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source: code/branches/resource/src/core/Core.cc @ 3350

Last change on this file since 3350 was 3349, checked in by rgrieder, 15 years ago

Moved InputManager, GUIManager and GraphicsManager handling from GSGraphics to Core.

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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *      Reto Grieder
25 *   Co-authors:
26 *      ...
27 *
28 */
29
30/**
31@file
32@brief
33    Implementation of the Core singleton with its global variables (avoids boost include)
34*/
35
36#include "Core.h"
37
38#include <cassert>
39#include <fstream>
40#include <cstdlib>
41#include <cstdio>
42#include <boost/filesystem.hpp>
43#include <OgreRenderWindow.h>
44
45#ifdef ORXONOX_PLATFORM_WINDOWS
46#  ifndef WIN32_LEAN_AND_MEAN
47#    define WIN32_LEAN_AND_MEAN
48#  endif
49#  include <windows.h>
50#  undef min
51#  undef max
52#elif defined(ORXONOX_PLATFORM_APPLE)
53#  include <sys/param.h>
54#  include <mach-o/dyld.h>
55#else /* Linux */
56#  include <sys/types.h>
57#  include <unistd.h>
58#endif
59
60#include "SpecialConfig.h"
61#include "util/Debug.h"
62#include "util/Exception.h"
63#include "util/SignalHandler.h"
64#include "Clock.h"
65#include "CommandExecutor.h"
66#include "CommandLine.h"
67#include "ConfigFileManager.h"
68#include "ConfigValueIncludes.h"
69#include "CoreIncludes.h"
70#include "Factory.h"
71#include "GameMode.h"
72#include "GraphicsManager.h"
73#include "GUIManager.h"
74#include "Identifier.h"
75#include "Language.h"
76#include "LuaBind.h"
77#include "Shell.h"
78#include "TclBind.h"
79#include "TclThreadManager.h"
80#include "input/InputManager.h"
81
82namespace orxonox
83{
84    //! Static pointer to the singleton
85    Core* Core::singletonRef_s  = 0;
86
87    SetCommandLineArgument(mediaPath, "").information("Path to the media/data files");
88    SetCommandLineOnlyArgument(writingPathSuffix, "").information("Additional subfolder for config and log files");
89    SetCommandLineArgument(settingsFile, "orxonox.ini").information("THE configuration file");
90#ifdef ORXONOX_PLATFORM_WINDOWS
91    SetCommandLineArgument(limitToCPU, 0).information("Limits the program to one cpu/core (1, 2, 3, etc.). 0 turns it off (default)");
92#endif
93
94    /**
95    @brief
96        Helper class for the Core singleton: we cannot derive
97        Core from OrxonoxClass because we need to handle the Identifier
98        destruction in the Core destructor.
99    */
100    class CoreConfiguration : public OrxonoxClass
101    {
102    public:
103        CoreConfiguration()
104        {
105        }
106
107        void initialise()
108        {
109            RegisterRootObject(CoreConfiguration);
110            this->setConfigValues();
111
112            // Possible media path override by the command line
113            if (!CommandLine::getArgument("mediaPath")->hasDefaultValue())
114                tsetMediaPath(CommandLine::getValue("mediaPath"));
115        }
116
117        /**
118            @brief Function to collect the SetConfigValue-macro calls.
119        */
120        void setConfigValues()
121        {
122#ifdef NDEBUG
123            const unsigned int defaultLevelConsole = 1;
124            const unsigned int defaultLevelLogfile = 3;
125            const unsigned int defaultLevelShell   = 1;
126#else
127            const unsigned int defaultLevelConsole = 3;
128            const unsigned int defaultLevelLogfile = 4;
129            const unsigned int defaultLevelShell   = 3;
130#endif
131            SetConfigValue(softDebugLevelConsole_, defaultLevelConsole)
132                .description("The maximal level of debug output shown in the console")
133                .callback(this, &CoreConfiguration::debugLevelChanged);
134            SetConfigValue(softDebugLevelLogfile_, defaultLevelLogfile)
135                .description("The maximal level of debug output shown in the logfile")
136                .callback(this, &CoreConfiguration::debugLevelChanged);
137            SetConfigValue(softDebugLevelShell_, defaultLevelShell)
138                .description("The maximal level of debug output shown in the ingame shell")
139                .callback(this, &CoreConfiguration::debugLevelChanged);
140
141            SetConfigValue(language_, Language::getLanguage().defaultLanguage_)
142                .description("The language of the ingame text")
143                .callback(this, &CoreConfiguration::languageChanged);
144            SetConfigValue(bInitializeRandomNumberGenerator_, true)
145                .description("If true, all random actions are different each time you start the game")
146                .callback(this, &CoreConfiguration::initializeRandomNumberGenerator);
147
148            // Only show this config value for development builds
149            if (Core::isDevelopmentRun())
150            {
151                SetConfigValue(mediaPathString_, mediaPath_.string())
152                    .description("Relative path to the game data.")
