| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Reto Grieder | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      ... | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | #include "RootGameState.h" | 
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| 30 |  | 
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| 31 | #include "util/String.h" | 
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| 32 | #include "util/SubString.h" | 
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| 33 | #include "util/Debug.h" | 
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| 34 | #include "util/Exception.h" | 
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| 35 | #include "Core.h" | 
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| 36 | #include "Clock.h" | 
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| 37 | #include "CommandLine.h" | 
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| 38 |  | 
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| 39 | namespace orxonox | 
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| 40 | { | 
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| 41 |     SetCommandLineArgument(state, "gui").setShortcut("s"); | 
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| 42 |  | 
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| 43 |     RootGameState::RootGameState(const std::string& name) | 
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| 44 |         : GameState<GameStateBase>(name) | 
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| 45 |         , stateRequest_("") | 
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| 46 |     { | 
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| 47 |     } | 
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| 48 |  | 
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| 49 |     RootGameState::~RootGameState() | 
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| 50 |     { | 
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| 51 |     } | 
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| 52 |  | 
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| 53 |     /** | 
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| 54 |     @brief | 
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| 55 |         Internal method that actually makes the state transition. Since it is internal, | 
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| 56 |         the method can assume certain things to be granted (like 'this' is always active). | 
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| 57 |     */ | 
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| 58 |     void RootGameState::makeTransition(GameStateBase* source, GameStateBase* destination) | 
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| 59 |     { | 
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| 60 |         if (source != 0) | 
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| 61 |         { | 
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| 62 |             // transition was not initiated by root itself | 
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| 63 |             this->activeChild_ = 0; | 
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| 64 |         } | 
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| 65 |  | 
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| 66 |         if (destination == this) | 
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| 67 |         { | 
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| 68 |             // this marks the end of the game. | 
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| 69 |             return; | 
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| 70 |         } | 
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| 71 |  | 
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| 72 |         // Check for 'destination' in the children map first | 
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| 73 |         std::map<GameStateBase*, GameStateBase*>::const_iterator it | 
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| 74 |             = this->grandchildrenToChildren_.find(destination); | 
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| 75 |         if (it != this->grandchildrenToChildren_.end()) | 
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| 76 |         { | 
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| 77 |             OrxAssert(dynamic_cast<GameStateBase*>(it->second) != 0, | 
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| 78 |                 "There was a mix with RootGameState and GameState, could not cast."); | 
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| 79 |             GameStateBase* child = static_cast<GameStateBase*>(it->second); | 
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| 80 |             // child state. Don't use 'state', might be a grandchild! | 
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| 81 |             this->activeChild_ = child; | 
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| 82 |             child->makeTransition(this, destination); | 
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| 83 |         } | 
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| 84 |         else | 
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| 85 |         { | 
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| 86 |             // root doesn't have a parent.. | 
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| 87 |             OrxAssert(false, "GameState '" + destination->getName() + "' not found in children list of Root."); | 
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| 88 |         } | 
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| 89 |     } | 
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| 90 |  | 
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| 91 |     void RootGameState::gotoState(const std::string& name) | 
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| 92 |     { | 
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| 93 |         GameStateBase* request = getState(name); | 
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| 94 |         if (request) | 
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| 95 |         { | 
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| 96 |             GameStateBase* current = getCurrentState(); | 
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| 97 |             if (current) | 
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| 98 |             { | 
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| 99 |                 current->makeTransition(0, request); | 
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| 100 |             } | 
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| 101 |             else | 
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| 102 |             { | 
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| 103 |                 // Root is not yet active. This is a violation. | 
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| 104 |                 ThrowException(GameState, "Activate Root before requesting a state."); | 
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| 105 |             } | 
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| 106 |         } | 
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| 107 |         else | 
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| 108 |         { | 
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| 109 |             COUT(2) << "Warning: GameState '" << name << "' doesn't exist." << std::endl; | 
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| 110 |         } | 
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| 111 |     } | 
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| 112 |  | 
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| 113 |     /** | 
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| 114 |     @brief | 
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| 115 |         Makes a state transition according to the state tree. You can choose any state | 
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| 116 |         in the tree to do the call. The function finds the current state on its own. | 
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| 117 |     @param state | 
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| 118 |         The state to be entered, has to exist in the tree. | 
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| 119 |     */ | 
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| 120 |     void RootGameState::requestState(const std::string& name) | 
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| 121 |     { | 
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| 122 |         this->stateRequest_ = name; | 
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| 123 |     } | 
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| 124 |  | 
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| 125 |     /** | 
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| 126 |     @brief | 
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| 127 |         Starts the game. The little 'while' denotes the main loop. | 
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| 128 |         Whenever the root state is selected, the game ends. | 
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| 129 |     @param name | 
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| 130 |         State to start with (usually main menu or specified by command line) | 
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| 131 |     */ | 
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| 132 |     void RootGameState::start(int argc, char** argv) | 
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| 133 |     { | 
