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source: code/branches/resource/src/core/LuaBind.h @ 3359

Last change on this file since 3359 was 3359, checked in by rgrieder, 15 years ago
  • Stupid MSVC extension: map::erase delivers an iterator but it shouldn't.
  • And fixed another bug in orxonox_cast.
  • Added two missing includes.
  • Property svn:eol-style set to native
File size: 2.8 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Benjamin Knecht
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30 @file
31 @brief Representation of an interface to lua
32 @author Benjamin Knecht <beni_at_orxonox.net>
33 */
34
35#ifndef _LuaBind_H__
36#define _LuaBind_H__
37
38#include "CorePrereqs.h"
39
40#include <cassert>
41#include <string>
42#include <vector>
43extern "C" {
44#include <lua.h>
45}
46
47// tolua_begin
48namespace orxonox
49{
50  class _CoreExport LuaBind
51  {
52
53// tolua_end
54    struct LoadS {
55      const char *s;
56      size_t size;
57    };
58
59    public:
60      LuaBind();
61      ~LuaBind();
62
63      inline static LuaBind& getInstance() { assert(singletonRef_s); return *LuaBind::singletonRef_s; } // tolua_export
64
65    void loadFile(const std::string& filename, bool luaTags);
66    void loadString(const std::string& code);
67    //void init(lua_State *state_);
68    //void xmlToLua();
69    void run();
70    void luaPrint(const std::string& str); // tolua_export
71
72#if LUA_VERSION_NUM != 501
73    static const char * lua_Chunkreader(lua_State *L, void *data, size_t *size);
74#endif
75
76    inline lua_State* getLuaState() { return luaState_; };
77    inline const std::string& getLuaOutput() { return output_; };
78    //inline std::string* getFileString() { return &fileString_; };
79    inline void clearLuaOutput() { output_ = ""; }
80
81    std::string replaceLuaTags(const std::string& text); // tolua_export
82
83    inline void setIncludePath(const std::string& includepath)
84        { this->includePath_ = includepath; }
85
86    void addToluaInterface(int (*function)(lua_State*), const std::string& name);
87    void openToluaInterfaces(lua_State* state);
88    void closeToluaInterfaces(lua_State* state);
89
90    private:
91      static LuaBind* singletonRef_s;
92
93      std::string luaSource_;
94      std::string output_;
95      lua_State* luaState_;
96      bool isRunning_;
97      std::string includePath_;
98      std::vector<std::pair<std::string, int (*)(lua_State *L)> > toluaInterfaces_;
99
100  }; // tolua_export
101} // tolua_export
102#endif /* _LuaBind_H__ */
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