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source: code/branches/questsystem2/src/orxonox/objects/quest/QuestManager.h @ 2159

Last change on this file since 2159 was 2159, checked in by dafrick, 15 years ago

Completed documentation of finished classes.

File size: 2.3 KB
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[1996]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Damian 'Mozork' Frick
24 *   Co-authors:
25 *      ...
26 *
27 */
28
[2159]29/**
30    @file QuestManager.h
31    @brief
32        Definition of the QuestManager class.
33*/
34
[1996]35#ifndef _QuestManager_H__
36#define _QuestManager_H__
37
[2095]38#include "OrxonoxPrereqs.h"
39
[1996]40#include <map>
41#include <string>
42
43#include "core/BaseObject.h"
44
45namespace orxonox {
46
47    /**
48    @brief
[2159]49        Is a static class and manages quests, by registering every quest/hint (through registerX()) and making them globally accessable (through findX()).
50        Quests (and Hints) are registered in the QuestManager with their id, and can be accessed in the same way.
[1996]51    @author
52        Damian 'Mozork' Frick
53    */
[2095]54    class _OrxonoxExport QuestManager : public BaseObject
[1996]55    {
[2092]56
[2093]57        public:
58            QuestManager(BaseObject* creator);
59            virtual ~QuestManager();
[2092]60
[2093]61            static bool registerQuest(Quest* quest); //!< Registers a quest in the QuestManager.
62            static bool registerHint(QuestHint* quest); //!< Registers a QuestHint in the QuestManager.
[2092]63
[2093]64            static Quest* findQuest(const std::string & questId); //!< Returns the quest with the input id.
65            static QuestHint* findHint(const std::string & hintId); //!< Returns the QuestHint with the input id.
[2092]66
[2093]67        private:
[2159]68            static std::map<std::string, Quest*> questMap_s; //!< All quests registered by their id's.
69            static std::map<std::string, QuestHint*> hintMap_s; //!< All hints registered by their id's.
[2092]70
[1996]71    };
72
73}
74
75#endif /* _QuestManager_H__ */
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