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| 134 | #ifdef NDEBUG | 
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| 135 |         try | 
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| 136 |         { | 
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| 137 | #endif | 
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| 138 |             // start global orxonox time | 
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| 139 |             Clock clock; | 
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| 140 |  | 
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| 141 |             // create the Core settings to configure the output level | 
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| 142 |             Core::getInstance(); | 
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| 143 |  | 
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| 144 |             parseArguments(argc, argv); | 
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| 145 |  | 
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| 146 |             this->activate(); | 
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| 147 |  | 
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| 148 |             // get initial state from command line | 
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| 149 |             std::string initialState; | 
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| 150 |             CommandLine::getValue<std::string>("state", &initialState); | 
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| 151 |             gotoState(initialState); | 
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| 152 |  | 
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| 153 |             while (this->activeChild_) | 
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| 154 |             { | 
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| 155 |                 clock.capture(); | 
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| 156 |  | 
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| 157 |                 this->tick(clock); | 
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| 158 |  | 
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| 159 |                 if (this->stateRequest_ != "") | 
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| 160 |                     gotoState(stateRequest_); | 
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| 161 |             } | 
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| 162 |  | 
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| 163 |             this->deactivate(); | 
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| 164 | #ifdef NDEBUG | 
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| 165 |         } | 
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| 166 |         // Note: These are all unhandled exceptions that should not have made its way here! | 
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| 167 |         // almost complete game catch block to display the messages appropriately. | 
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| 168 |         catch (std::exception& ex) | 
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| 169 |         { | 
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| 170 |             COUT(1) << ex.what() << std::endl; | 
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| 171 |             COUT(1) << "Program aborted." << std::endl; | 
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| 172 |             abort(); | 
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| 173 |         } | 
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| 174 |         // anything that doesn't inherit from std::exception | 
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| 175 |         catch (...) | 
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| 176 |         { | 
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| 177 |             COUT(1) << "An unidentifiable exception has occured. Program aborted." << std::endl; | 
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| 178 |             abort(); | 
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| 179 |         } | 
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| 180 | #endif | 
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| 181 |     } | 
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| 182 |  | 
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| 183 |     /** | 
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| 184 |     @brief | 
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| 185 |         Parses both command line and start.ini for CommandLineArguments. | 
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| 186 |     */ | 
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| 187 |     void RootGameState::parseArguments(int argc, char** argv) | 
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| 188 |     { | 
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| 189 |         // parse command line first | 
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| 190 |         std::vector<std::string> args; | 
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| 191 |         for (int i = 1; i < argc; ++i) | 
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| 192 |             args.push_back(argv[i]); | 
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| 193 |  | 
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| 194 |         try | 
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| 195 |         { | 
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| 196 |             orxonox::CommandLine::parse(args); | 
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| 197 |         } | 
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| 198 |         catch (orxonox::ArgumentException& ex) | 
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| 199 |         { | 
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| 200 |             COUT(1) << ex.what() << std::endl; | 
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| 201 |             COUT(0) << "Usage:" << std::endl << "orxonox " << CommandLine::getUsageInformation() << std::endl; | 
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| 202 |         } | 
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| 203 |  | 
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| 204 |         // look for additional arguments in start.ini | 
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| 205 |         std::ifstream file; | 
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| 206 |         file.open("start.ini"); | 
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| 207 |         args.clear(); | 
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| 208 |         if (file) | 
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| 209 |         { | 
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| 210 |             while (!file.eof()) | 
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| 211 |             { | 
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| 212 |                 std::string line; | 
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| 213 |                 std::getline(file, line); | 
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| 214 |                 line = removeTrailingWhitespaces(line); | 
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| 215 |                 //if (!(line[0] == '#' || line[0] == '%')) | 
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| 216 |                 //{ | 
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| 217 |                 SubString tokens(line, " ", " ", false, 92, false, 34, false, 40, 41, false, '#'); | 
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| 218 |                 for (unsigned i = 0; i < tokens.size(); ++i) | 
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| 219 |                     if (tokens[i][0] != '#') | 
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| 220 |                         args.push_back(tokens[i]); | 
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| 221 |                 //args.insert(args.end(), tokens.getAllStrings().begin(), tokens.getAllStrings().end()); | 
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| 222 |                 //} | 
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| 223 |             } | 
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| 224 |             file.close(); | 
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| 225 |         } | 
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| 226 |  | 
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| 227 |         try | 
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| 228 |         { | 
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| 229 |             orxonox::CommandLine::parse(args); | 
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| 230 |         } | 
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| 231 |         catch (orxonox::ArgumentException& ex) | 
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| 232 |         { | 
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| 233 |             COUT(1) << "An Exception occured while parsing start.ini" << std::endl; | 
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| 234 |             COUT(1) << ex.what() << std::endl; | 
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| 235 |             COUT(0) << "Usage:" << std::endl << "orxonox " << CommandLine::getUsageInformation() << std::endl; | 
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| 236 |         } | 
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| 237 |     } | 
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| 238 | } | 
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