| 1 | /* | 
|---|
| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
|---|
| 3 | *                    > www.orxonox.net < | 
|---|
| 4 | * | 
|---|
| 5 | * | 
|---|
| 6 | *   License notice: | 
|---|
| 7 | * | 
|---|
| 8 | *   This program is free software; you can redistribute it and/or | 
|---|
| 9 | *   modify it under the terms of the GNU General Public License | 
|---|
| 10 | *   as published by the Free Software Foundation; either version 2 | 
|---|
| 11 | *   of the License, or (at your option) any later version. | 
|---|
| 12 | * | 
|---|
| 13 | *   This program is distributed in the hope that it will be useful, | 
|---|
| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|---|
| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|---|
| 16 | *   GNU General Public License for more details. | 
|---|
| 17 | * | 
|---|
| 18 | *   You should have received a copy of the GNU General Public License | 
|---|
| 19 | *   along with this program; if not, write to the Free Software | 
|---|
| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
|---|
| 21 | * | 
|---|
| 22 | *   Author: | 
|---|
| 23 | *      Fabian 'x3n' Landau | 
|---|
| 24 | *   Co-authors: | 
|---|
| 25 | *      ... | 
|---|
| 26 | * | 
|---|
| 27 | */ | 
|---|
| 28 |  | 
|---|
| 29 | /** | 
|---|
| 30 | @file | 
|---|
| 31 | @brief Implementation of several math-functions. | 
|---|
| 32 | */ | 
|---|
| 33 |  | 
|---|
| 34 | #include "Math.h" | 
|---|
| 35 |  | 
|---|
| 36 | #include <OgrePlane.h> | 
|---|
| 37 |  | 
|---|
| 38 | #include "MathConvert.h" | 
|---|
| 39 | #include "SubString.h" | 
|---|
| 40 |  | 
|---|
| 41 | namespace orxonox | 
|---|
| 42 | { | 
|---|
| 43 | #if OGRE_VERSION < 0x010603 | 
|---|
| 44 | /** | 
|---|
| 45 | @brief Function for writing a Radian to a stream. | 
|---|
| 46 | */ | 
|---|
| 47 | std::ostream& operator<<(std::ostream& out, const orxonox::Radian& radian) | 
|---|
| 48 | { | 
|---|
| 49 | out << radian.valueRadians(); | 
|---|
| 50 | return out; | 
|---|
| 51 | } | 
|---|
| 52 |  | 
|---|
| 53 | /** | 
|---|
| 54 | @brief Function for writing a Degree to a stream. | 
|---|
| 55 | */ | 
|---|
| 56 | std::ostream& operator<<(std::ostream& out, const orxonox::Degree& degree) | 
|---|
| 57 | { | 
|---|
| 58 | out << degree.valueDegrees(); | 
|---|
| 59 | return out; | 
|---|
| 60 | } | 
|---|
| 61 | #endif | 
|---|
| 62 |  | 
|---|
| 63 | /** | 
|---|
| 64 | @brief Function for reading a Radian from a stream. | 
|---|
| 65 | */ | 
|---|
| 66 | std::istream& operator>>(std::istream& in, orxonox::Radian& radian) | 
|---|
| 67 | { | 
|---|
| 68 | float temp; | 
|---|
| 69 | in >> temp; | 
|---|
| 70 | radian = temp; | 
|---|
| 71 | return in; | 
|---|
| 72 | } | 
|---|
| 73 |  | 
|---|
| 74 | /** | 
|---|
| 75 | @brief Function for reading a Degree from a stream. | 
|---|
| 76 | */ | 
|---|
| 77 | std::istream& operator>>(std::istream& in, orxonox::Degree& degree) | 
|---|
| 78 | { | 
|---|
| 79 | float temp; | 
|---|
| 80 | in >> temp; | 
|---|
| 81 | degree = temp; | 
|---|
| 82 | return in; | 
|---|
| 83 | } | 
|---|
| 84 |  | 
|---|
| 85 |  | 
|---|
| 86 | /** | 
|---|
| 87 | @brief Gets the angle between my viewing direction and the direction to the position of the other object. | 
|---|
| 88 | @param myposition My position | 
|---|
| 89 | @param mydirection My viewing direction | 
|---|
| 90 | @param otherposition The position of the other object | 
|---|
| 91 | @return The angle in radian | 
|---|
| 92 |  | 
|---|
| 93 | Examples: | 
|---|
| 94 | - If the other object is exactly in front of me, the function returns 0. | 
