoxPrereqs.h" | 
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| 33 |  | 
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| 34 | #include <cassert> | 
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| 35 | #include <list> | 
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| 36 | #include <string> | 
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| 37 | #include "core/OrxonoxClass.h" | 
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| 38 |  | 
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| 39 | // tolua_begin | 
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| 40 | namespace orxonox | 
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| 41 | { | 
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| 42 |     class _OrxonoxExport LevelManager | 
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| 43 |     // tolua_end | 
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| 44 |         : public OrxonoxClass | 
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| 45 |     { // tolua_export | 
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| 46 |         public: | 
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| 47 |             LevelManager(); | 
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| 48 |             virtual ~LevelManager(); | 
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| 49 |  | 
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| 50 |             void setConfigValues(); | 
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| 51 |  | 
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| 52 |             void requestActivity(Level* level); | 
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| 53 |             void releaseActivity(Level* level); | 
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| 54 |             Level* getActiveLevel(); | 
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| 55 |  | 
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| 56 |             void setDefaultLevel(const std::string& levelName); //tolua_export | 
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| 57 |             const std::string& getDefaultLevel() const; //tolua_export | 
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| 58 |             void compileAvailableLevelList(); //tolua_export | 
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| 59 |             std::string getAvailableLevelListItem(unsigned int index) const; //tolua_export | 
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| 60 |  | 
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| 61 |             static LevelManager* getInstancePtr() { return singletonRef_s; } | 
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| 62 |             static LevelManager& getInstance() { assert(singletonRef_s); return *singletonRef_s; } // tolua_export | 
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| 63 |  | 
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| 64 |         private: | 
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| 65 |             LevelManager(const LevelManager&); | 
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| 66 |  | 
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| 67 |             void activateNextLevel(); | 
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| 68 |  | 
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| 69 |             std::list<Level*> levels_s; | 
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| 70 |             std::vector<std::string> availableLevels_; | 
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| 71 |  | 
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| 72 |             // config values | 
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| 73 |             std::string defaultLevelName_; | 
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| 74 |  | 
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| 75 |             static LevelManager* singletonRef_s; | 
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| 76 |     }; // tolua_export | 
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| 77 | } // tolua_export | 
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| 78 |  | 
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| 79 | #endif /* _LevelManager_H__ */ | 
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