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source: code/branches/questsystem3/src/orxonox/objects/quest/QuestListener.h @ 2333

Last change on this file since 2333 was 2329, checked in by dafrick, 16 years ago

Forgot to add QuestListeners. ;)

File size: 2.1 KB
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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Damian 'Mozork' Frick
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _QuestListener_H__
30#define _QuestListener_H__
31
32#include "OrxonoxPrereqs.h"
33
34#include <string>
35#include <list>
36
37#include "core/BaseObject.h"
38#include "Quest.h"
39
40namespace questListenerStatus
41{
42
43    enum Enum
44    {
45        start,
46        fail,
47        complete
48    };
49
50}
51
52namespace orxonox {
53
54    /**
55    @brief
56       
57    @author
58        Damian 'Mozork' Frick
59    */
60    class _OrxonoxExport QuestListener : public BaseObject
61    {
62        public:
63            QuestListener(BaseObject* creator);
64            virtual ~QuestListener();
65           
66            virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); //!< Method for creating a QuestListener object through XML.
67           
68            bool setQuestId(const std::string & id);
69            bool setQuestStatus(const std::string & status);
70           
71            const std::string getQuestStatus(void);
72            inline const std::string & getQuestId(void)
73                { return this->quest_->getId(); }
74               
75            static void advertiseStatusChange(std::list<QuestListener*> & listeners, const std::string & status);
76           
77            bool execute(void);
78           
79        private:
80            questListenerStatus::Enum status_;
81            Quest* quest_;
82            BaseObject* target_;
83   
84    };
85
86}
87
88#endif /* _QuestListener_H__ */
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