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source: code/branches/radarDreiD/src/modules/overlays/hud/HUDRadar.cc @ 9796

Last change on this file since 9796 was 9796, checked in by wroennin, 10 years ago

added Co Autor

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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Yuning Chai
24 *      Felix Schulthess
25 *   Co-authors:
26 *      Reto Grieder
27 *      Wolfgang Roenninger
28 *
29 */
30
31#include "HUDRadar.h"
32
33#include <OgreOverlayManager.h>
34#include <OgrePanelOverlayElement.h>
35
36#include "util/Math.h"
37#include "util/StringUtils.h"
38#include "core/CoreIncludes.h"
39#include "core/XMLPort.h"
40#include "tools/TextureGenerator.h"
41#include "worldentities/ControllableEntity.h"
42#include "Scene.h"
43#include "Radar.h"
44
45namespace orxonox
46{
47    RegisterClass(HUDRadar);
48
49    HUDRadar::HUDRadar(Context* context)
50        : OrxonoxOverlay(context)
51    {
52        RegisterObject(HUDRadar);
53
54        this->marker_ = static_cast<Ogre::PanelOverlayElement*>(Ogre::OverlayManager::getSingleton()
55            .createOverlayElement("Panel", "HUDRadar_marker_" + getUniqueNumberString()));
56        this->marker_->setMaterialName("Orxonox/RadarMarker");
57        this->overlay_->add2D(this->marker_);
58        this->marker_->hide();
59
60        this->setRadarSensitivity(1.0f);
61        this->setHalfDotSizeDistance(3000.0f);
62        this->setMaximumDotSize(0.1f);
63
64        this->shapeMaterials_[RadarViewable::Dot]      = "RadarDot.png";
65        this->shapeMaterials_[RadarViewable::Triangle] = "RadarTriangle.png";
66        this->shapeMaterials_[RadarViewable::Square]   = "RadarSquare.png";
67        this->setDetectionLimit( 10000.0f );
68        this->owner_ = 0;
69    }
70
71    HUDRadar::~HUDRadar()
72    {
73        if (this->isInitialized())
74        {
75            Ogre::OverlayManager::getSingleton().destroyOverlayElement(this->marker_);
76            for (std::map<RadarViewable*,Ogre::PanelOverlayElement*>::iterator it = this->radarObjects_.begin();
77                it != this->radarObjects_.end(); ++it)
78            {
79                Ogre::OverlayManager::getSingleton().destroyOverlayElement(it->second);
80            }
81        }
82    }
83
84    void HUDRadar::XMLPort(Element& xmlelement, XMLPort::Mode mode)
85    {
86        SUPER(HUDRadar, XMLPort, xmlelement, mode);
87
88        XMLPortParam(HUDRadar, "sensitivity", setRadarSensitivity, getRadarSensitivity, xmlelement, mode);
89        XMLPortParam(HUDRadar, "halfDotSizeDistance", setHalfDotSizeDistance, getHalfDotSizeDistance, xmlelement, mode);
90        XMLPortParam(HUDRadar, "maximumDotSize", setMaximumDotSize, getMaximumDotSize, xmlelement, mode);
91    }
92
93    void HUDRadar::addObject(RadarViewable* object)
94    {
95        if (object == orxonox_cast<RadarViewable*>(this->owner_))
96            return;
97        if( showObject(object) == false ) //do not show objects that are "invisible" or "radar invisible"
98            return;
99
100        // Make sure the object hasn't been added yet
101        assert( this->radarObjects_.find(object) == this->radarObjects_.end() );
102
103        // Create everything needed to display the object on the radar and add it to the map
104        Ogre::PanelOverlayElement* panel;
105        panel = static_cast<Ogre::PanelOverlayElement*>(
106            Ogre::OverlayManager::getSingleton().createOverlayElement("Panel", "RadarDot" + getUniqueNumberString()));
107        this->overlay_->add2D(panel);
108        // get right material
109        panel->setMaterialName(TextureGenerator::getMaterialName(
110            shapeMaterials_[object->getRadarObjectShape()], object->getRadarObjectColour()));
111        panel->hide();
112        this->radarObjects_[object] = panel;
113    }
114
115    void HUDRadar::removeObject(RadarViewable* object)
116    {
117        // If object was added at all then remove it
118        std::map<RadarViewable*,Ogre::PanelOverlayElement*>::iterator it;
119        it = this->radarObjects_.find( object );
120        if( it != this->radarObjects_.end() )
121        {
122            Ogre::OverlayManager::getSingleton().destroyOverlayElement(it->second);
123            this->radarObjects_.erase(it);
124        }
125    }
126
127    void HUDRadar::objectChanged( RadarViewable* rv )
128    {// The new implementation behaves more precisely, since inactive RadarViewables are not displayed anymore.
129        this->removeObject(rv);
130        this->addObject(rv);
131    }
132
