1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Fabian 'x3n' Landau |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | /** |
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30 | @file |
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31 | @brief Definition of the Factory and the BaseFactory class. |
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32 | |
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33 | The Factory is a singleton, containing two maps to map either the name or the network ID |
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34 | of a class with the corresponding Identifier. |
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35 | |
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36 | Usage: |
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37 | ID(classname) or ID(networkID) returns the corresponding Identifier. |
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38 | |
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39 | |
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40 | BaseObject is the parent of ClassFactory which is defined in ClassFactory.h. |
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41 | It can't be defined in ClassFactory.h, because of circular dependencies. |
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42 | */ |
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43 | |
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44 | #ifndef _Factory_H__ |
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45 | #define _Factory_H__ |
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46 | |
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47 | #include "CorePrereqs.h" |
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48 | |
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49 | #include <map> |
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50 | #include <string> |
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51 | |
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52 | namespace orxonox |
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53 | { |
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54 | // ############################### |
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55 | // ### Factory ### |
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56 | // ############################### |
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57 | //! The Factory is used to map the name or the network ID of a class with its Identifier. |
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58 | class _CoreExport Factory |
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59 | { |
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60 | public: |
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61 | static Identifier* getIdentifier(const std::string& name); |
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62 | static Identifier* getIdentifier(const uint32_t id); |
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63 | static void add(const std::string& name, Identifier* identifier); |
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64 | static void changeNetworkID(Identifier* identifier, const uint32_t oldID, const uint32_t newID); |
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65 | static void cleanNetworkIDs(); |
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66 | static void createClassHierarchy(); |
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67 | |
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68 | static Factory* getFactoryPointer(); // avoid overriding order problem in the static intialisation process |
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69 | |
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70 | /** @brief Returns the factory-map. */ |
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71 | static const std::map<std::string, Identifier*>& getFacbtoryMap() |
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72 | { return Factory::getFactoryPointer()->identifierStringMap_; } |
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73 | /** @brief Returns the begin-iterator of the factory-map. */ |
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74 | static std::map<std::string, Identifier*>::const_iterator getFactoryMapBegin() |
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75 | { return Factory::getFactoryPointer()->identifierStringMap_.begin(); } |
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76 | /** @brief Returns the end-iterator of the factory-map. */ |
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77 | static std::map<std::string, Identifier*>::const_iterator getFactoryMapEnd() |
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78 | { return Factory::getFactoryPointer()->identifierStringMap_.end(); } |
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79 | |
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80 | private: |
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81 | Factory() {} // don't create |
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82 | Factory(const Factory& factory); // don't copy |
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83 | ~Factory() {} // don't delete |
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84 | |
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85 | std::map<std::string, Identifier*> identifierStringMap_; //!< The map, mapping the name with the Identifier |
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86 | std::map<uint32_t, Identifier*> identifierNetworkIDMap_; //!< The map, mapping the network ID with the Identifier |
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87 | }; |
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88 | |
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89 | // ############################### |
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90 | // ### BaseFactory ### |
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91 | // ############################### |
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92 | //! Base-class of ClassFactory. Has to be defined separate because of circular dependencies. |
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93 | class _CoreExport BaseFactory |
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94 | { |
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95 | public: |
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96 | virtual BaseObject* fabricate(BaseObject* creator) = 0; |
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97 | virtual ~BaseFactory() {}; |
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98 | }; |
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99 | } |
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100 | |
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101 | #endif /* _Factory_H__ */ |
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