1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Fabian 'x3n' Landau |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | /** |
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30 | @file |
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31 | @brief Implementation of the Factory class. |
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32 | */ |
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33 | |
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34 | #include "Factory.h" |
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35 | |
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36 | #include "util/Debug.h" |
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37 | #include "Identifier.h" |
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38 | #include "BaseObject.h" |
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39 | |
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40 | namespace orxonox |
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41 | { |
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42 | /** |
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43 | @brief Returns the Identifier with a given name. |
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44 | @param name The name of the wanted Identifier |
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45 | @return The Identifier |
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46 | */ |
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47 | Identifier* Factory::getIdentifier(const std::string& name) |
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48 | { |
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49 | std::map<std::string, Identifier*>::const_iterator it = getFactoryPointer()->identifierStringMap_.find(name); |
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50 | if (it != getFactoryPointer()->identifierStringMap_.end()) |
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51 | return it->second; |
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52 | else |
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53 | return 0; |
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54 | } |
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55 | |
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56 | /** |
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57 | @brief Returns the Identifier with a given network ID. |
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58 | @param id The network ID of the wanted Identifier |
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59 | @return The Identifier |
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60 | */ |
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61 | Identifier* Factory::getIdentifier(const uint32_t id) |
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62 | { |
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63 | std::map<uint32_t, Identifier*>::const_iterator it = getFactoryPointer()->identifierNetworkIDMap_.find(id); |
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64 | if (it != getFactoryPointer()->identifierNetworkIDMap_.end()) |
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65 | return it->second; |
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66 | else |
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67 | return 0; |
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68 | } |
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69 | |
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70 | /** |
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71 | @brief Adds a new Identifier to both maps. |
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72 | @param name The name of the identifier |
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73 | @param identifier The identifier to add |
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74 | */ |
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75 | void Factory::add(const std::string& name, Identifier* identifier) |
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76 | { |
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77 | getFactoryPointer()->identifierStringMap_[name] = identifier; |
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78 | getFactoryPointer()->identifierNetworkIDMap_[identifier->getNetworkID()] = identifier; |
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79 | } |
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80 | |
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81 | /** |
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82 | @brief Removes the entry with the old network ID and adds a new one. |
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83 | @param identifier The identifier to change |
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84 | @param oldID The old networkID |
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85 | @param newID The new networkID |
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86 | */ |
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87 | void Factory::changeNetworkID(Identifier* identifier, const uint32_t oldID, const uint32_t newID) |
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88 | { |
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89 | // getFactoryPointer()->identifierNetworkIDMap_.erase(oldID); |
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90 | getFactoryPointer()->identifierNetworkIDMap_[newID] = identifier; |
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91 | } |
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92 | |
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93 | /** |
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94 | @brief Cleans the NetworkID map (needed on clients for correct initialization) |
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95 | */ |
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96 | void Factory::cleanNetworkIDs() |
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97 | { |
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98 | getFactoryPointer()->identifierNetworkIDMap_.clear(); |
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99 | } |
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100 | |
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101 | /** |
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102 | @brief Creates the class-hierarchy by creating and destroying one object of each type. |
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103 | */ |
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104 | void Factory::createClassHierarchy() |
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105 | { |
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106 | COUT(3) << "*** Factory: Create class-hierarchy" << std::endl; |
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107 | std::map<std::string, Identifier*>::iterator it; |
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108 | it = getFactoryPointer()->identifierStringMap_.begin(); |
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109 | (*getFactoryPointer()->identifierStringMap_.begin()).second->startCreatingHierarchy(); |
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110 | for (it = getFactoryPointer()->identifierStringMap_.begin(); it != getFactoryPointer()->identifierStringMap_.end(); ++it) |
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111 | { |
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112 | // To create the new branch of the class-hierarchy, we create a new object and delete it afterwards. |
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113 | BaseObject* temp = (*it).second->fabricate(0); |
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114 | delete temp; |
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115 | } |
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116 | (*getFactoryPointer()->identifierStringMap_.begin()).second->stopCreatingHierarchy(); |
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117 | COUT(3) << "*** Factory: Finished class-hierarchy creation" << std::endl; |
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118 | } |
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119 | |
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120 | /** |
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121 | @brief Ensures the Factory gets created in the right moment. |
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122 | @return The Factory. |
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123 | */ |
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124 | Factory* Factory::getFactoryPointer() |
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125 | { |
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126 | static Factory theOneAndOnlyFactoryInstance = Factory(); |
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127 | return &theOneAndOnlyFactoryInstance; |
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128 | } |
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129 | } |
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