|---|
| 95 | - If the other object is exactly behind me, the function returns pi. | 
|---|
| 96 | - If the other object is exactly right/left to me (or above/below), the function returns pi/2. | 
|---|
| 97 | */ | 
|---|
| 98 | float getAngle(const orxonox::Vector3& myposition, const orxonox::Vector3& mydirection, const orxonox::Vector3& otherposition) | 
|---|
| 99 | { | 
|---|
| 100 | orxonox::Vector3 distance = otherposition - myposition; | 
|---|
| 101 | float distancelength = distance.length(); | 
|---|
| 102 | if (distancelength == 0) | 
|---|
| 103 | return 0; | 
|---|
| 104 | else | 
|---|
| 105 | return acos(clamp<float>(mydirection.dotProduct(distance) / distancelength, -1, 1)); | 
|---|
| 106 | } | 
|---|
| 107 |  | 
|---|
| 108 | /** | 
|---|
| 109 | @brief Gets the 2D viewing direction (up/down, left/right) to the position of the other object. | 
|---|
| 110 | @param myposition My position | 
|---|
| 111 | @param mydirection My viewing direction | 
|---|
| 112 | @param myorthonormal My orthonormalvector (pointing upwards through my head) | 
|---|
| 113 | @param otherposition The position of the other object | 
|---|
| 114 | @return The viewing direction | 
|---|
| 115 |  | 
|---|
| 116 | Examples: | 
|---|
| 117 | - If the other object is exactly in front of me, the function returns <tt>Vector2(0, 0)</tt>. | 
|---|
| 118 | - If the other object is exactly at my left, the function returns <tt>Vector2(-1, 0)</tt>. | 
|---|
| 119 | - If the other object is exactly at my right, the function returns <tt>Vector2(1, 0)</tt>. | 
|---|
| 120 | - If the other object is only a bit at my right, the function still returns <tt>Vector2(1, 0)</tt>. | 
|---|
| 121 | - If the other object is exactly above me, the function returns <tt>Vector2(0, 1)</tt>. | 
|---|
| 122 | */ | 
|---|
| 123 | orxonox::Vector2 get2DViewdirection(const orxonox::Vector3& myposition, const orxonox::Vector3& mydirection, const orxonox::Vector3& myorthonormal, const orxonox::Vector3& otherposition) | 
|---|
| 124 | { | 
|---|
| 125 | orxonox::Vector3 distance = otherposition - myposition; | 
|---|
| 126 |  | 
|---|
| 127 | // project difference vector on our plane | 
|---|
| 128 | orxonox::Vector3 projection = Ogre::Plane(mydirection, myposition).projectVector(distance); | 
|---|
| 129 |  | 
|---|
| 130 | float projectionlength = projection.length(); | 
|---|
| 131 | if (projectionlength == 0) | 
|---|
| 132 | { | 
|---|
| 133 | if (myposition.dotProduct(otherposition) >= 0) | 
|---|
| 134 | return orxonox::Vector2(0, 0); | 
|---|
| 135 | else | 
|---|
| 136 | return orxonox::Vector2(0, 1); | 
|---|
| 137 | } | 
|---|
| 138 |  | 
|---|
| 139 | float cos_value = clamp<float>(myorthonormal.dotProduct(projection) / projectionlength, -1, 1); | 
|---|
| 140 | float sin_value = sqrt( 1 - cos_value*cos_value ); | 
|---|
| 141 |  | 
|---|
| 142 | if ((mydirection.crossProduct(myorthonormal)).dotProduct(distance) > 0) | 
|---|
| 143 | return orxonox::Vector2( sin_value, cos_value ); | 
|---|
| 144 | else | 
|---|
| 145 | return orxonox::Vector2( -sin_value, cos_value ); | 
|---|
| 146 | } | 
|---|
| 147 |  | 
|---|
| 148 | /** | 
|---|
| 149 | @brief Gets the 2D viewing direction (up/down, left/right) to the position of the other object, multiplied with the viewing distance to the object (0° = 0, 180° = 1). | 
|---|
| 150 | @param myposition My position | 
|---|
| 151 | @param mydirection My viewing direction | 
|---|
| 152 | @param myorthonormal My orthonormalvector (pointing upwards through my head) | 
|---|
| 153 | @param otherposition The position of the other object | 
