| [1992] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Damian 'Mozork' Frick | 
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 | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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| [2159] | 29 | /** | 
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 | 30 |     @file AddQuest.h | 
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 | 31 |     @brief | 
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| [2251] | 32 |     Definition of the AddQuest class. | 
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| [2159] | 33 | */ | 
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 | 34 |  | 
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| [1992] | 35 | #ifndef _AddQuest_H__ | 
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 | 36 | #define _AddQuest_H__ | 
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 | 37 |  | 
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| [2095] | 38 | #include "OrxonoxPrereqs.h" | 
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 | 39 |  | 
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| [1992] | 40 | #include <string> | 
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 | 41 |  | 
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| [2076] | 42 | #include "core/XMLPort.h" | 
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| [1992] | 43 | #include "ChangeQuestStatus.h" | 
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 | 44 |  | 
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 | 45 | namespace orxonox { | 
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 | 46 |  | 
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 | 47 |     /** | 
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 | 48 |     @brief | 
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| [2191] | 49 |         Adds a Quest, resp. changes the quests status to active for the player invoking the Quest. | 
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| [2221] | 50 |          | 
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 | 51 |         Creating a AddQuest through XML goes as follows: | 
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 | 52 |          | 
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 | 53 |         <AddQuest questId="id" />  //Where id is a GUID, see http://en.wikipedia.org/wiki/Globally_Unique_Identifier#Basic_structure for more information, and identifies the Quest that should be added. | 
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| [1992] | 54 |     @author | 
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 | 55 |         Damian 'Mozork' Frick | 
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 | 56 |     */ | 
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| [2095] | 57 |     class _OrxonoxExport AddQuest : public ChangeQuestStatus | 
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| [1992] | 58 |     { | 
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| [2093] | 59 |         public: | 
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| [2092] | 60 |             AddQuest(BaseObject* creator); | 
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| [2093] | 61 |             virtual ~AddQuest(); | 
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| [2092] | 62 |  | 
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| [2159] | 63 |             virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); //!< Method for creating a AddQuest object through XML. | 
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| [2092] | 64 |  | 
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| [2205] | 65 |             virtual bool invoke(PlayerInfo* player); //!< Invokes the QuestEffect. | 
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| [2092] | 66 |  | 
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| [1992] | 67 |     }; | 
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 | 68 |  | 
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 | 69 | } | 
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 | 70 |  | 
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 | 71 | #endif /* _AddQuest_H__ */ | 
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