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source: code/branches/radarDreiD/src/libraries/util/Math.cc @ 9719

Last change on this file since 9719 was 9719, checked in by wroennin, 11 years ago

Radar.cc: new function call, detectionlimit 10000→1000 ; Math.cc: new function get3DProjection; HUDTemplates.oxo: new HUDRadar

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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      Wolfgang Roenninger
26 *
27 */
28
29/**
30    @file
31    @brief Implementation of several math-functions.
32*/
33
34#include "Math.h"
35
36#include <OgrePlane.h>
37
38#include "MathConvert.h"
39#include "SubString.h"
40
41namespace orxonox
42{
43#if OGRE_VERSION < 0x010603
44    /**
45        @brief Function for writing a Radian to a stream.
46    */
47    std::ostream& operator<<(std::ostream& out, const orxonox::Radian& radian)
48    {
49        out << radian.valueRadians();
50        return out;
51    }
52
53    /**
54        @brief Function for writing a Degree to a stream.
55    */
56    std::ostream& operator<<(std::ostream& out, const orxonox::Degree& degree)
57    {
58        out << degree.valueDegrees();
59        return out;
60    }
61#endif
62
63    /**
64        @brief Function for reading a Radian from a stream.
65    */
66    std::istream& operator>>(std::istream& in, orxonox::Radian& radian)
67    {
68        float temp;
69        in >> temp;
70        radian = temp;
71        return in;
72    }
73
74    /**
75        @brief Function for reading a Degree from a stream.
76    */
77    std::istream& operator>>(std::istream& in, orxonox::Degree& degree)
78    {
79        float temp;
80        in >> temp;
81        degree = temp;
82        return in;
83    }
84
85
86    /**
87        @brief Gets the angle between my viewing direction and the direction to the position of the other object.
88        @param myposition My position
89        @param mydirection My viewing direction
90        @param otherposition The position of the other object
91        @return The angle in radian
92
93        Examples:
94         - If the other object is exactly in front of me, the function returns 0.
95         - If the other object is exactly behind me, the function returns pi.
96         - If the other object is exactly right/left to me (or above/below), the function returns pi/2.
97    */
98    float getAngle(const orxonox::Vector3& myposition, const orxonox::Vector3& mydirection, const orxonox::Vector3& otherposition)
99    {
100        orxonox::Vector3 distance = otherposition - myposition;
101        float distancelength = distance.length();
102        if (distancelength == 0)
103            return 0;
104        else
105            return acos(clamp<float>(mydirection.dotProduct(distance) / distancelength, -1, 1));
106    }
107
108    /**
109        @brief Gets the 2D viewing direction (up/down, left/right) to the position of the other object.
110        @param myposition My position
111        @param mydirection My viewing direction
112        @param myorthonormal My orthonormalvector (pointing upwards through my head)
113        @param otherposition The position of the other object
114        @return The viewing direction
115
116        Examples:
117         - If the other object is exactly in front of me, the function returns <tt>Vector2(0, 0)</tt>.
118         - If the other object is exactly at my left, the function returns <tt>Vector2(-1, 0)</tt>.
119         - If the other object is exactly at my right, the function returns <tt>Vector2(1, 0)</tt>.
120         - If the other object is only a bit at my right, the function still returns <tt>Vector2(1, 0)</tt>.
121         - If the other object is exactly above me, the function returns <tt>Vector2(0, 1)</tt>.
122    */
123    orxonox::Vector2 get2DViewdirection(const orxonox::Vector3& myposition, const orxonox::Vector3& mydirection, const orxonox::Vector3& myorthonormal, const orxonox::Vector3& otherposition)
124    {
125        orxonox::Vector3 distance = otherposition - myposition;
126
127        // project difference vector on our plane
128        orxonox::Vector3 projection = Ogre::Plane(mydirection, myposition).projectVector(distance);
129
130        float projectionlength = projection.length();
131        if (projectionlength == 0)
132        {
133            if (myposition.dotProduct(otherposition) >= 0)
134                return orxonox::Vector2(0, 0);
135            else
136                return orxonox::Vector2(0, 1);
137        }
138
139        float cos_value = clamp<float>(myorthonormal.dotProduct(projection) / projectionlength, -1, 1);
140        float sin_value = sqrt( 1 - cos_value*cos_value );
141
142        if ((mydirection.crossProduct(myorthonormal)).dotProduct(distance) > 0)
143            return orxonox::Vector2( sin_value, cos_value );
144        else
145            return orxonox::Vector2( -sin_value, cos_value );
146    }
147
148    /**
149        @brief Gets the 2D viewing direction (up/down, left/right) to the position of the other object, multiplied with the viewing distance to the object (0� = 0, 180� = 1).
150        @param myposition My position
151        @param mydirection My viewing direction
152        @param myorthonormal My orthonormalvector (pointing upwards through my head)
153        @param otherposition The position of the other object
154        @return The viewing direction
155
156        Examples:
157         - If the other object is exactly in front of me, the function returns <tt>Vector2(0, 0)</tt>.