153                    .callback(this, &CoreConfiguration::mediaPathChanged);
154            }
155        }
156
157        /**
158            @brief Callback function if the debug level has changed.
159        */
160        void debugLevelChanged()
161        {
162            // softDebugLevel_ is the maximum of the 3 variables
163            this->softDebugLevel_ = this->softDebugLevelConsole_;
164            if (this->softDebugLevelLogfile_ > this->softDebugLevel_)
165                this->softDebugLevel_ = this->softDebugLevelLogfile_;
166            if (this->softDebugLevelShell_ > this->softDebugLevel_)
167                this->softDebugLevel_ = this->softDebugLevelShell_;
168
169            OutputHandler::setSoftDebugLevel(OutputHandler::LD_All,     this->softDebugLevel_);
170            OutputHandler::setSoftDebugLevel(OutputHandler::LD_Console, this->softDebugLevelConsole_);
171            OutputHandler::setSoftDebugLevel(OutputHandler::LD_Logfile, this->softDebugLevelLogfile_);
172            OutputHandler::setSoftDebugLevel(OutputHandler::LD_Shell,   this->softDebugLevelShell_);
173        }
174
175        /**
176            @brief Callback function if the language has changed.
177        */
178        void languageChanged()
179        {
180            // Read the translation file after the language was configured
181            Language::getLanguage().readTranslatedLanguageFile();
182        }
183
184        /**
185        @brief
186            Callback function if the media path has changed.
187        */
188        void mediaPathChanged()
189        {
190            mediaPath_ = boost::filesystem::path(this->mediaPathString_);
191        }
192
193        /**
194            @brief Sets the language in the config-file back to the default.
195        */
196        void resetLanguage()
197        {
198            ResetConfigValue(language_);
199        }
200
201        /**
202        @brief
203            Temporary sets the media path
204        @param path
205            The new media path
206        */
207        void tsetMediaPath(const std::string& path)
208        {
209            if (Core::isDevelopmentRun())
210            {
211                ModifyConfigValue(mediaPathString_, tset, path);
212            }
213            else
214            {
215                // Manual 'config' value without the file entry
216                mediaPathString_ = path;
217                this->mediaPathChanged();
218            }
219        }
220
221        void initializeRandomNumberGenerator()
222        {
223            static bool bInitialized = false;
224            if (!bInitialized && this->bInitializeRandomNumberGenerator_)
225            {
226                srand(static_cast<unsigned int>(time(0)));
227                rand();
228                bInitialized = true;
229            }
230        }
231
232        int softDebugLevel_;                            //!< The debug level
233        int softDebugLevelConsole_;                     //!< The debug level for the console
234        int softDebugLevelLogfile_;                     //!< The debug level for the logfile
235        int softDebugLevelShell_;                       //!< The debug level for the ingame shell
236        std::string language_;                          //!< The language
237        bool bInitializeRandomNumberGenerator_;         //!< If true, srand(time(0)) is called
238        std::string mediaPathString_;                   //!< Path to the data/media file folder as string
239
240        //! Path to the parent directory of the ones above if program was installed with relativ pahts
241        boost::filesystem::path rootPath_;
242        boost::filesystem::path executablePath_;        //!< Path to the executable
243        boost::filesystem::path mediaPath_;             //!< Path to the media file folder
244        boost::filesystem::path configPath_;            //!< Path to the config file folder
245        boost::filesystem::path logPath_;               //!< Path to the log file folder
246    };
247
248
249    Core::Core(const std::string& cmdLine)
250        : bDevRun_(false)
251        , bGraphicsLoaded_(false)
252    {
253        if (singletonRef_s != 0)
254        {
255            COUT(0) << "Error: The Core singleton cannot be recreated! Shutting down." << std::endl;
256            abort();
257        }
258        Core::singletonRef_s = this;
259
260        // We need the variables very soon. But don't configure them yet!
