| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Oliver Scheuss | 
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| 24 | *      Reto Grieder | 
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| 25 | *   Co-authors: | 
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| 26 | *      ... | 
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| 27 | * | 
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| 28 | */ | 
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| 29 |  | 
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| 30 | #include "IOConsole.h" | 
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| 31 |  | 
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| 32 | #include <iomanip> | 
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| 33 | #include <iostream> | 
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| 34 | #include <termios.h> | 
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| 35 | #include <sys/ioctl.h> | 
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| 36 |  | 
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| 37 | #include "util/Clock.h" | 
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| 38 | #include "util/Math.h" | 
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| 39 | #include "util/output/ConsoleWriter.h" | 
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| 40 | #include "core/Game.h" | 
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| 41 | #include "core/input/InputBuffer.h" | 
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| 42 |  | 
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| 43 | namespace orxonox | 
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| 44 | { | 
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| 45 | IOConsole* IOConsole::singletonPtr_s = NULL; | 
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| 46 |  | 
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| 47 | namespace EscapeMode | 
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| 48 | { | 
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| 49 | enum Value | 
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| 50 | { | 
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| 51 | None, | 
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| 52 | First, | 
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| 53 | Second | 
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| 54 | }; | 
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| 55 | } | 
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| 56 |  | 
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| 57 | IOConsole::IOConsole() | 
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| 58 | : shell_(new Shell("Console", false)) | 
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| 59 | , buffer_(shell_->getInputBuffer()) | 
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| 60 | , cout_(std::cout.rdbuf()) | 
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| 61 | , promptString_("orxonox # ") | 
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| 62 | , bStatusPrinted_(false) | 
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| 63 | , originalTerminalSettings_(0) | 
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| 64 | { | 
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| 65 | this->setTerminalMode(); | 
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| 66 | this->shell_->registerListener(this); | 
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| 67 |  | 
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| 68 | // Manually set the widths of the individual status lines | 
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| 69 | this->statusLineWidths_.push_back(29); | 
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| 70 | this->statusLineMaxWidth_ = 29; | 
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| 71 |  | 
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| 72 | this->getTerminalSize(); | 
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| 73 | this->lastTerminalWidth_ = this->terminalWidth_; | 
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| 74 | this->lastTerminalHeight_ = this->terminalHeight_; | 
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| 75 |  | 
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| 76 | // Disable standard std::cout logging | 
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| 77 | ConsoleWriter::getInstance().disable(); | 
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| 78 | // Redirect std::cout to an ostringstream | 
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| 79 | // (Other part is in the initialiser list) | 
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| 80 | std::cout.rdbuf(this->origCout_.rdbuf()); | 
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| 81 |  | 
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| 82 | // Make sure we make way for the status lines | 
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| 83 | this->preUpdate(Game::getInstance().getGameClock()); | 
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| 84 | } | 
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| 85 |  | 
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| 86 | IOConsole::~IOConsole() | 
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| 87 | { | 
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| 88 | // Process output written to std::cout in the meantime | 
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| 89 | std::cout.flush(); | 
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| 90 | if (!this->origCout_.str().empty()) | 
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| 91 | this->shell_->addOutput(this->origCout_.str(), Shell::Cout); | 
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| 92 | // Erase input and status lines | 
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| 93 | this->cout_ << "\033[1G\033[J"; | 
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| 94 | // Move cursor to the bottom | 
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| 95 | this->cout_ << "\033[" << this->statusLineWidths_.size() << 'B'; | 
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| 96 | // Scroll terminal to compensate for erased lines | 
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| 97 | this->cout_ << "\033[" << this->statusLineWidths_.size() << 'T'; | 
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| 98 |  | 
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| 99 | resetTerminalMode(); | 
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| 100 | this->shell_->destroy(); | 
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| 101 |  | 
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| 102 | // Restore this->cout_ redirection | 
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| 103 | std::cout.rdbuf(this->cout_.rdbuf()); | 
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| 104 | // Enable standard std::cout logging again | 
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| 105 | ConsoleWriter::getInstance().enable(); | 
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| 106 | } | 
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| 107 |  | 
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| 108 | void IOConsole::preUpdate(const Clock& time) | 
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| 109 | { | 
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| 110 | unsigned char c; | 
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| 111 | std::string escapeSequence; | 