|---|
| 154 | @return The viewing direction | 
|---|
| 155 |  | 
|---|
| 156 | Examples: | 
|---|
| 157 | - If the other object is exactly in front of me, the function returns <tt>Vector2(0, 0)</tt>. | 
|---|
| 158 | - If the other object is exactly at my left, the function returns <tt>Vector2(-0.5, 0)</tt>. | 
|---|
| 159 | - If the other object is exactly at my right, the function returns <tt>Vector2(0.5, 0)</tt>. | 
|---|
| 160 | - If the other object is only a bit at my right, the function still returns <tt>Vector2(0.01, 0)</tt>. | 
|---|
| 161 | - If the other object is exactly above me, the function returns <tt>Vector2(0, 0.5)</tt>. | 
|---|
| 162 | */ | 
|---|
| 163 | orxonox::Vector2 get2DViewcoordinates(const orxonox::Vector3& myposition, const orxonox::Vector3& mydirection, const orxonox::Vector3& myorthonormal, const orxonox::Vector3& otherposition) | 
|---|
| 164 | { | 
|---|
| 165 | orxonox::Vector3 distance = otherposition - myposition; | 
|---|
| 166 |  | 
|---|
| 167 | // project difference vector on our plane | 
|---|
| 168 | orxonox::Vector3 projection = Ogre::Plane(mydirection, myposition).projectVector(distance); | 
|---|
| 169 |  | 
|---|
| 170 | float projectionlength = projection.length(); | 
|---|
| 171 | if (projectionlength == 0) | 
|---|
| 172 | { | 
|---|
| 173 | if (myposition.dotProduct(otherposition) >= 0) | 
|---|
| 174 | return orxonox::Vector2(0, 0); | 
|---|
| 175 | else | 
|---|
| 176 | return orxonox::Vector2(0, 1); | 
|---|
| 177 | } | 
|---|
| 178 | //float angle = acos(clamp<float>(myorthonormal.dotProduct(projection) / projectionlength, -1, 1)); | 
|---|
| 179 |  | 
|---|
| 180 | float cos_value = clamp<float>(myorthonormal.dotProduct(projection) / projectionlength, -1, 1); | 
|---|
| 181 | float sin_value = sqrt( 1 - cos_value*cos_value ); | 
|---|
| 182 |  | 
|---|
| 183 | float distancelength = distance.length(); | 
|---|
| 184 | if (distancelength == 0) return orxonox::Vector2(0, 0); | 
|---|
| 185 | float radius = acos(clamp<float>(mydirection.dotProduct(distance) / distancelength, -1, 1)) / math::pi; | 
|---|
| 186 |  | 
|---|
| 187 | if ((mydirection.crossProduct(myorthonormal)).dotProduct(distance) > 0) | 
|---|
| 188 | return orxonox::Vector2( sin_value * radius, cos_value * radius); | 
|---|
| 189 | else | 
|---|
| 190 | return orxonox::Vector2( -sin_value * radius, cos_value * radius); | 
|---|
| 191 | } | 
|---|
| 192 |  | 
|---|
| 193 | /** | 
|---|
| 194 | @brief Returns the predicted position I have to aim at, if I want to hit a moving target with a moving projectile. | 
|---|
| 195 | @param myposition My position | 
|---|
| 196 | @param projectilespeed The speed of my projectile | 
|---|
| 197 | @param targetposition The position of my target | 
|---|
| 198 | @param targetvelocity The velocity of my target | 
|---|
| 199 | @return The predicted position | 
|---|
| 200 |  | 
|---|
| 201 | The function predicts the position based on a linear velocity of the target. If the target changes speed or direction, the projectile will miss. | 
|---|
| 202 | */ | 
|---|
| 203 | orxonox::Vector3 getPredictedPosition(const orxonox::Vector3& myposition, float projectilespeed, const orxonox::Vector3& targetposition, const orxonox::Vector3& targetvelocity) | 
|---|
| 204 | { | 
|---|
| 205 | float squaredProjectilespeed = projectilespeed * projectilespeed; | 
|---|
| 206 | orxonox::Vector3 distance = targetposition - myposition; | 
|---|
| 207 | float a = distance.squaredLength(); | 
|---|
| 208 | float b = 2 * (distance.x + distance.y + distance.z) * (targetvelocity.x + targetvelocity.y + targetvelocity.z); | 