261        this->configuration_ = new CoreConfiguration();
262
263        // Parse command line arguments first
264        CommandLine::parseCommandLine(cmdLine);
265
266        // Determine and set the location of the executable
267        setExecutablePath();
268
269        // Determine whether we have an installed or a binary dir run
270        // The latter occurs when simply running from the build directory
271        checkDevBuild();
272
273        // Make sure the directories we write in exist or else make them
274        createDirectories();
275
276        // create a signal handler (only active for linux)
277        // This call is placed as soon as possible, but after the directories are set
278        this->signalHandler_ = new SignalHandler();
279        this->signalHandler_->doCatch(configuration_->executablePath_.string(), Core::getLogPathString() + "orxonox_crash.log");
280
281        // Set the correct log path. Before this call, /tmp (Unix) or %TEMP% was used
282        OutputHandler::getOutStream().setLogPath(Core::getLogPathString());
283
284        // Parse additional options file now that we know its path
285        CommandLine::parseFile();
286
287#ifdef ORXONOX_PLATFORM_WINDOWS
288        // limit the main thread to the first core so that QueryPerformanceCounter doesn't jump
289        // do this after ogre has initialised. Somehow Ogre changes the settings again (not through
290        // the timer though).
291        int limitToCPU = CommandLine::getValue("limitToCPU");
292        if (limitToCPU > 0)
293            setThreadAffinity(static_cast<unsigned int>(limitToCPU));
294#endif
295
296        // Manage ini files and set the default settings file (usually orxonox.ini)
297        this->configFileManager_ = new ConfigFileManager();
298        this->configFileManager_->setFilename(ConfigFileType::Settings,
299            CommandLine::getValue("settingsFile").getString());
300
301        // Required as well for the config values
302        this->languageInstance_ = new Language();
303
304        // Do this soon after the ConfigFileManager has been created to open up the
305        // possibility to configure everything below here
306        this->configuration_->initialise();
307
308        // Create the lua interface
309        this->luaBind_ = new LuaBind();
310
311        // initialise Tcl
312        this->tclBind_ = new TclBind(Core::getMediaPathString());
313        this->tclThreadManager_ = new TclThreadManager(tclBind_->getTclInterpreter());
314
315        // create a shell
316        this->shell_ = new Shell();
317
318        // creates the class hierarchy for all classes with factories
319        Factory::createClassHierarchy();
320    }
321
322    /**
323        @brief Sets the bool to true to avoid static functions accessing a deleted object.
324    */
325    Core::~Core()
326    {
327        delete this->shell_;
328        delete this->tclThreadManager_;
329        delete this->tclBind_;
330        delete this->luaBind_;
331        delete this->configuration_;
332        delete this->languageInstance_;
333        delete this->configFileManager_;
334
335        // Destroy command line arguments
336        CommandLine::destroyAllArguments();
337        // Also delete external console commands that don't belong to an Identifier
338        CommandExecutor::destroyExternalCommands();
339        // Clean up class hierarchy stuff (identifiers, XMLPort, configValues, consoleCommand)
340        Identifier::destroyAllIdentifiers();
341
342        delete this->signalHandler_;
343
344        // Don't assign singletonRef_s with NULL! Recreation is not supported
345    }
346
347    void Core::loadGraphics()
348    {
349        if (bGraphicsLoaded_)
350            return;
351
352        // Load OGRE including the render window
353        this->graphicsManager_ = new GraphicsManager();
354
355        // The render window width and height are used to set up the mouse movement.
356        size_t windowHnd = 0;
357        Ogre::RenderWindow* renderWindow = GraphicsManager::getInstance().getRenderWindow();
358        renderWindow->getCustomAttribute("WINDOW", &windowHnd);
359
360        // Calls the InputManager which sets up the input devices.
361        inputManager_ = new InputManager(windowHnd);
362
363        // load the CEGUI interface
364        guiManager_ = new GUIManager(renderWindow);
365
366        GameMode::setShowsGraphics(true);
367        bGraphicsLoaded_ = true;
368    }
369
370    void Core::unloadGraphics()
371    {
372        if (!bGraphicsLoaded_)
373            return;
374
375        delete this->guiManager_;
376        delete this->inputManager_;
377        delete graphicsManager_;
378
379        bGraphicsLoaded_ = false;
380        GameMode::setShowsGraphics(false);
381    }
382
383    /**
384        @brief Returns the softDebugLevel for the given device (returns a default-value if the class is right about to be created).