158         - If the other object is exactly at my left, the function returns <tt>Vector2(-0.5, 0)</tt>.
159         - If the other object is exactly at my right, the function returns <tt>Vector2(0.5, 0)</tt>.
160         - If the other object is only a bit at my right, the function still returns <tt>Vector2(0.01, 0)</tt>.
161         - If the other object is exactly above me, the function returns <tt>Vector2(0, 0.5)</tt>.
162    */
163    orxonox::Vector2 get2DViewcoordinates(const orxonox::Vector3& myposition, const orxonox::Vector3& mydirection, const orxonox::Vector3& myorthonormal, const orxonox::Vector3& otherposition)
164    {
165        orxonox::Vector3 distance = otherposition - myposition;
166
167        // project difference vector on our plane
168        orxonox::Vector3 projection = Ogre::Plane(mydirection, myposition).projectVector(distance);
169
170        float projectionlength = projection.length();
171        if (projectionlength == 0)
172        {
173            if (myposition.dotProduct(otherposition) >= 0)
174                return orxonox::Vector2(0, 0);
175            else
176                return orxonox::Vector2(0, 1);
177        }
178        //float angle = acos(clamp<float>(myorthonormal.dotProduct(projection) / projectionlength, -1, 1));
179
180        float cos_value = clamp<float>(myorthonormal.dotProduct(projection) / projectionlength, -1, 1);
181        float sin_value = sqrt( 1 - cos_value*cos_value );
182
183        float distancelength = distance.length();
184        if (distancelength == 0) return orxonox::Vector2(0, 0);
185        float radius = acos(clamp<float>(mydirection.dotProduct(distance) / distancelength, -1, 1)) / math::pi;
186
187        if ((mydirection.crossProduct(myorthonormal)).dotProduct(distance) > 0)
188            return orxonox::Vector2( sin_value * radius, cos_value * radius);
189        else
190            return orxonox::Vector2( -sin_value * radius, cos_value * radius);
191    }
192
193
194    /**
195            @brief Gets the 2D project vector for the 3D Radar .
196            @param myposition My position
197            @param mydirection My viewing direction
198            @param otherposition The position of the other object
199            @param mapangle The angle you look on the 3Dmap
200            @param detectionlimit The limit in which objects are shown on the map
201            @return The viewing direction
202
203            Examples:
204             -
205        */
206    orxonox::Vector2 get3DProjection(const orxonox::Vector3& myposition, const orxonox::Vector3& mydirection, const orxonox::Vector3& otherposition, const float mapangle, const float detectionlimit)
207    {
208        //
209        orxonox::Vector3 distance = otherposition - myposition;
210
211        // project difference vector on our plane
212        orxonox::Vector3 projection = Ogre::Plane(mydirection, myposition).projectVector(distance);
213
214        //float projectionlength = projection.length();
215
216        // project vector for the rotated 3DMap
217        float xcoordinate = projection.y/(2*detectionlimit);
218        float ycoordinate = (projection.x*sin(mapangle)+projection.z*cos(mapangle))/(2*detectionlimit);
219        return orxonox::Vector2(xcoordinate , ycoordinate);
220    }
221
222
223    /**
224        @brief Returns the predicted position I have to aim at, if I want to hit a moving target with a moving projectile.
225        @param myposition My position
226        @param projectilespeed The speed of my projectile
227        @param targetposition The position of my target
228        @param targetvelocity The velocity of my target
229        @return The predicted position
230
231        The function predicts the position based on a linear velocity of the target. If the target changes speed or direction, the projectile will miss.
232    */
233    orxonox::Vector3 getPredictedPosition(const orxonox::Vector3& myposition, float projectilespeed, const orxonox::Vector3& targetposition, const orxonox::Vector3& targetvelocity)
234    {
235        float squaredProjectilespeed = projectilespeed * projectilespeed;
236        orxonox::Vector3 distance = targetposition - myposition;
237        float a = distance.squaredLength();
238        float b = 2 * (distance.x + distance.y + distance.z) * (targetvelocity.x + targetvelocity.y + targetvelocity.z);
239        float c = targetvelocity.squaredLength();
240
241        float temp = 4*squaredProjectilespeed*c + a*a - 4*b*c;
242        if (temp < 0)
243            return orxonox::Vector3::ZERO;
244
245        temp = sqrt(temp);
246        float time = (temp + a) / (2 * (squaredProjectilespeed - b));
247        return (targetposition + targetvelocity * time);
248    }
249
250    /**
251        @brief Returns a unique number. This function will never return the same value twice.
