| 
                Last change
                  on this file since 1997 was
                  1784,
                  checked in by rgrieder, 17 years ago
           | 
        
        
          
              - removed obsolete Convert.h includes (possibly from old XML loading)
 - replaced tabs in audio library, plus minor code cleanup because removing the tabs screwed layout
 - replaced all "#define name number" with "const Type name = number" if possible
  
           | 
        
        
          
            
              - 
                  Property svn:eol-style set to
                  
native
               
             
           | 
        
        | 
            File size:
            1.5 KB
           | 
      
      
        
  | Line |   | 
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| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Nicolas Perrenoud <nicolape_at_ee.ethz.ch> | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      ... | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | #ifndef _AudioBuffer_H__ | 
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| 30 | #define _AudioBuffer_H__ | 
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| 31 |  | 
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| 32 | #include "AudioPrereqs.h" | 
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| 33 |  | 
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| 34 | #include <string> | 
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| 35 | #include <AL/al.h> | 
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| 36 |  | 
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| 37 | namespace audio | 
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| 38 | { | 
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| 39 |     class _AudioExport AudioBuffer | 
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| 40 |     { | 
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| 41 |     public: | 
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| 42 |         AudioBuffer(std::string fileName); | 
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| 43 |         ~AudioBuffer(); | 
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| 44 |  | 
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| 45 |     private: | 
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| 46 |         // Buffers hold sound data. | 
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| 47 |         ALuint buffer; | 
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| 48 |         // Identifier | 
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| 49 |         std::string name; | 
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| 50 |         // True if AL was able to load data | 
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| 51 |         ALboolean loaded; | 
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| 52 |  | 
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| 53 |         ALenum format; | 
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| 54 |         ALsizei size; | 
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| 55 |         ALvoid* data; | 
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| 56 |         ALsizei freq; | 
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| 57 |         ALboolean loop; | 
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| 58 |     }; | 
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| 59 | } | 
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| 60 |  | 
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| 61 | #endif /* _AudioBuffer_H__ */ | 
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