385        @param device The device
386        @return The softDebugLevel
387    */
388    /*static*/ int Core::getSoftDebugLevel(OutputHandler::OutputDevice device)
389    {
390        switch (device)
391        {
392        case OutputHandler::LD_All:
393            return Core::getInstance().configuration_->softDebugLevel_;
394        case OutputHandler::LD_Console:
395            return Core::getInstance().configuration_->softDebugLevelConsole_;
396        case OutputHandler::LD_Logfile:
397            return Core::getInstance().configuration_->softDebugLevelLogfile_;
398        case OutputHandler::LD_Shell:
399            return Core::getInstance().configuration_->softDebugLevelShell_;
400        default:
401            assert(0);
402            return 2;
403        }
404    }
405
406     /**
407        @brief Sets the softDebugLevel for the given device. Please use this only temporary and restore the value afterwards, as it overrides the configured value.
408        @param device The device
409        @param level The level
410    */
411    /*static*/ void Core::setSoftDebugLevel(OutputHandler::OutputDevice device, int level)
412    {
413        if (device == OutputHandler::LD_All)
414            Core::getInstance().configuration_->softDebugLevel_ = level;
415        else if (device == OutputHandler::LD_Console)
416            Core::getInstance().configuration_->softDebugLevelConsole_ = level;
417        else if (device == OutputHandler::LD_Logfile)
418            Core::getInstance().configuration_->softDebugLevelLogfile_ = level;
419        else if (device == OutputHandler::LD_Shell)
420            Core::getInstance().configuration_->softDebugLevelShell_ = level;
421
422        OutputHandler::setSoftDebugLevel(device, level);
423    }
424
425    /**
426        @brief Returns the configured language.
427    */
428    /*static*/ const std::string& Core::getLanguage()
429    {
430        return Core::getInstance().configuration_->language_;
431    }
432
433    /**
434        @brief Sets the language in the config-file back to the default.
435    */
436    /*static*/ void Core::resetLanguage()
437    {
438        Core::getInstance().configuration_->resetLanguage();
439    }
440
441    /*static*/ void Core::tsetMediaPath(const std::string& path)
442    {
443        getInstance().configuration_->tsetMediaPath(path);
444    }
445
446    /*static*/ const boost::filesystem::path& Core::getMediaPath()
447    {
448        return getInstance().configuration_->mediaPath_;
449    }
450    /*static*/ std::string Core::getMediaPathString()
451    {
452        return getInstance().configuration_->mediaPath_.string() + '/';
453    }
454
455    /*static*/ const boost::filesystem::path& Core::getConfigPath()
456    {
457        return getInstance().configuration_->configPath_;
458    }
459    /*static*/ std::string Core::getConfigPathString()
460    {
461        return getInstance().configuration_->configPath_.string() + '/';
462    }
463
464    /*static*/ const boost::filesystem::path& Core::getLogPath()
465    {
466        return getInstance().configuration_->logPath_;
467    }
468    /*static*/ std::string Core::getLogPathString()
469    {
470        return getInstance().configuration_->logPath_.string() + '/';
471    }
472
473    /*static*/ const boost::filesystem::path& Core::getRootPath()
474    {
475        return getInstance().configuration_->rootPath_;
476    }
477    /*static*/ std::string Core::getRootPathString()
478    {
479        return getInstance().configuration_->rootPath_.string() + '/';
480    }
481
482    /**
483    @note
484        The code of this function has been copied and adjusted from OGRE, an open source graphics engine.
485            (Object-oriented Graphics Rendering Engine)