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| 112 | EscapeMode::Value escapeMode = EscapeMode::None; | 
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| 113 | while (std::cin.good()) | 
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| 114 | { | 
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| 115 | c = std::cin.get(); | 
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| 116 | if (!std::cin.good()) | 
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| 117 | break; | 
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| 118 |  | 
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| 119 | if (escapeMode == EscapeMode::First && (c == '[' || c=='O') ) | 
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| 120 | escapeMode = EscapeMode::Second; | 
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| 121 | // Get Alt+Tab combination when switching applications | 
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| 122 | else if (escapeMode == EscapeMode::First && c == '\t') | 
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| 123 | { | 
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| 124 | this->buffer_->buttonPressed(KeyEvent(KeyCode::Tab, '\t', KeyboardModifier::Alt)); | 
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| 125 | escapeMode = EscapeMode::None; | 
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| 126 | } | 
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| 127 | else if (escapeMode == EscapeMode::Second) | 
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| 128 | { | 
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| 129 | escapeSequence += c; | 
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| 130 | escapeMode = EscapeMode::None; | 
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| 131 | if      (escapeSequence == "A") | 
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| 132 | this->buffer_->buttonPressed(KeyEvent(KeyCode::Up,       0, 0)); | 
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| 133 | else if (escapeSequence == "B") | 
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| 134 | this->buffer_->buttonPressed(KeyEvent(KeyCode::Down,     0, 0)); | 
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| 135 | else if (escapeSequence == "C") | 
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| 136 | this->buffer_->buttonPressed(KeyEvent(KeyCode::Right,    0, 0)); | 
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| 137 | else if (escapeSequence == "D") | 
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| 138 | this->buffer_->buttonPressed(KeyEvent(KeyCode::Left,     0, 0)); | 
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| 139 | else if (escapeSequence == "1~" || escapeSequence == "H") | 
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| 140 | this->buffer_->buttonPressed(KeyEvent(KeyCode::Home,     0, 0)); | 
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| 141 | else if (escapeSequence == "2~") | 
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| 142 | this->buffer_->buttonPressed(KeyEvent(KeyCode::Insert,   0, 0)); | 
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| 143 | else if (escapeSequence == "3~") | 
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| 144 | this->buffer_->buttonPressed(KeyEvent(KeyCode::Delete,   0, 0)); | 
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| 145 | else if (escapeSequence == "4~" || escapeSequence == "F") | 
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| 146 | this->buffer_->buttonPressed(KeyEvent(KeyCode::End,      0, 0)); | 
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| 147 | else if (escapeSequence == "5~") | 
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| 148 | this->buffer_->buttonPressed(KeyEvent(KeyCode::PageUp,   0, 0)); | 
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| 149 | else if (escapeSequence == "6~") | 
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| 150 | this->buffer_->buttonPressed(KeyEvent(KeyCode::PageDown, 0, 0)); | 
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| 151 | else | 
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| 152 | // Waiting for sequence to complete | 
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| 153 | // If the user presses ESC and then '[' or 'O' while the loop is not | 
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| 154 | // running (for instance while loading), the whole sequence gets dropped | 
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| 155 | escapeMode = EscapeMode::Second; | 
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| 156 | } | 
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| 157 | else // not in an escape sequence OR user might have pressed just ESC | 
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| 158 | { | 
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| 159 | if (escapeMode == EscapeMode::First) | 
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| 160 | { | 
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| 161 | this->buffer_->buttonPressed(KeyEvent(KeyCode::Escape, c, 0)); | 
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| 162 | escapeMode = EscapeMode::None; | 
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| 163 | } | 
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| 164 | if (c == '\033') | 
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| 165 | { | 
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| 166 | escapeMode = EscapeMode::First; | 
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| 167 | escapeSequence.clear(); | 
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| 168 | } | 
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| 169 | else | 
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| 170 | { | 
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| 171 | KeyCode::ByEnum code; | 
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| 172 | switch (c) | 
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| 173 | { | 
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| 174 | case '\n'  : case '\r': code = KeyCode::Return; break; | 
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| 175 | case '\177': case '\b': code = KeyCode::Back;   break; | 
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| 176 | case '\t'             : code = KeyCode::Tab;    break; | 
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| 177 | default: | 
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| 178 | // We don't encode the key code (would be a very large switch) | 
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| 179 | // because the InputBuffer will only insert the text anyway | 
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| 180 | // Replacement character is simply KeyCode::A | 
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| 181 | code = KeyCode::A; | 
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| 182 | } | 
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| 183 | this->buffer_->buttonPressed(KeyEvent(code, c, 0)); | 
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| 184 | } | 
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| 185 | } | 
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| 186 | } | 
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| 187 | // Reset error flags in std::cin | 
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| 188 | std::cin.clear(); | 
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| 189 |  | 
