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source: code/branches/radarDreiD/src/modules/overlays/hud/HUDRadar.cc @ 9835

Last change on this file since 9835 was 9835, checked in by wroennin, 10 years ago

added XML port and variable mapAngle_

  • Property svn:eol-style set to native
File size: 10.1 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Yuning Chai
24 *      Felix Schulthess
25 *   Co-authors:
26 *      Reto Grieder
27 *      Wolfgang Roenninger
28 *
29 */
30
31#include "HUDRadar.h"
32
33#include <OgreOverlayManager.h>
34#include <OgrePanelOverlayElement.h>
35
36#include "util/Math.h"
37#include "util/StringUtils.h"
38#include "core/CoreIncludes.h"
39#include "core/XMLPort.h"
40#include "tools/TextureGenerator.h"
41#include "worldentities/ControllableEntity.h"
42#include "Scene.h"
43#include "Radar.h"
44#include "core/config/ConfigValueIncludes.h"
45
46namespace orxonox
47{
48    RegisterClass(HUDRadar);
49
50    HUDRadar::HUDRadar(Context* context)
51        : OrxonoxOverlay(context)
52    {
53        RegisterObject(HUDRadar);
54        this->setConfigValues();
55
56        this->marker_ = static_cast<Ogre::PanelOverlayElement*>(Ogre::OverlayManager::getSingleton()
57            .createOverlayElement("Panel", "HUDRadar_marker_" + getUniqueNumberString()));
58        this->marker_->setMaterialName("Orxonox/RadarMarker");
59        this->overlay_->add2D(this->marker_);
60        this->marker_->hide();
61
62        this->setRadarSensitivity(1.0f);
63        this->setHalfDotSizeDistance(3000.0f);
64        this->setMaximumDotSize(0.1f);
65        this->setMaximumDotSize3D(0.07f);
66
67        this->shapeMaterials_[RadarViewable::Dot]      = "RadarDot.png";
68        this->shapeMaterials_[RadarViewable::Triangle] = "RadarTriangle.png";
69        this->shapeMaterials_[RadarViewable::Square]   = "RadarSquare.png";
70        this->setDetectionLimit( 10000.0f );
71        this->owner_ = 0;
72    }
73
74    HUDRadar::~HUDRadar()
75    {
76        if (this->isInitialized())
77        {
78            Ogre::OverlayManager::getSingleton().destroyOverlayElement(this->marker_);
79            for (std::map<RadarViewable*,Ogre::PanelOverlayElement*>::iterator it = this->radarObjects_.begin();
80                it != this->radarObjects_.end(); ++it)
81            {
82                Ogre::OverlayManager::getSingleton().destroyOverlayElement(it->second);
83            }
84        }
85    }
86
87
88
89    void HUDRadar::setConfigValues()
90       {
91           SetConfigValue(RadarMode_, true);
92       }
93
94    void HUDRadar::XMLPort(Element& xmlelement, XMLPort::Mode mode)
95    {
96        SUPER(HUDRadar, XMLPort, xmlelement, mode);
97
98        XMLPortParam(HUDRadar, "sensitivity", setRadarSensitivity, getRadarSensitivity, xmlelement, mode);
99        XMLPortParam(HUDRadar, "halfDotSizeDistance", setHalfDotSizeDistance, getHalfDotSizeDistance, xmlelement, mode);
100        XMLPortParam(HUDRadar, "maximumDotSize", setMaximumDotSize, getMaximumDotSize, xmlelement, mode);
101        XMLPortParam(HUDRadar, "maximumDotSize3D", setMaximumDotSize3D, getMaximumDotSize3D, xmlelement, mode);
102        XMLPortParam(HUDRadar, "Material2D", set2DMaterial, get2DMaterial, xmlelement, mode);
103        XMLPortParam(HUDRadar, "Material3Dmiddle", set3DMaterial, get3DMaterial, xmlelement, mode);
104        XMLPortParam(HUDRadar, "mapAngle3D", setMapAngle, getMapAngle, xmlelement, mode);
105
106
107    }
108
109    void HUDRadar::addObject(RadarViewable* object)
110    {
111        if (object == orxonox_cast<RadarViewable*>(this->owner_))
112            return;
113        if( showObject(object) == false ) //do not show objects that are "invisible" or "radar invisible"
114            return;
115
116        // Make sure the object hasn't been added yet
117        assert( this->radarObjects_.find(object) == this->radarObjects_.end() );
118
119        // Create everything needed to display the object on the radar and add it to the map
120        Ogre::PanelOverlayElement* panel;
121        panel = static_cast<Ogre::PanelOverlayElement*>(
122            Ogre::OverlayManager::getSingleton().createOverlayElement("Panel", "RadarDot" + getUniqueNumberString()));
123        this->overlay_->add2D(panel);
124        // get right material
125        panel->setMaterialName(TextureGenerator::getMaterialName(
126            shapeMaterials_[object->getRadarObjectShape()], object->getRadarObjectColour()));
127        panel->hide();
128        this->radarObjects_[object] = panel;
129    }
130
131    void HUDRadar::removeObject(RadarViewable* object)
132    {
133        // If object was added at all then remove it
134        std::map<RadarViewable*,Ogre::PanelOverlayElement*>::iterator it;
135        it = this->radarObjects_.find( object );
136        if( it != this->radarObjects_.end() )
137        {
138            Ogre::OverlayManager::getSingleton().destroyOverlayElement(it->second);
139            this->radarObjects_.erase(it);
140        }
141    }
142
143    void HUDRadar::objectChanged( RadarViewable* rv )
144    {// The new implementation behaves more precisely, since inactive RadarViewables are not displayed anymore.
145        this->removeObject(rv);
146        this->addObject(rv);