133    void HUDRadar::gatherObjects()
134    {
135        const std::set<RadarViewable*>& objectSet = this->getCreator()->getScene()->getRadar()->getRadarObjects();
136        std::set<RadarViewable*>::const_iterator it;
137        for( it=objectSet.begin(); it!=objectSet.end(); ++it )
138            this->addObject(*it);
139        this->radarTick(0);
140    }
141
142    void HUDRadar::radarTick(float dt)
143    {
144        // Make sure the owner of the radar was defined
145        if( !this->owner_ )
146            return;
147
148        this->marker_->hide();      // in case that no object is in focus
149        // get the focus object
150        Radar* radar = this->getOwner()->getScene()->getRadar();
151        const RadarViewable* focusObject = radar->getFocus();
152
153        // update the distances for all objects
154        std::map<RadarViewable*,Ogre::PanelOverlayElement*>::iterator it;
155        for( it = this->radarObjects_.begin(); it != this->radarObjects_.end(); ++it )
156        {
157            // Make sure the object really is a WorldEntity
158            const WorldEntity* wePointer = it->first->getWorldEntity();
159            if( !wePointer )
160            {
161                orxout(internal_error) << "Cannot display a non-WorldEntitiy on the radar" << endl;
162                assert(0);
163            }
164            bool isFocus = (it->first == focusObject);
165            // set size to fit distance...
166            float distance = (wePointer->getWorldPosition() - this->owner_->getPosition()).length();
167            // calculate the size with 1/distance dependency for simplicity (instead of exp(-distance * lambda)
168            float size = maximumDotSize_ * halfDotSizeDistance_ / (halfDotSizeDistance_ + distance) * it->first->getRadarObjectScale();
169
170
171            it->second->setDimensions(size, size);
172
173            // calc position on radar...
174            //Vector2 coord = get2DViewcoordinates(this->owner_->getPosition(), this->owner_->getOrientation() * WorldEntity::FRONT, this->owner_->getOrientation() * WorldEntity::UP, wePointer->getWorldPosition());
175            Vector2 coord = get3DProjection(this->owner_->getPosition(), this->owner_->getOrientation() * WorldEntity::FRONT, this->owner_->getOrientation() * WorldEntity::UP, wePointer->getWorldPosition(), 0.6435011, detectionLimit_);
176
177            // set zOrder on screen
178            bool overXZPlain = isObjectHigherThanShipOnMap(this->owner_->getPosition(), this->owner_->getOrientation() * WorldEntity::FRONT, this->owner_->getOrientation() * WorldEntity::UP, wePointer->getWorldPosition(), 0.6435011);
179
180            if(overXZPlain == false && (it->second->getZOrder() >  100 * this->overlay_->getZOrder())) // it appears that zOrder of attached Overlayelements is 100 times the zOrder of the Overlay
181                it->second->_notifyZOrder(this->overlay_->getZOrder() * 100 - 1);
182            if(overXZPlain == true && (it->second->getZOrder() <= 100 * this->overlay_->getZOrder()))
183                it->second->_notifyZOrder(this->overlay_->getZOrder() * 100 + 1);
184
185
186
187            coord *= math::pi / 3.5f; // small adjustment to make it fit the texture
188            it->second->setPosition((1.0f + coord.x - size) * 0.5f, (1.0f - coord.y - size) * 0.5f);
189
190            if( distance < detectionLimit_ || detectionLimit_ < 0 )
191                it->second->show();
192            else
193                it->second->hide();
194
195            // if this object is in focus, then set the focus marker
196            if (isFocus)
197            {
198                this->marker_->setDimensions(size * 1.5f, size * 1.5f);
199                this->marker_->setPosition((1.0f + coord.x - size * 1.5f) * 0.5f, (1.0f - coord.y - size * 1.5f) * 0.5f);
200                this->marker_->show();
201            }
202        }
203    }
204
205    bool HUDRadar::showObject(RadarViewable* rv)
206    {
207        if ( rv == orxonox_cast<RadarViewable*> ( this->getOwner() ) )
208            return false;
209        assert( rv->getWorldEntity() );
210        if ( rv->getWorldEntity()->isVisible()==false || rv->getRadarVisibility()==false )
211            return false;
212        return true;
213    }
214
215
216    void HUDRadar::changedOwner()
217    {
218        SUPER(HUDRadar, changedOwner);
219
220        this->owner_ = orxonox_cast<ControllableEntity*>(this->getOwner());
221        assert(this->radarObjects_.size() == 0);
222        this->gatherObjects();
223    }
224}
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