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source: code/branches/resource/src/core/Core.h @ 3363

Last change on this file since 3363 was 3363, checked in by rgrieder, 15 years ago

Exception-safety for the Game and Core c'tors as well as load/unload-Graphics.

  • Property svn:eol-style set to native
File size: 5.2 KB
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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *      Reto Grieder
25 *   Co-authors:
26 *      ...
27 *
28 */
29
30/**
31@file
32@brief
33    Declaration of the Core class.
34@details
35    The Core class is a singleton, only used to configure some variables
36    in the core through the config-file.
37*/
38
39#ifndef _Core_H__
40#define _Core_H__
41
42#include "CorePrereqs.h"
43
44#include <cassert>
45#include <boost/scoped_ptr.hpp>
46#include "util/OutputHandler.h"
47#include "util/ScopeGuard.h"
48
49namespace orxonox
50{
51    class CoreConfiguration;
52    using boost::scoped_ptr;
53
54    /**
55    @brief
56        The Core class is a singleton used to configure the program basics.
57    @details
58        The class provides information about the media, config and log path.
59        It determines those by the use of platform specific functions.
60    */
61    class _CoreExport Core
62    {
63        typedef Loki::ScopeGuardImpl0<void (*)()> SimpleScopeGuard;
64
65        public:
66            /**
67            @brief
68                Determines the executable path, checks for build directory runs, creates
69                the output directories and sets up the other core library singletons.
70            @throws
71                GeneralException
72            */
73            Core(const std::string& cmdLine);
74            ~Core();
75
76            void setConfigValues();
77
78            bool preUpdate(const Clock& time) throw();
79            bool postUpdate(const Clock& time) throw();
80
81            void loadGraphics();
82            void unloadGraphics();
83
84            static Core& getInstance() { assert(Core::singletonRef_s); return *Core::singletonRef_s; }
85
86            static int   getSoftDebugLevel(OutputHandler::OutputDevice device = OutputHandler::LD_All);
87            static void  setSoftDebugLevel(OutputHandler::OutputDevice device, int level);
88            static const std::string& getLanguage();
89            static void  resetLanguage();
90
91            static void tsetMediaPath(const std::string& path);
92            //! Returns the path to the config files as boost::filesystem::path
93            static const boost::filesystem::path& getMediaPath();
94            //! Returns the path to the config files as boost::filesystem::path
95            static const boost::filesystem::path& getConfigPath();
96            //! Returns the path to the log files as boost::filesystem::path
97            static const boost::filesystem::path& getLogPath();
98            //! Returns the path to the root folder as boost::filesystem::path
99            static const boost::filesystem::path& getRootPath();
100            //! Returns the path to the data files as std::string
101            static std::string getMediaPathString();
102            //! Returns the path to the config files as std::string
103            static std::string getConfigPathString();
104            //! Returns the path to the log files as std::string
105            static std::string getLogPathString();
106            //! Returns the path to the root folder as std::string
107            static std::string getRootPathString();
108
109            static bool isDevelopmentRun() { return getInstance().bDevRun_; }
110
111        private:
112            Core(const Core&); //!< Don't use (undefined symbol)
113
114            void checkDevBuild();
115            void setExecutablePath();
116            void createDirectories();
117            void setThreadAffinity(int limitToCPU);
118
119            // Mind the order for the destruction!
120            scoped_ptr<SignalHandler>     signalHandler_;
121            SimpleScopeGuard              identifierDestroyer_;
122            SimpleScopeGuard              consoleCommandDestroyer_;
123            scoped_ptr<ConfigFileManager> configFileManager_;
124            scoped_ptr<Language>          languageInstance_;
125            scoped_ptr<CoreConfiguration> configuration_;
126            scoped_ptr<LuaBind>           luaBind_;
127            scoped_ptr<TclBind>           tclBind_;
128            scoped_ptr<TclThreadManager>  tclThreadManager_;
129            scoped_ptr<Shell>             shell_;
130            // graphical
131            scoped_ptr<GraphicsManager>   graphicsManager_;     //!< Interface to OGRE
132            scoped_ptr<InputManager>      inputManager_;        //!< Interface to OIS
133            scoped_ptr<GUIManager>        guiManager_;          //!< Interface to GUI
134
135            bool                          bDevRun_;             //!< True for runs in the build directory (not installed)
136            bool                          bGraphicsLoaded_;
137
138            static Core* singletonRef_s;
139    };
140}
141
142#endif /* _Core_H__ */
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