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source: code/branches/questsystem/src/orxonox/objects/Model.h @ 2021

Last change on this file since 2021 was 1747, checked in by landauf, 16 years ago

merged core3 back to trunk

  • Property svn:eol-style set to native
File size: 1.7 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _Model_H__
30#define _Model_H__
31
32#include "OrxonoxPrereqs.h"
33
34#include "WorldEntity.h"
35#include "../tools/Mesh.h"
36
37namespace orxonox
38{
39
40    class _OrxonoxExport Model : public WorldEntity
41    {
42        public:
43            Model();
44            virtual ~Model();
45            virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode);
46            virtual void changedVisibility();
47            inline void setMesh(const std::string& meshname)
48                { this->meshSrc_ = meshname; }
49            inline const std::string& getMesh() const
50                { return this->meshSrc_; }
51            virtual bool create();
52
53        protected:
54            void registerAllVariables();
55
56        private:
57            std::string meshSrc_;
58            Mesh mesh_;
59    };
60}
61
62#endif /* _Model_H__ */
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