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| 190 | // If there is still an escape key pending (escape key ONLY), then | 
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| 191 | // it sure isn't an escape sequence anymore | 
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| 192 | if (escapeMode == EscapeMode::First) | 
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| 193 | this->buffer_->buttonPressed(KeyEvent(KeyCode::Escape, '\033', 0)); | 
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| 194 |  | 
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| 195 | // Determine terminal width and height | 
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| 196 | this->lastTerminalWidth_ = this->terminalWidth_; | 
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| 197 | this->lastTerminalHeight_ = this->terminalHeight_; | 
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| 198 | this->getTerminalSize(); | 
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| 199 |  | 
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| 200 | int heightDiff = this->terminalHeight_ - this->lastTerminalHeight_; | 
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| 201 | if (this->bStatusPrinted_ && heightDiff < 0) | 
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| 202 | { | 
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| 203 | // Terminal width has shrunk. The cursor will still be on the input line, | 
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| 204 | // but that line might very well be the last | 
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| 205 | int newLines = std::min((int)this->statusLineWidths_.size(), -heightDiff); | 
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| 206 | // Scroll terminal to create new lines | 
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| 207 | this->cout_ << "\033[" << newLines << 'S'; | 
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| 208 | } | 
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| 209 |  | 
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| 210 | if (!this->bStatusPrinted_ && this->willPrintStatusLines()) | 
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| 211 | { | 
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| 212 | // Scroll console to make way for status lines | 
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| 213 | this->cout_ << "\033[" << this->statusLineWidths_.size() << 'S'; | 
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| 214 | this->bStatusPrinted_ = true; | 
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| 215 | } | 
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| 216 |  | 
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| 217 | // We always assume that the cursor is on the input line. | 
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| 218 | // But we cannot always be sure about that, esp. if we scroll the console | 
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| 219 | this->cout_ << "\033[" << this->statusLineWidths_.size() << 'B'; | 
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| 220 | this->cout_ << "\033[" << this->statusLineWidths_.size() << 'A'; | 
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| 221 |  | 
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| 222 | // Erase status and input lines | 
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| 223 | this->cout_ << "\033[1G\033[J"; | 
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| 224 | this->printInputLine(); | 
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| 225 | this->printStatusLines(); | 
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| 226 | this->cout_.flush(); | 
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| 227 |  | 
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| 228 | // Process output written to std::cout | 
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| 229 | std::cout.flush(); | 
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| 230 | if (!this->origCout_.str().empty()) | 
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| 231 | { | 
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| 232 | this->shell_->addOutput(this->origCout_.str(), Shell::Cout); | 
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| 233 | this->origCout_.str(""); | 
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| 234 | } | 
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| 235 | } | 
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| 236 |  | 
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| 237 | void IOConsole::printOutputLine(const std::string& text, Shell::LineType type) | 
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| 238 | { | 
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| 239 | // Colour line | 
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| 240 | switch (type) | 
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| 241 | { | 
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| 242 | case Shell::Message: | 
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| 243 | case Shell::DebugOutput:     this->cout_ << "\033[0m"; break; | 
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| 244 |  | 
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| 245 | case Shell::UserError:       this->cout_ << "\033[91m"; break; | 
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| 246 | case Shell::UserWarning:     this->cout_ << "\033[93m"; break; | 
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| 247 | case Shell::UserStatus:      this->cout_ << "\033[92m"; break; | 
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| 248 | case Shell::UserInfo:        this->cout_ << "\033[96m"; break; | 
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| 249 |  | 
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| 250 | case Shell::InternalError:   this->cout_ << "\033[31m"; break; | 
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| 251 | case Shell::InternalWarning: this->cout_ << "\033[33m"; break; | 
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| 252 | case Shell::InternalStatus:  this->cout_ << "\033[32m"; break; | 
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| 253 | case Shell::InternalInfo:    this->cout_ << "\033[36m"; break; | 
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| 254 |  | 
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| 255 | case Shell::Verbose:         this->cout_ << "\033[94m"; break; | 
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| 256 | case Shell::VerboseMore:     this->cout_ << "\033[34m"; break; | 
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| 257 | case Shell::VerboseUltra:    this->cout_ << "\033[34m"; break; | 
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| 258 |  | 
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| 259 | case Shell::Command:         this->cout_ << "\033[95m"; break; | 
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| 260 | case Shell::Hint:            this->cout_ << "\033[35m"; break; | 
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| 261 |  | 
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| 262 | default:                     this->cout_ << "\033[37m"; break; | 
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| 263 | } | 
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| 264 |  | 
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| 265 | // Print output line | 
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| 266 | this->cout_ << text; | 
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| 267 |  | 