|---|
| 209 | float c = targetvelocity.squaredLength(); | 
|---|
| 210 |  | 
|---|
| 211 | float temp = 4*squaredProjectilespeed*c + a*a - 4*b*c; | 
|---|
| 212 | if (temp < 0) | 
|---|
| 213 | return orxonox::Vector3::ZERO; | 
|---|
| 214 |  | 
|---|
| 215 | temp = sqrt(temp); | 
|---|
| 216 | float time = (temp + a) / (2 * (squaredProjectilespeed - b)); | 
|---|
| 217 | return (targetposition + targetvelocity * time); | 
|---|
| 218 | } | 
|---|
| 219 |  | 
|---|
| 220 | /** | 
|---|
| 221 | @brief Returns a unique number. This function will never return the same value twice. | 
|---|
| 222 | */ | 
|---|
| 223 | unsigned long getUniqueNumber() | 
|---|
| 224 | { | 
|---|
| 225 | static unsigned long aNumber = 135; | 
|---|
| 226 | return aNumber++; | 
|---|
| 227 | } | 
|---|
| 228 |  | 
|---|
| 229 |  | 
|---|
| 230 | ////////////////////////// | 
|---|
| 231 | // Conversion functions // | 
|---|
| 232 | ////////////////////////// | 
|---|
| 233 |  | 
|---|
| 234 | // std::string to Vector2 | 
|---|
| 235 | bool ConverterFallback<std::string, orxonox::Vector2>::convert(orxonox::Vector2* output, const std::string& input) | 
|---|
| 236 | { | 
|---|
| 237 | size_t opening_parenthesis, closing_parenthesis = input.find('}'); | 
|---|
| 238 | if ((opening_parenthesis = input.find('{')) == std::string::npos) | 
|---|
| 239 | opening_parenthesis = 0; | 
|---|
| 240 | else | 
|---|
| 241 | opening_parenthesis++; | 
|---|
| 242 |  | 
|---|
| 243 | SubString tokens(input.substr(opening_parenthesis, closing_parenthesis - opening_parenthesis), | 
|---|
| 244 | ",", SubString::WhiteSpaces, false, '\\', true, '"', true, '\0', '\0', true, '\0'); | 
|---|
| 245 | if (tokens.size() >= 2) | 
|---|
| 246 | { | 
|---|
| 247 | if (!convertValue(&(output->x), tokens[0])) | 
|---|
| 248 | return false; | 
|---|
| 249 | if (!convertValue(&(output->y), tokens[1])) | 
|---|
| 250 | return false; | 
|---|
| 251 |  | 
|---|
| 252 | return true; | 
|---|
| 253 | } | 
|---|
| 254 | return false; | 
|---|
| 255 | } | 
|---|
| 256 |  | 
|---|
| 257 | // std::string to Vector3 | 
|---|
| 258 | bool ConverterFallback<std::string, orxonox::Vector3>::convert(orxonox::Vector3* output, const std::string& input) | 
|---|
| 259 | { | 
|---|
| 260 | size_t opening_parenthesis, closing_parenthesis = input.find('}'); | 
|---|
| 261 | if ((opening_parenthesis = input.find('{')) == std::string::npos) | 
|---|
| 262 | opening_parenthesis = 0; | 
|---|
| 263 | else | 
|---|
| 264 | opening_parenthesis++; | 
|---|
| 265 |  | 
|---|
| 266 | SubString tokens(input.substr(opening_parenthesis, closing_parenthesis - opening_parenthesis), | 
|---|
| 267 | ",", SubString::WhiteSpaces, false, '\\', true, '"', true, '\0', '\0', true, '\0'); | 
|---|
| 268 | if (tokens.size() >= 3) | 
|---|
| 269 | { | 
|---|
| 270 | if (!convertValue(&(output->x), tokens[0])) | 
|---|
| 271 | return false; | 
|---|
| 272 | if (!convertValue(&(output->y), tokens[1])) | 
|---|
| 273 | return false; | 
|---|
| 274 | if (!convertValue(&(output->z), tokens[2])) | 
|---|
| 275 | return false; | 
|---|
| 276 |  | 
|---|
| 277 | return true; | 
|---|
| 278 | } | 
|---|
| 279 | return false; | 
|---|
| 280 | } | 
|---|
| 281 |  | 
|---|
| 282 | // std::string to Vector4 | 
|---|
| 283 | bool ConverterFallback<std::string, orxonox::Vector4>::convert(orxonox::Vector4* output, const std::string& input) | 
|---|
| 284 | { | 
|---|
| 285 | size_t opening_parenthesis, closing_parenthesis = input.find('}'); | 
|---|