147    }
148
149    void HUDRadar::gatherObjects()
150    {
151        const std::set<RadarViewable*>& objectSet = this->getCreator()->getScene()->getRadar()->getRadarObjects();
152        std::set<RadarViewable*>::const_iterator it;
153        for( it=objectSet.begin(); it!=objectSet.end(); ++it )
154            this->addObject(*it);
155        this->radarTick(0);
156    }
157
158    void HUDRadar::radarTick(float dt)
159    {
160        // Make sure the owner of the radar was defined
161        if( !this->owner_ )
162            return;
163
164        this->marker_->hide();      // in case that no object is in focus
165        // get the focus object
166        Radar* radar = this->getOwner()->getScene()->getRadar();
167        const RadarViewable* focusObject = radar->getFocus();
168
169        // update the distances for all objects
170        std::map<RadarViewable*,Ogre::PanelOverlayElement*>::iterator it;
171
172
173        if(RadarMode_)
174        {
175                this->setBackgroundMaterial(material3D_);
176                //this->radar3Dback_->show();
177                //this
178
179
180        }
181        else
182                this->setBackgroundMaterial(material2D_);
183
184
185
186        for( it = this->radarObjects_.begin(); it != this->radarObjects_.end(); ++it )
187        {
188            // Make sure the object really is a WorldEntity
189            const WorldEntity* wePointer = it->first->getWorldEntity();
190            if( !wePointer )
191            {
192                orxout(internal_error) << "Cannot display a non-WorldEntitiy on the radar" << endl;
193                assert(0);
194            }
195            bool isFocus = (it->first == focusObject);
196            // set size to fit distance...
197            float distance = (wePointer->getWorldPosition() - this->owner_->getPosition()).length();
198            // calculate the size with 1/distance dependency for simplicity (instead of exp(-distance * lambda)
199
200            float size;
201            if(RadarMode_)
202                size = maximumDotSize3D_ * halfDotSizeDistance_ / (halfDotSizeDistance_ + distance) * it->first->getRadarObjectScale();
203            else
204                size = maximumDotSize_ * halfDotSizeDistance_ / (halfDotSizeDistance_ + distance) * it->first->getRadarObjectScale();
205            it->second->setDimensions(size, size);
206
207            // calc position on radar...
208            Vector2 coord;
209            if(RadarMode_)
210            {
211                coord = get3DProjection(this->owner_->getPosition(), this->owner_->getOrientation() * WorldEntity::FRONT, this->owner_->getOrientation() * WorldEntity::UP, wePointer->getWorldPosition(), 0.6435011, detectionLimit_);
212
213                // set zOrder on screen
214                bool overXZPlain = isObjectHigherThanShipOnMap(this->owner_->getPosition(), this->owner_->getOrientation() * WorldEntity::FRONT, this->owner_->getOrientation() * WorldEntity::UP, wePointer->getWorldPosition(), this->mapAngle_);
215
216                if(overXZPlain == false && (it->second->getZOrder() >  100 * this->overlay_->getZOrder())) // it appears that zOrder of attached Overlayelements is 100 times the zOrder of the Overlay
217                        it->second->_notifyZOrder(this->overlay_->getZOrder() * 100 - 1);
218                if(overXZPlain == true && (it->second->getZOrder() <= 100 * this->overlay_->getZOrder()))
219                        it->second->_notifyZOrder(this->overlay_->getZOrder() * 100 + 1);
220            }
221            else
222                coord = get2DViewcoordinates(this->owner_->getPosition(), this->owner_->getOrientation() * WorldEntity::FRONT, this->owner_->getOrientation() * WorldEntity::UP, wePointer->getWorldPosition());
223
224            coord *= math::pi / 3.5f; // small adjustment to make it fit the texture
225            it->second->setPosition((1.0f + coord.x - size) * 0.5f, (1.0f - coord.y - size) * 0.5f);
226
227            if( distance < detectionLimit_ || detectionLimit_ < 0 )
228                it->second->show();
229            else
230                it->second->hide();
231
232            // if this object is in focus, then set the focus marker
233            if (isFocus)
234            {
235                this->marker_->setDimensions(size * 1.5f, size * 1.5f);
236                this->marker_->setPosition((1.0f + coord.x - size * 1.5f) * 0.5f, (1.0f - coord.y - size * 1.5f) * 0.5f);
237                this->marker_->show();
238            }
239        }
240    }
241
242    bool HUDRadar::showObject(RadarViewable* rv)
243    {
244        if ( rv == orxonox_cast<RadarViewable*> ( this->getOwner() ) )
245            return false;
246        assert( rv->getWorldEntity() );
247        if ( rv->getWorldEntity()->isVisible()==false || rv->getRadarVisibility()==false )
248            return false;
249        return true;
250    }
251
252
253    void HUDRadar::changedOwner()
254    {
255        SUPER(HUDRadar, changedOwner);
256
257        this->owner_ = orxonox_cast<ControllableEntity*>(this->getOwner());
258        assert(this->radarObjects_.size() == 0);
259        this->gatherObjects();
260    }
261}
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