| [2072] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Fabian 'x3n' Landau | 
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 | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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 | 29 | #ifndef _LevelManager_H__ | 
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 | 30 | #define _LevelManager_H__ | 
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 | 31 |  | 
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 | 32 | #include "OrxonoxPrereqs.h" | 
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 | 33 |  | 
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| [3196] | 34 | #include <cassert> | 
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| [2072] | 35 | #include <list> | 
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| [3304] | 36 | #include <string> | 
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| [3366] | 37 |  | 
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 | 38 | #include "util/Singleton.h" | 
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| [3280] | 39 | #include "core/OrxonoxClass.h" | 
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| [2072] | 40 |  | 
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| [3280] | 41 | // tolua_begin | 
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| [2072] | 42 | namespace orxonox | 
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 | 43 | { | 
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| [2171] | 44 |     class _OrxonoxExport LevelManager | 
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| [3280] | 45 |     // tolua_end | 
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| [3366] | 46 |         : public Singleton<LevelManager>, public OrxonoxClass | 
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| [3280] | 47 |     { // tolua_export | 
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| [3366] | 48 |             friend class Singleton<LevelManager>; | 
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| [2072] | 49 |         public: | 
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 | 50 |             LevelManager(); | 
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 | 51 |             virtual ~LevelManager(); | 
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 | 52 |  | 
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| [3280] | 53 |             void setConfigValues(); | 
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 | 54 |  | 
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| [2072] | 55 |             void requestActivity(Level* level); | 
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 | 56 |             void releaseActivity(Level* level); | 
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 | 57 |             Level* getActiveLevel(); | 
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 | 58 |  | 
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| [3280] | 59 |             void setDefaultLevel(const std::string& levelName); //tolua_export | 
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| [3339] | 60 |             const std::string& getDefaultLevel() const; //tolua_export | 
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 | 61 |             void compileAvailableLevelList(); //tolua_export | 
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 | 62 |             std::string getAvailableLevelListItem(unsigned int index) const; //tolua_export | 
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| [3280] | 63 |  | 
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| [3366] | 64 |             static LevelManager* getInstancePtr() { return singletonPtr_s; } | 
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 | 65 |             static LevelManager& getInstance()    { return Singleton<LevelManager>::getInstance(); } // tolua_export | 
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| [2072] | 66 |  | 
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 | 67 |         private: | 
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 | 68 |             LevelManager(const LevelManager&); | 
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 | 69 |  | 
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 | 70 |             void activateNextLevel(); | 
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 | 71 |  | 
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 | 72 |             std::list<Level*> levels_s; | 
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| [3339] | 73 |             std::vector<std::string> availableLevels_; | 
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| [3196] | 74 |  | 
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| [3280] | 75 |             // config values | 
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 | 76 |             std::string defaultLevelName_; | 
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 | 77 |  | 
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| [3366] | 78 |             static LevelManager* singletonPtr_s; | 
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| [3280] | 79 |     }; // tolua_export | 
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 | 80 | } // tolua_export | 
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| [2072] | 81 |  | 
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 | 82 | #endif /* _LevelManager_H__ */ | 
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