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source: code/branches/questsystem/src/orxonox/objects/RotatingProjectile.h @ 2021

Last change on this file since 2021 was 1747, checked in by landauf, 16 years ago

merged core3 back to trunk

  • Property svn:eol-style set to native
File size: 824 bytes
Line 
1#ifndef _RotatingProjectile_H__
2#define _RotatingProjectile_H__
3
4#include "OrxonoxPrereqs.h"
5#include "util/Math.h"
6#include "BillboardProjectile.h"
7
8namespace orxonox
9{
10    class _OrxonoxExport RotatingProjectile : public BillboardProjectile
11    {
12        public:
13            RotatingProjectile(SpaceShip* owner = 0);
14            virtual ~RotatingProjectile();
15            void setConfigValues();
16            void colourChanged();
17            virtual void tick(float dt);
18            virtual void changedVisibility();
19
20        private:
21            ColourValue colour_;
22            BillboardSet rotatingBillboard1_;
23            BillboardSet rotatingBillboard2_;
24            Ogre::SceneNode* rotatingNode1_;
25            Ogre::SceneNode* rotatingNode2_;
26            float time_;
27    };
28}
29
30#endif /* _RotatingProjectile_H__ */
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