| [1661] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Reto Grieder | 
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 | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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 | 29 | #ifndef _GSRoot_H__ | 
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 | 30 | #define _GSRoot_H__ | 
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 | 31 |  | 
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 | 32 | #include "OrxonoxPrereqs.h" | 
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| [2908] | 33 |  | 
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 | 34 | #include <list> | 
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 | 35 | #include <OgreLog.h> | 
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 | 36 | #include "core/RootGameState.h" | 
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| [1686] | 37 | #include "core/OrxonoxClass.h" | 
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| [1661] | 38 |  | 
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 | 39 | namespace orxonox | 
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 | 40 | { | 
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| [2908] | 41 |     class _OrxonoxExport GSRoot : public RootGameState, public OrxonoxClass | 
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| [1661] | 42 |     { | 
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| [2908] | 43 |         friend class ClassIdentifier<GSRoot>; | 
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 | 44 |  | 
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| [1661] | 45 |     public: | 
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| [2908] | 46 |         struct statisticsTickInfo | 
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 | 47 |         { | 
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 | 48 |             uint64_t    tickTime; | 
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 | 49 |             uint32_t    tickLength; | 
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 | 50 |         }; | 
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 | 51 |      | 
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 | 52 |     public: | 
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 | 53 |         GSRoot(); | 
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| [1661] | 54 |         ~GSRoot(); | 
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 | 55 |  | 
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| [2908] | 56 |         void exitGame() | 
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 | 57 |         { requestState("root"); } | 
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| [1670] | 58 |  | 
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| [2662] | 59 |         // this has to be public because proteced triggers a bug in msvc | 
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 | 60 |         // when taking the function address. | 
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 | 61 |         void setTimeFactor(float factor); | 
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 | 62 |         void pause(); | 
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 | 63 |         float getTimeFactor() { return this->timeFactor_; } | 
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 | 64 |  | 
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| [2908] | 65 |         float getAvgTickTime() { return this->avgTickTime_; } | 
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 | 66 |         float getAvgFPS()      { return this->avgFPS_; } | 
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 | 67 |  | 
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 | 68 |         inline void addTickTime(uint32_t length) | 
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 | 69 |             { assert(!this->statisticsTickTimes_.empty()); this->statisticsTickTimes_.back().tickLength += length; | 
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 | 70 |               this->periodTickTime_+=length; } | 
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 | 71 |  | 
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| [1661] | 72 |     private: | 
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| [2908] | 73 |         void enter(); | 
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 | 74 |         void leave(); | 
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 | 75 |         void ticked(const Clock& time); | 
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 | 76 |  | 
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 | 77 |         void setConfigValues(); | 
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 | 78 |         void setThreadAffinity(unsigned int limitToCPU); | 
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 | 79 |  | 
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| [2662] | 80 |         float                 timeFactor_;       //!< A factor that sets the gamespeed. 1 is normal. | 
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 | 81 |         bool                  bPaused_; | 
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 | 82 |         float                 timeFactorPauseBackup_; | 
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| [2908] | 83 |         TclBind*              tclBind_; | 
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 | 84 |         TclThreadManager*     tclThreadManager_; | 
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 | 85 |         Shell*                shell_; | 
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 | 86 |         LuaBind*              luaBind_; | 
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| [2662] | 87 |  | 
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| [2908] | 88 |         // variables for time statistics | 
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 | 89 |         uint64_t              statisticsStartTime_; | 
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 | 90 |         std::list<statisticsTickInfo> | 
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 | 91 |                               statisticsTickTimes_; | 
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 | 92 |         uint32_t              periodTickTime_; | 
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 | 93 |         float                 avgFPS_; | 
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 | 94 |         float                 avgTickTime_; | 
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 | 95 |  | 
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 | 96 |         // config values | 
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 | 97 |         unsigned int          statisticsRefreshCycle_; | 
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 | 98 |         unsigned int          statisticsAvgLength_; | 
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 | 99 |  | 
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| [2662] | 100 |         // console commands | 
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| [2908] | 101 |         ConsoleCommand*       ccExit_; | 
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 | 102 |         ConsoleCommand*       ccSelectGameState_; | 
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| [2662] | 103 |         ConsoleCommand*       ccSetTimeFactor_; | 
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 | 104 |         ConsoleCommand*       ccPause_; | 
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| [1661] | 105 |     }; | 
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| [2908] | 106 |  | 
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 | 107 |     class _OrxonoxExport TimeFactorListener : virtual public OrxonoxClass | 
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 | 108 |     { | 
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 | 109 |         friend class GSRoot; | 
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 | 110 |  | 
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 | 111 |         public: | 
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 | 112 |             TimeFactorListener(); | 
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 | 113 |             virtual ~TimeFactorListener() {} | 
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 | 114 |  | 
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 | 115 |         protected: | 
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 | 116 |             virtual void changedTimeFactor(float factor_new, float factor_old) {} | 
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 | 117 |             inline float getTimeFactor() const | 
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 | 118 |                 { return TimeFactorListener::timefactor_s; } | 
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 | 119 |  | 
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 | 120 |         private: | 
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 | 121 |             static float timefactor_s; | 
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 | 122 |     }; | 
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| [1661] | 123 | } | 
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 | 124 |  | 
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| [1672] | 125 | #endif /* _GSRoot_H__ */ | 
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