| [1992] | 1 | /* | 
|---|
 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
|---|
 | 3 |  *                    > www.orxonox.net < | 
|---|
 | 4 |  * | 
|---|
 | 5 |  * | 
|---|
 | 6 |  *   License notice: | 
|---|
 | 7 |  * | 
|---|
 | 8 |  *   This program is free software; you can redistribute it and/or | 
|---|
 | 9 |  *   modify it under the terms of the GNU General Public License | 
|---|
 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
|---|
 | 11 |  *   of the License, or (at your option) any later version. | 
|---|
 | 12 |  * | 
|---|
 | 13 |  *   This program is distributed in the hope that it will be useful, | 
|---|
 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|---|
 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|---|
 | 16 |  *   GNU General Public License for more details. | 
|---|
 | 17 |  * | 
|---|
 | 18 |  *   You should have received a copy of the GNU General Public License | 
|---|
 | 19 |  *   along with this program; if not, write to the Free Software | 
|---|
 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
|---|
 | 21 |  * | 
|---|
 | 22 |  *   Author: | 
|---|
 | 23 |  *      Damian 'Mozork' Frick | 
|---|
 | 24 |  *   Co-authors: | 
|---|
 | 25 |  *      ... | 
|---|
 | 26 |  * | 
|---|
 | 27 |  */ | 
|---|
 | 28 |  | 
|---|
 | 29 | #ifndef _AddQuestHint_H__ | 
|---|
 | 30 | #define _AddQuestHint_H__ | 
|---|
 | 31 |  | 
|---|
 | 32 | #include <string> | 
|---|
 | 33 |  | 
|---|
 | 34 | #include "QuestEffect.h" | 
|---|
 | 35 |  | 
|---|
 | 36 | namespace orxonox { | 
|---|
 | 37 |  | 
|---|
| [2021] | 38 |     class Player; //Forward declaration, remove when fully integrated into the objecthirarchy. | 
|---|
 | 39 |  | 
|---|
| [1992] | 40 |     /** | 
|---|
 | 41 |     @brief | 
|---|
 | 42 |         Adds a QuestHint, resp. Activates the QuestHint. | 
|---|
 | 43 |     @author | 
|---|
 | 44 |         Damian 'Mozork' Frick | 
|---|
 | 45 |     */ | 
|---|
 | 46 |     class AddQuestHint : public QuestEffect | 
|---|
 | 47 |     { | 
|---|
 | 48 |         public: | 
|---|
| [2021] | 49 |             AddQuestHint(); | 
|---|
| [1992] | 50 |             ~AddQuestHint(); | 
|---|
 | 51 |              | 
|---|
| [2076] | 52 |             virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); | 
|---|
 | 53 |              | 
|---|
| [2068] | 54 |             virtual bool invoke(Player* player); //!< Invokes the effect. | 
|---|
| [1992] | 55 |              | 
|---|
 | 56 |         private: | 
|---|
 | 57 |             std::string hintId_; | 
|---|
| [2076] | 58 |              | 
|---|
 | 59 |             inline const std::string & getHintId(void) const | 
|---|
 | 60 |                 { return this->hintId_; } | 
|---|
| [2081] | 61 |             void setHintId(const std::string & id); | 
|---|
| [1992] | 62 |      | 
|---|
 | 63 |     }; | 
|---|
 | 64 |  | 
|---|
 | 65 | } | 
|---|
 | 66 |  | 
|---|
 | 67 | #endif /* _AddQuestHint_H__ */ | 
|---|