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source: code/branches/questsystem/src/orxonox/objects/QuestManager.cc @ 2021

Last change on this file since 2021 was 2021, checked in by dafrick, 16 years ago

Nearly compiles, some minor improvements.

File size: 3.3 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Damian 'Mozork' Frick
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "core/CoreIncludes.h"
30
31#include "QuestManager.h"
32
33namespace orxonox {
34
35    std::map<std::string, Quest*> QuestManager::questMap_;
36    std::map<std::string, QuestHint*> QuestManager::hintMap_;
37
38    QuestManager::QuestManager() : BaseObject()
39    {
40        RegisterObject(QuestManager);
41    }
42   
43   
44    QuestManager::~QuestManager()
45    {
46       
47    }
48
49    /**
50    @brief
51        Registers a quest with the QuestManager to make it globally accessable.
52    @param quest
53        The quest that is to be registered.
54    @return
55        Returns true if successful, false if not.
56    */
57    bool QuestManager::registerQuest(Quest* quest)
58    {
59        this->questMap_.insert ( pair<std::string,Quest>(quest->getId(),quest) );
60        return true;
61    }
62   
63    /**
64    @brief
65        Registers a QuestHint with the QuestManager to make it globally accessable.
66    @param hint
67        The QuestHint to be registered.
68    @return
69        Returns true if successful, false if not.
70    */
71    bool QuestManager::registerHint(QuestHint* hint)
72    {
73        this->hintMap_.insert ( pair<std::string,Hint>(hint->getId(),hint) );
74        return true;
75    }
76   
77    /**
78    @brief
79        Finds a quest with the given id.
80    @param questId
81        The id of the quest sought for.
82    @return
83        Returns a reference to the quest with the input id.
84    @todo
85        Throw exceptions in case of errors.
86    */
87    Quest* QuestManager::findQuest(const std::string & questId)
88    {
89        Quest* quest;
90        std::map<std::string, Quest*>::iterator it = this->questMap_.find(questId);
91        if (it != this->questMap_.end())
92        {
93            quest = &(it->second);
94        }
95        else
96        {
97           quest = NULL;
98           COUT(2) << "The quest with id {" << questId << "} is nowhere to be found." << std::endl;
99        }
100       
101        return quest;
102
103    }
104   
105    /**
106    @brief
107        Finds a hint with the given id.
108    @param hintId
109        The id of the hint sought for.
110    @return
111        Returns a reference to the hint with the input id.
112    @todo
113        Throw exceptopns in case of errors.
114    */
115    QuestHint* QuestManager::findHint(const std::string & hintId) const
116    {
117        QuestHint* hint;
118        std::map<std::string, QuestHint*>::iterator it = this->hintMap_.find(hintId);
119        if (it != this->hintMap_.end())
120        {
121            hint = &(it->second);
122        }
123        else
124        {
125           hint = NULL;
126           COUT(2) << "The hint with id {" << hintId << "} is nowhere to be found." << std::endl;
127        }
128       
129        return hint;
130
131    }
132   
133
134}
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