486        For the latest info, see http://www.ogre3d.org/
487
488        Copyright (c) 2000-2008 Torus Knot Software Ltd
489
490        OGRE is licensed under the LGPL. For more info, see OGRE license.
491    */
492    void Core::setThreadAffinity(int limitToCPU)
493    {
494#ifdef ORXONOX_PLATFORM_WINDOWS
495
496        if (limitToCPU <= 0)
497            return;
498
499        unsigned int coreNr = limitToCPU - 1;
500        // Get the current process core mask
501        DWORD procMask;
502        DWORD sysMask;
503#  if _MSC_VER >= 1400 && defined (_M_X64)
504        GetProcessAffinityMask(GetCurrentProcess(), (PDWORD_PTR)&procMask, (PDWORD_PTR)&sysMask);
505#  else
506        GetProcessAffinityMask(GetCurrentProcess(), &procMask, &sysMask);
507#  endif
508
509        // If procMask is 0, consider there is only one core available
510        // (using 0 as procMask will cause an infinite loop below)
511        if (procMask == 0)
512            procMask = 1;
513
514        // if the core specified with coreNr is not available, take the lowest one
515        if (!(procMask & (1 << coreNr)))
516            coreNr = 0;
517
518        // Find the lowest core that this process uses and coreNr suggests
519        DWORD threadMask = 1;
520        while ((threadMask & procMask) == 0 || (threadMask < (1u << coreNr)))
521            threadMask <<= 1;
522
523        // Set affinity to the first core
524        SetThreadAffinityMask(GetCurrentThread(), threadMask);
525#endif
526    }
527
528    /**
529    @brief
530        Compares the executable path with the working directory
531    */
532    void Core::setExecutablePath()
533    {
534#ifdef ORXONOX_PLATFORM_WINDOWS
535        // get executable module
536        TCHAR buffer[1024];
537        if (GetModuleFileName(NULL, buffer, 1024) == 0)
538            ThrowException(General, "Could not retrieve executable path.");
539
540#elif defined(ORXONOX_PLATFORM_APPLE)
541        char buffer[1024];
542        unsigned long path_len = 1023;
543        if (_NSGetExecutablePath(buffer, &path_len))
544            ThrowException(General, "Could not retrieve executable path.");
545
546#else /* Linux */
547        /* written by Nicolai Haehnle <prefect_@gmx.net> */
548
549        /* Get our PID and build the name of the link in /proc */
550        char linkname[64]; /* /proc/<pid>/exe */
551        if (snprintf(linkname, sizeof(linkname), "/proc/%i/exe", getpid()) < 0)
552        {
553            /* This should only happen on large word systems. I'm not sure
554               what the proper response is here.
555               Since it really is an assert-like condition, aborting the
556               program seems to be in order. */
557            assert(false);
558        }
559
560        /* Now read the symbolic link */
561        char buffer[1024];
562        int ret;
563        ret = readlink(linkname, buffer, 1024);
564        /* In case of an error, leave the handling up to the caller */
565        if (ret == -1)
566            ThrowException(General, "Could not retrieve executable path.");
567
568        /* Ensure proper NUL termination */
569        buffer[ret] = 0;
570#endif
571
572        configuration_->executablePath_ = boost::filesystem::path(buffer);
573#ifndef ORXONOX_PLATFORM_APPLE
574        configuration_->executablePath_ = configuration_->executablePath_.branch_path(); // remove executable name
575#endif
576    }
577
578    /**
579    @brief
580        Checks for "orxonox_dev_build.keep_me" in the executable diretory.
581        If found it means that this is not an installed run, hence we
582        don't write the logs and config files to ~/.orxonox
583    @throws
584        GeneralException
585    */
586    void Core::checkDevBuild()
587    {
588        if (boost::filesystem::exists(configuration_->executablePath_ / "orxonox_dev_build.keep_me"))
589        {
590            COUT(1) << "Running from the build tree." << std::endl;
591            Core::bDevRun_ = true;
592            configuration_->mediaPath_  = ORXONOX_MEDIA_DEV_PATH;
593            configuration_->configPath_ = ORXONOX_CONFIG_DEV_PATH;
594            configuration_->logPath_    = ORXONOX_LOG_DEV_PATH;
595        }
596        else
597        {
598#ifdef INSTALL_COPYABLE // --> relative paths
599            // Also set the root path
600            boost::filesystem::path relativeExecutablePath(ORXONOX_RUNTIME_INSTALL_PATH);
601            configuration_->rootPath_ = configuration_->executablePath_;
602            while (!boost::filesystem::equivalent(configuration_->rootPath_ / relativeExecutablePath, configuration_->executablePath_)
603                   && !configuration_->rootPath_.empty())
604                configuration_->rootPath_ = configuration_->rootPath_.branch_path();
605            if (configuration_->rootPath_.empty())
