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source: code/branches/radarDreiD/data/levels/radar3D_test.oxw @ 9771

Last change on this file since 9771 was 9771, checked in by wroennin, 10 years ago

added radar3Dtest.oxw

File size: 2.3 KB
Line 
1<LevelInfo
2 name = "radar3D_test"
3 description = "A level with absolutely nothing in it."
4 tags = "test"
5 screenshot = "emptylevel.png"
6/>
7
8<?lua
9  include("stats.oxo")
10  include("HUDTemplates3.oxo")
11  include("templates/lodInformation.oxt")
12?>
13
14<?lua
15  include("templates/spaceshipAssff2.oxt")
16  include("templates/spaceshipPirate.oxt")
17  include("templates/spaceshipEscort.oxt")
18?>
19
20<Level>
21  <templates>
22    <Template link=lodtemplate_default />
23  </templates>
24  <?lua include("includes/notifications.oxi") ?>
25
26  <Scene
27    ambientlight = "0.8, 0.8, 0.8"
28    skybox       = "Orxonox/Starbox"
29  >
30
31    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
32    <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort />
33   
34
35
36        <Pawn team=1 health=30 position="0,0,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box radarname = "Box 1" >
37                <attached>
38                    <Model position="0,0,0" mesh="crate.mesh" scale3D="3,3,3" />
39                </attached>
40                <collisionShapes>
41                    <BoxCollisionShape position="0,0,0" halfExtents="15,15,15" />
42                </collisionShapes>
43        </Pawn>
44
45        <Pawn team=1 health=30 position="0,200,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box radarname = "Box 2" >
46                <attached>
47                    <Model position="0,0,0" mesh="crate.mesh" scale3D="3,3,3" />
48                </attached>
49                <collisionShapes>
50                    <BoxCollisionShape position="0,0,0" halfExtents="15,15,15" />
51                </collisionShapes>
52        </Pawn>
53
54
55        <Pawn team=1 health=30 position="0,0,200" direction="0,-1,0" collisionType=dynamic mass=100000 name=box radarname = "Box 3" >
56                <attached>
57                    <Model position="0,0,0" mesh="crate.mesh" scale3D="3,3,3" />
58                </attached>
59                <collisionShapes>
60                    <BoxCollisionShape position="0,0,0" halfExtents="15,15,15" />
61                </collisionShapes>
62        </Pawn>
63
64        <Pawn team=1 health=30 position="200,0,0" direction="0,-1,0" collisionType=dynamic mass=100000 name=box radarname = "Box 4" >
65                <attached>
66                    <Model position="0,0,0" mesh="crate.mesh" scale3D="3,3,3" />
67                </attached>
68                <collisionShapes>
69                    <BoxCollisionShape position="0,0,0" halfExtents="15,15,15" />
70                </collisionShapes>
71        </Pawn>
72
73  </Scene>
74</Level>
75
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