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source: code/branches/questsystem3/src/orxonox/objects/quest/QuestDescription.h @ 2346

Last change on this file since 2346 was 2346, checked in by dafrick, 15 years ago
  • QuestListener works now.
  • Rearranged the places Notifications are sent from, and also created actually meaningfull Notification messages
  • Done some changes to Notifications
File size: 5.3 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Damian 'Mozork' Frick
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file QuestDescription.h
31    @brief
32    Definition of the QuestDescription class.
33*/
34
35#ifndef _QuestDescription_H__
36#define _QuestDescription_H__
37
38#include "OrxonoxPrereqs.h"
39
40#include <string>
41
42#include "core/BaseObject.h"
43#include "core/XMLPort.h"
44
45namespace orxonox {
46
47    /**
48    @brief
49        This class is a description of a QuestItem.
50        It holds a title and a description.
51       
52        Creating a QuestDescription through XML goes as follows:
53       
54        <QuestDescription title="Title" description="Description Text" failMessage="You fail." completeMessage="You win!" />
55    @author
56        Damian 'Mozork' Frick
57    */
58    class _OrxonoxExport QuestDescription : public BaseObject {
59
60        public:
61            QuestDescription(BaseObject* creator);
62            virtual ~QuestDescription();
63
64            virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); //!< Method for creating a QuestDescription object through XML.
65
66            /**
67            @brief Returns the title.
68            @return Returns a string containing the title of the QuestDescription.
69            */
70            inline const std::string & getTitle(void) const
71                { return this->title_; }
72           
73            /**
74            @brief Returns the description text.
75            @return Returns a string containing the description text of the QuestDescription.
76            */
77            inline const std::string & getDescription(void) const
78                { return this->description_; }
79               
80            /**
81            @brief Returns the fail message.
82            @return Returns a string containing the fail message of the QuestDescription.
83            */
84            inline const std::string & getFailMessage(void) const
85                { return this->failMessage_; }
86               
87            /**
88            @brief Returns the complete message.
89            @return Returns a string containing the complete message of the QuestDescription.
90            */
91            inline const std::string & getCompleteMessage(void) const
92                { return this->completeMessage_; }
93           
94            /**
95            @brief Sends a Notification displaying that a QuestHint was added.
96            @return Returns true if successful.
97            */
98            inline bool sendAddHintNotification(void) const
99                { return notificationHelper("hint", ""); }
100           
101            /**
102            @brief Sends a Notification displaying that a Quest was added.
103            @return Returns true if successful.
104            */
105            inline bool sendAddQuestNotification(void) const
106                { return notificationHelper("quest", "start"); }
107           
108            /**
109            @brief Sends a Notification displaying that a Quest was failed.
110            @return Returns true if successful.
111            */
112            inline bool sendFailQuestNotification(void) const
113                { return notificationHelper("quest", "fail"); }
114           
115            /**
116            @brief Sends a Notification displaying that a Quest was completed.
117            @return Returns true if successful.
118            */
119            inline bool sendCompleteQuestNotification(void) const
120                { return notificationHelper("quest", "complete"); }
121
122        private:
123            std::string title_; //!< The title.
124            std::string description_; //!< The description.
125            std::string failMessage_; //!< The message displayed when the Quest is failed.
126            std::string completeMessage_; //!< The message displayed when the Quest is completed.
127
128            bool notificationHelper(const std::string & item, const std::string & status) const; //!< Helper for sending QuestDescriptions as Notifications.
129
130            /**
131            @brief Sets the title.
132            @param title The title to be set.
133            */
134            inline void setTitle(const std::string & title)
135                { this->title_ = title; }
136               
137            /**
138            @brief Sets the description text.
139            @param description The description text to be set.
140            */
141            inline void setDescription(const std::string & description)
142                { this->description_ = description; }
143
144            /**
145            @brief Sets the fail message.
146            @param message The fail message to be set.
147            */
148            inline void setFailMessage(const std::string & message)
149                { this->failMessage_ = message; }
150               
151            /**
152            @brief Sets the complete message.
153            @param message The complete message to be set.
154            */
155            inline void setCompleteMessage(const std::string & message)
156                { this->completeMessage_ = message; }
157
158    };
159
160}
161
162#endif /* _QuestDescription_H__ */
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