| 286 | if ((opening_parenthesis = input.find('{')) == std::string::npos) | 
|---|
| 287 | opening_parenthesis = 0; | 
|---|
| 288 | else | 
|---|
| 289 | opening_parenthesis++; | 
|---|
| 290 |  | 
|---|
| 291 | SubString tokens(input.substr(opening_parenthesis, closing_parenthesis - opening_parenthesis), | 
|---|
| 292 | ",", SubString::WhiteSpaces, false, '\\', true, '"', true, '\0', '\0', true, '\0'); | 
|---|
| 293 | if (tokens.size() >= 4) | 
|---|
| 294 | { | 
|---|
| 295 | if (!convertValue(&(output->x), tokens[0])) | 
|---|
| 296 | return false; | 
|---|
| 297 | if (!convertValue(&(output->y), tokens[1])) | 
|---|
| 298 | return false; | 
|---|
| 299 | if (!convertValue(&(output->z), tokens[2])) | 
|---|
| 300 | return false; | 
|---|
| 301 | if (!convertValue(&(output->w), tokens[3])) | 
|---|
| 302 | return false; | 
|---|
| 303 |  | 
|---|
| 304 | return true; | 
|---|
| 305 | } | 
|---|
| 306 | return false; | 
|---|
| 307 | } | 
|---|
| 308 |  | 
|---|
| 309 | // std::string to Quaternion | 
|---|
| 310 | bool ConverterFallback<std::string, orxonox::Quaternion>::convert(orxonox::Quaternion* output, const std::string& input) | 
|---|
| 311 | { | 
|---|
| 312 | size_t opening_parenthesis, closing_parenthesis = input.find('}'); | 
|---|
| 313 | if ((opening_parenthesis = input.find('{')) == std::string::npos) | 
|---|
| 314 | opening_parenthesis = 0; | 
|---|
| 315 | else | 
|---|
| 316 | opening_parenthesis++; | 
|---|
| 317 |  | 
|---|
| 318 | SubString tokens(input.substr(opening_parenthesis, closing_parenthesis - opening_parenthesis), ",", SubString::WhiteSpaces, false, '\\', true, '"', true, '\0', '\0', true, '\0'); | 
|---|
| 319 | if (tokens.size() >= 4) | 
|---|
| 320 | { | 
|---|
| 321 | if (!convertValue(&(output->w), tokens[0])) | 
|---|
| 322 | return false; | 
|---|
| 323 | if (!convertValue(&(output->x), tokens[1])) | 
|---|
| 324 | return false; | 
|---|
| 325 | if (!convertValue(&(output->y), tokens[2])) | 
|---|
| 326 | return false; | 
|---|
| 327 | if (!convertValue(&(output->z), tokens[3])) | 
|---|
| 328 | return false; | 
|---|
| 329 |  | 
|---|
| 330 | return true; | 
|---|
| 331 | } | 
|---|
| 332 | return false; | 
|---|
| 333 | } | 
|---|
| 334 |  | 
|---|
| 335 | // std::string to ColourValue | 
|---|
| 336 | bool ConverterFallback<std::string, orxonox::ColourValue>::convert(orxonox::ColourValue* output, const std::string& input) | 
|---|
| 337 | { | 
|---|
| 338 | size_t opening_parenthesis, closing_parenthesis = input.find('}'); | 
|---|
| 339 | if ((opening_parenthesis = input.find('{')) == std::string::npos) | 
|---|
| 340 | opening_parenthesis = 0; | 
|---|
| 341 | else | 
|---|
| 342 | opening_parenthesis++; | 
|---|
| 343 |  | 
|---|
| 344 | SubString tokens(input.substr(opening_parenthesis, closing_parenthesis - opening_parenthesis), ",", SubString::WhiteSpaces, false, '\\', true, '"', true, '\0', '\0', true, '\0'); | 
|---|
| 345 | if (tokens.size() >= 3) | 
|---|
| 346 | { | 
|---|
| 347 | if (!convertValue(&(output->r), tokens[0])) | 
|---|
| 348 | return false; | 
|---|
| 349 | if (!convertValue(&(output->g), tokens[1])) | 
|---|
| 350 | return false; | 
|---|
| 351 | if (!convertValue(&(output->b), tokens[2])) | 
|---|
| 352 | return false; | 
|---|
| 353 | if (tokens.size() >= 4) | 
|---|
| 354 | { | 
|---|
| 355 | if (!convertValue(&(output->a), tokens[3])) | 
|---|
| 356 | return false; | 
|---|
| 357 | } | 
|---|
| 358 | else | 
|---|
| 359 | output->a = 1.0; | 
|---|
| 360 |  | 
|---|
| 361 | return true; | 
|---|
| 362 | } | 
|---|
| 363 | return false; | 
|---|
| 364 | } | 
|---|
| 365 | } | 
|---|