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| 268 | // Reset colour atributes | 
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| 269 | this->cout_ << "\033[0m"; | 
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| 270 | } | 
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| 271 |  | 
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| 272 | void IOConsole::printInputLine() | 
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| 273 | { | 
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| 274 | // Set cursor to the beginning of the line and erase the line | 
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| 275 | this->cout_ << "\033[1G\033[K"; | 
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| 276 | // Indicate a command prompt | 
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| 277 | this->cout_ << this->promptString_; | 
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| 278 | // Save cursor position | 
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| 279 | this->cout_ << "\033[s"; | 
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| 280 | // Print command line buffer | 
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| 281 | this->cout_ << this->shell_->getInput(); | 
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| 282 | // Restore cursor position and move it to the right | 
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| 283 | this->cout_ << "\033[u"; | 
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| 284 | if (this->buffer_->getCursorPosition() > 0) | 
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| 285 | this->cout_ << "\033[" << this->buffer_->getCursorPosition() << 'C'; | 
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| 286 | } | 
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| 287 |  | 
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| 288 | void IOConsole::printStatusLines() | 
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| 289 | { | 
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| 290 | if (this->willPrintStatusLines()) | 
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| 291 | { | 
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| 292 | // Save cursor position | 
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| 293 | this->cout_ << "\033[s"; | 
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| 294 | // Move cursor down (don't create a new line here because the buffer might flush then!) | 
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| 295 | this->cout_ << "\033[1B\033[1G"; | 
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| 296 | this->cout_ << std::fixed << std::setprecision(2) << std::setw(5) << Game::getInstance().getAvgFPS() << " fps, "; | 
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| 297 | this->cout_ <<               std::setprecision(2) << std::setw(5) << Game::getInstance().getAvgTickTime() << " ms tick time"; | 
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| 298 | // Restore cursor position | 
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| 299 | this->cout_ << "\033[u"; | 
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| 300 | this->bStatusPrinted_ = true; | 
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| 301 | } | 
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| 302 | else | 
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| 303 | this->bStatusPrinted_ = false; | 
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| 304 | } | 
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| 305 |  | 
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| 306 | void IOConsole::setTerminalMode() | 
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| 307 | { | 
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| 308 | termios new_settings; | 
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| 309 | this->originalTerminalSettings_ = new termios(); | 
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| 310 |  | 
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| 311 | tcgetattr(0, this->originalTerminalSettings_); | 
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| 312 | new_settings = *this->originalTerminalSettings_; | 
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| 313 | new_settings.c_lflag &= ~(ICANON | ECHO); | 
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| 314 | //new_settings.c_lflag |= (ISIG | IEXTEN); | 
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| 315 | new_settings.c_cc[VTIME] = 0; | 
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| 316 | new_settings.c_cc[VMIN]  = 0; | 
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| 317 | tcsetattr(0, TCSANOW, &new_settings); | 
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| 318 | atexit(&IOConsole::resetTerminalMode); | 
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| 319 | } | 
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| 320 |  | 
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| 321 | /*static*/ void IOConsole::resetTerminalMode() | 
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| 322 | { | 
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| 323 | if (IOConsole::singletonPtr_s && IOConsole::singletonPtr_s->originalTerminalSettings_) | 
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| 324 | { | 
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| 325 | tcsetattr(0, TCSANOW, IOConsole::singletonPtr_s->originalTerminalSettings_); | 
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| 326 | delete IOConsole::singletonPtr_s->originalTerminalSettings_; | 
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| 327 | IOConsole::singletonPtr_s->originalTerminalSettings_ = 0; | 
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| 328 | } | 
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| 329 | } | 
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| 330 |  | 
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| 331 | void IOConsole::getTerminalSize() | 
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| 332 | { | 
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| 333 | this->terminalWidth_  = 0; | 
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| 334 | this->terminalHeight_ = 0; | 
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| 335 |  | 
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| 336 | #ifdef TIOCGSIZE | 
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| 337 | struct ttysize win; | 
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| 338 | if (!ioctl(STDIN_FILENO, TIOCGSIZE, &win)) | 
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| 339 | { | 
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| 340 | this->terminalWidth_  = win.ts_cols; | 
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| 341 | this->terminalHeight_ = win.ts_lines; | 
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| 342 | } | 
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| 343 | #elif defined TIOCGWINSZ | 
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| 344 | struct winsize win; | 
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| 345 | if (!ioctl(STDIN_FILENO, TIOCGWINSZ, &win)) | 
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| 346 | { | 
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| 347 | this->terminalWidth_  = win.ws_col; | 
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| 348 | this->terminalHeight_ = win.ws_row; | 
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| 349 | } | 