606                ThrowException(General, "Could not derive a root directory. Might the binary installation directory contain '..' when taken relative to the installation prefix path?");
607
608            // Using paths relative to the install prefix, complete them
609            configuration_->mediaPath_  = configuration_->rootPath_ / ORXONOX_MEDIA_INSTALL_PATH;
610            configuration_->configPath_ = configuration_->rootPath_ / ORXONOX_CONFIG_INSTALL_PATH;
611            configuration_->logPath_    = configuration_->rootPath_ / ORXONOX_LOG_INSTALL_PATH;
612#else
613            // There is no root path, so don't set it at all
614
615            configuration_->mediaPath_  = ORXONOX_MEDIA_INSTALL_PATH;
616
617            // Get user directory
618#  ifdef ORXONOX_PLATFORM_UNIX /* Apple? */
619            char* userDataPathPtr(getenv("HOME"));
620#  else
621            char* userDataPathPtr(getenv("APPDATA"));
622#  endif
623            if (userDataPathPtr == NULL)
624                ThrowException(General, "Could not retrieve user data path.");
625            boost::filesystem::path userDataPath(userDataPathPtr);
626            userDataPath /= ".orxonox";
627
628            configuration_->configPath_ = userDataPath / ORXONOX_CONFIG_INSTALL_PATH;
629            configuration_->logPath_    = userDataPath / ORXONOX_LOG_INSTALL_PATH;
630#endif
631        }
632
633        // Option to put all the config and log files in a separate folder
634        if (!CommandLine::getArgument("writingPathSuffix")->hasDefaultValue())
635        {
636            std::string directory(CommandLine::getValue("writingPathSuffix").getString());
637            configuration_->configPath_ = configuration_->configPath_ / directory;
638            configuration_->logPath_    = configuration_->logPath_    / directory;
639        }
640    }
641
642    /*
643    @brief
644        Checks for the log and the config directory and creates them
645        if necessary. Otherwise me might have problems opening those files.
646    @throws
647        orxonox::GeneralException if the directory to be created is a file.
648    */
649    void Core::createDirectories()
650    {
651        std::vector<std::pair<boost::filesystem::path, std::string> > directories;
652        directories.push_back(std::make_pair(boost::filesystem::path(configuration_->configPath_), "config"));
653        directories.push_back(std::make_pair(boost::filesystem::path(configuration_->logPath_), "log"));
654
655        for (std::vector<std::pair<boost::filesystem::path, std::string> >::iterator it = directories.begin();
656            it != directories.end(); ++it)
657        {
658            if (boost::filesystem::exists(it->first) && !boost::filesystem::is_directory(it->first))
659            {
660                ThrowException(General, std::string("The ") + it->second + " directory has been preoccupied by a file! \
661                                         Please remove " + it->first.string());
662            }
663            if (boost::filesystem::create_directories(it->first)) // function may not return true at all (bug?)
664            {
665                COUT(4) << "Created " << it->second << " directory" << std::endl;
666            }
667        }
668    }
669
670    bool Core::preUpdate(const Clock& time) throw()
671    {
672        std::string exceptionMessage;
673        try
674        {
675            // process input events
676            this->inputManager_->update(time);
677            // process gui events
678            this->guiManager_->update(time);
679            // process thread commands
680            this->tclThreadManager_->update(time);
681        }
682        catch (const std::exception& ex)
683        { exceptionMessage = ex.what(); }
684        catch (...)
685        { exceptionMessage = "Unknown exception"; }
686        if (!exceptionMessage.empty())
687        {
688            COUT(0) << "An exception occurred in the Core preUpdate: " << exceptionMessage << std::endl;
689            COUT(0) << "This should really never happen! Closing the program." << std::endl;
690            return false;
691        }
692        return true;
693    }
694
695    bool Core::postUpdate(const Clock& time) throw()
696    {
697        std::string exceptionMessage;
698        try
699        {
700            // Render (doesn't throw)
701            this->graphicsManager_->update(time);
702        }
703        catch (const std::exception& ex)
704        { exceptionMessage = ex.what(); }
705        catch (...)
706        { exceptionMessage = "Unknown exception"; }
707        if (!exceptionMessage.empty())
708        {
709            COUT(0) << "An exception occurred in the Core postUpdate: " << exceptionMessage << std::endl;
710            COUT(0) << "This should really never happen! Closing the program." << std::endl;
711            return false;
712        }
713        return true;
714    }
715}
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