252    */
253    unsigned long getUniqueNumber()
254    {
255        static unsigned long aNumber = 135;
256        return aNumber++;
257    }
258
259
260    //////////////////////////
261    // Conversion functions //
262    //////////////////////////
263
264    // std::string to Vector2
265    bool ConverterFallback<std::string, orxonox::Vector2>::convert(orxonox::Vector2* output, const std::string& input)
266    {
267        size_t opening_parenthesis, closing_parenthesis = input.find('}');
268        if ((opening_parenthesis = input.find('{')) == std::string::npos)
269            opening_parenthesis = 0;
270        else
271            opening_parenthesis++;
272
273        SubString tokens(input.substr(opening_parenthesis, closing_parenthesis - opening_parenthesis),
274                         ",", SubString::WhiteSpaces, false, '\\', true, '"', true, '\0', '\0', true, '\0');
275        if (tokens.size() >= 2)
276        {
277            if (!convertValue(&(output->x), tokens[0]))
278                return false;
279            if (!convertValue(&(output->y), tokens[1]))
280                return false;
281
282            return true;
283        }
284        return false;
285    }
286
287    // std::string to Vector3
288    bool ConverterFallback<std::string, orxonox::Vector3>::convert(orxonox::Vector3* output, const std::string& input)
289    {
290        size_t opening_parenthesis, closing_parenthesis = input.find('}');
291        if ((opening_parenthesis = input.find('{')) == std::string::npos)
292            opening_parenthesis = 0;
293        else
294            opening_parenthesis++;
295
296        SubString tokens(input.substr(opening_parenthesis, closing_parenthesis - opening_parenthesis),
297                         ",", SubString::WhiteSpaces, false, '\\', true, '"', true, '\0', '\0', true, '\0');
298        if (tokens.size() >= 3)
299        {
300            if (!convertValue(&(output->x), tokens[0]))
301                return false;
302            if (!convertValue(&(output->y), tokens[1]))
303                return false;
304            if (!convertValue(&(output->z), tokens[2]))
305                return false;
306
307            return true;
308        }
309        return false;
310    }
311
312    // std::string to Vector4
313    bool ConverterFallback<std::string, orxonox::Vector4>::convert(orxonox::Vector4* output, const std::string& input)
314    {
315        size_t opening_parenthesis, closing_parenthesis = input.find('}');
316        if ((opening_parenthesis = input.find('{')) == std::string::npos)
317            opening_parenthesis = 0;
318        else
319            opening_parenthesis++;
320
321        SubString tokens(input.substr(opening_parenthesis, closing_parenthesis - opening_parenthesis),
322                         ",", SubString::WhiteSpaces, false, '\\', true, '"', true, '\0', '\0', true, '\0');
323        if (tokens.size() >= 4)
324        {
325            if (!convertValue(&(output->x), tokens[0]))
326                return false;
327            if (!convertValue(&(output->y), tokens[1]))
328                return false;
329            if (!convertValue(&(output->z), tokens[2]))
330                return false;
331            if (!convertValue(&(output->w), tokens[3]))
332                return false;
333
334            return true;
335        }
336        return false;
337    }
338
339    // std::string to Quaternion
340    bool ConverterFallback<std::string, orxonox::Quaternion>::convert(orxonox::Quaternion* output, const std::string& input)
341    {
342        size_t opening_parenthesis, closing_parenthesis = input.find('}');
343        if ((opening_parenthesis = input.find('{')) == std::string::npos)
344            opening_parenthesis = 0;
345        else
346            opening_parenthesis++;
347
348        SubString tokens(input.substr(opening_parenthesis, closing_parenthesis - opening_parenthesis), ",", SubString::WhiteSpaces, false, '\\', true, '"', true, '\0', '\0', true, '\0');
349        if (tokens.size() >= 4)
350        {
351            if (!convertValue(&(output->w), tokens[0]))
352                return false;
353            if (!convertValue(&(output->x), tokens[1]))
354                return false;
355            if (!convertValue(&(output->y), tokens[2]))
356                return false;
357            if (!convertValue(&(output->z), tokens[3]))
358                return false;
359
360            return true;
361        }
362        return false;
363    }
364
365    // std::string to ColourValue
366    bool ConverterFallback<std::string, orxonox::ColourValue>::convert(orxonox::ColourValue* output, const std::string& input)
367    {
368        size_t opening_parenthesis, closing_parenthesis = input.find('}');
369        if ((opening_parenthesis = input.find('{')) == std::string::npos)
370            opening_parenthesis = 0;
371        else
372            opening_parenthesis++;
373
374        SubString tokens(input.substr(opening_parenthesis, closing_parenthesis - opening_parenthesis), ",", SubString::WhiteSpaces, false, '\\', true, '"', true, '\0', '\0', true, '\0');
375        if (tokens.size() >= 3)
376        {
377            if (!convertValue(&(output->r), tokens[0]))
378                return false;
379            if (!convertValue(&(output->g), tokens[1]))
380                return false;
381            if (!convertValue(&(output->b), tokens[2]))
382                return false;
383            if (tokens.size() >= 4)
384            {
385                if (!convertValue(&(output->a), tokens[3]))
386                    return false;
387            }
388            else
389                output->a = 1.0;
390
391            return true;
392        }
393        return false;
394    }
395}
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