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| 350 | #endif | 
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| 351 |  | 
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| 352 | const char* s; | 
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| 353 | if (!this->terminalWidth_ && (s = getenv("COLUMNS"))) | 
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| 354 | this->terminalWidth_  = strtol(s, NULL, 10); | 
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| 355 | if (!this->terminalWidth_) | 
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| 356 | this->terminalWidth_ = 80; | 
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| 357 | if (!this->terminalHeight_ && (s = getenv("LINES"))) | 
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| 358 | this->terminalHeight_ = strtol(s, NULL, 10); | 
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| 359 | if (!this->terminalHeight_) | 
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| 360 | this->terminalHeight_ = 24; | 
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| 361 | } | 
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| 362 |  | 
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| 363 | inline bool IOConsole::willPrintStatusLines() | 
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| 364 | { | 
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| 365 | return !this->statusLineWidths_.empty() | 
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| 366 | && this->terminalWidth_  >= this->statusLineMaxWidth_ | 
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| 367 | && this->terminalHeight_ >= this->minOutputLines_ + (int)this->statusLineWidths_.size(); | 
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| 368 | } | 
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| 369 |  | 
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| 370 | // ############################### | 
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| 371 | // ###  ShellListener methods  ### | 
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| 372 | // ############################### | 
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| 373 |  | 
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| 374 | //! Called if all output-lines have to be reprinted | 
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| 375 | void IOConsole::linesChanged() | 
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| 376 | { | 
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| 377 | // Method only gets called upon start to draw all the lines | 
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| 378 | // or when scrolling. But scrolling is disabled and the output | 
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| 379 | // is already in std::cout when we start the IOConsole | 
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| 380 | } | 
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| 381 |  | 
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| 382 | //! Called if a command is about to be executed | 
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| 383 | void IOConsole::executed() | 
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| 384 | { | 
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| 385 | this->shell_->addOutput(this->promptString_ + this->shell_->getInput(), Shell::Command); | 
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| 386 | } | 
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| 387 |  | 
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| 388 | //! Called if the console gets closed | 
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| 389 | void IOConsole::exit() | 
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| 390 | { | 
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| 391 | // Exit is not an option, just do nothing (Shell doesn't really exit too) | 
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| 392 | } | 
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| 393 |  | 
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| 394 | //! Called if a new output-line was added | 
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| 395 | void IOConsole::lineAdded() | 
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| 396 | { | 
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| 397 | int newLines = this->shell_->getNewestLineIterator()->first.size() / this->terminalWidth_ + 1; | 
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| 398 | // Create new lines by scrolling the screen | 
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| 399 | this->cout_ << "\033[" << newLines << 'S'; | 
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| 400 | // Move cursor to the beginning of the new (last) output line | 
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| 401 | this->cout_ << "\033[" << newLines << "A\033[1G"; | 
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| 402 | // Erase screen from here | 
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| 403 | this->cout_ << "\033[J"; | 
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| 404 | // Print the new output lines | 
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| 405 | for (int i = 0; i < newLines; ++i) | 
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| 406 | { | 
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| 407 | Shell::LineList::const_iterator it = this->shell_->getNewestLineIterator(); | 
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| 408 | this->printOutputLine(it->first.substr(i*this->terminalWidth_, this->terminalWidth_), it->second); | 
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| 409 | } | 
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| 410 | // Move cursor down | 
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| 411 | this->cout_ << "\033[1B\033[1G"; | 
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| 412 | // Print status and input lines | 
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| 413 | this->printInputLine(); | 
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| 414 | this->printStatusLines(); | 
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| 415 | this->cout_.flush(); | 
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| 416 | } | 
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| 417 |  | 
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| 418 | //! Called if the text in the input-line has changed | 
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| 419 | void IOConsole::inputChanged() | 
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| 420 | { | 
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| 421 | this->printInputLine(); | 
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| 422 | this->cout_.flush(); | 
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| 423 | } | 
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| 424 |  | 
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| 425 | //! Called if the position of the cursor in the input-line has changed | 
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| 426 | void IOConsole::cursorChanged() | 
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| 427 | { | 
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| 428 | this->printInputLine(); | 
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| 429 | this->cout_.flush(); | 
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| 430 | } | 
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| 431 | } | 
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