| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Dumeni Manatschal, (C) 2007 | 
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| 24 |  *      Oliver Scheuss, (C) 2007 | 
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| 25 |  *   Co-authors: | 
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| 26 |  *      ... | 
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| 27 |  * | 
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| 28 |  */ | 
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| 29 |  | 
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| 30 |  | 
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| 31 | #include "Synchronisable.h" | 
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| 32 |  | 
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| 33 | #include <cstdlib> | 
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| 34 | #include "core/CoreIncludes.h" | 
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| 35 | #include "core/GameMode.h" | 
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| 36 | #include "core/BaseObject.h" | 
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| 37 | #include "network/Host.h" | 
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| 38 |  | 
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| 39 | namespace orxonox | 
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| 40 | { | 
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| 41 |  | 
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| 42 |   std::map<uint32_t, Synchronisable *> Synchronisable::objectMap_; | 
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| 43 |   std::queue<uint32_t> Synchronisable::deletedObjects_; | 
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| 44 |  | 
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| 45 |   uint8_t Synchronisable::state_=0x1; // detemines wheter we are server (default) or client | 
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| 46 |  | 
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| 47 |   /** | 
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| 48 |   * Constructor: | 
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| 49 |   * Initializes all Variables and sets the right objectID_ | 
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| 50 |   */ | 
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| 51 |   Synchronisable::Synchronisable(BaseObject* creator ) | 
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| 52 |   { | 
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| 53 |     RegisterRootObject(Synchronisable); | 
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| 54 |     static uint32_t idCounter=0; | 
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| 55 |     objectMode_=0x1; // by default do not send data to server | 
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| 56 |     if ( GameMode::isMaster()/* || ( Host::running() && Host::isServer() )*/ ) | 
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| 57 |     { | 
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| 58 |       this->setObjectID( idCounter++ ); | 
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| 59 |     } | 
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| 60 |     else | 
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| 61 |     { | 
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| 62 |       objectID_=OBJECTID_UNKNOWN; | 
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| 63 |     } | 
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| 64 |     classID_ = static_cast<uint32_t>(-1); | 
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| 65 |  | 
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| 66 |     // set dataSize to 0 | 
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| 67 |     this->dataSize_ = 0; | 
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| 68 |     // set standard priority | 
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| 69 |     this->setPriority( Priority::Normal ); | 
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| 70 |  | 
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| 71 |     // get creator id | 
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| 72 |     if( creator ) | 
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| 73 |       this->creatorID_ = creator->getSceneID(); | 
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| 74 |     else | 
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| 75 |       this->creatorID_ = OBJECTID_UNKNOWN; | 
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| 76 |   } | 
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| 77 |  | 
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| 78 |   /** | 
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| 79 |    * Destructor: | 
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| 80 |    * Delete all callback objects and remove objectID_ from the objectMap_ | 
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| 81 |    */ | 
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| 82 |   Synchronisable::~Synchronisable() | 
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| 83 |   { | 
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| 84 |     // delete callback function objects | 
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| 85 |     if(!Identifier::isCreatingHierarchy()){ | 
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| 86 |       // remove object from the static objectMap | 
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| 87 |       if (this->objectMode_ != 0x0 && (Host::running() && Host::isServer())) | 
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| 88 |         deletedObjects_.push(objectID_); | 
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| 89 |     } | 
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| 90 |     // delete all Synchronisable Variables from syncList_ ( which are also in stringList_ ) | 
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| 91 |     for(std::vector<SynchronisableVariableBase*>::iterator it = syncList_.begin(); it!=syncList_.end(); it++) | 
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| 92 |       delete (*it); | 
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| 93 |     syncList_.clear(); | 
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| 94 |     stringList_.clear(); | 
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| 95 |     std::map<uint32_t, Synchronisable*>::iterator it2; | 
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| 96 |     it2 = objectMap_.find(objectID_); | 
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| 97 |     if (it2 != objectMap_.end()) | 
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| 98 |       objectMap_.erase(it2); | 
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| 99 |  | 
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| 100 |   } | 
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| 101 |  | 
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| 102 |  | 
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| 103 |   /** | 
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| 104 |    * This function sets the internal mode for synchronisation | 
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| 105 |    * @param b true if this object is located on a client or on a server | 
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| 106 |    */ | 
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| 107 |   void Synchronisable::setClient(bool b) | 
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| 108 |   { | 
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| 109 |     if(b) // client | 
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| 110 |       state_=0x2; | 
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| 111 |     else  // server | 
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| 112 |       state_=0x1; | 
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| 113 |   } | 
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| 114 |  | 
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| 115 |   /** | 
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| 116 |    * This function fabricated a new synchrnisable (and children of it), sets calls updateData and create | 
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| 117 |    * After calling this function the mem pointer will be increased by the size of the needed data | 
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| 118 |    * @param mem pointer to where the appropriate data is located | 
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| 119 |    * @param mode defines the mode, how the data should be loaded | 
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| 120 |    * @return pointer to the newly created synchronisable | 
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| 121 |    */ | 
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| 122 |   Synchronisable *Synchronisable::fabricate(uint8_t*& mem, uint8_t mode) | 
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| 123 |   { | 
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| 124 |     SynchronisableHeader header(mem); | 
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| 125 |     if( header.isDiffed() ) | 
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| 126 |     { | 
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| 127 |       mem += header.getDataSize() + header.getSize(); | 
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| 128 |       return 0; | 
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| 129 |     } | 
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| 130 | //     assert( !header.isDiffed() ); | 
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| 131 |  | 
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| 132 |     orxout(verbose, context::network) << "fabricating object with id: " << header.getObjectID() << endl; | 
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| 133 |  | 
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| 134 |     Identifier* id = ClassByID(header.getClassID()); | 
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| 135 |     if (!id) | 
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| 136 |     { | 
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| 137 |         for(int i = 0; i<160; i++) | 
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| 138 |             orxout(user_error, context::network) << "classid: " << i << " identifier: " << ClassByID(i) << endl; | 
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| 139 |         orxout(user_error, context::network) << "Assertion failed: id" << endl; | 
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| 140 |         orxout(user_error, context::network) << "Possible reason for this error: Client received a synchronizable object whose class has no factory." << endl; | 
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| 141 |         abort(); | 
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| 142 |     } | 
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| 143 |     assert(id); | 
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| 144 |     BaseObject* creator = 0; | 
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| 145 |     if (header.getCreatorID() != OBJECTID_UNKNOWN) | 
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| 146 |     { | 
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| 147 |       Synchronisable* synchronisable_creator = Synchronisable::getSynchronisable(header.getCreatorID()); | 
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| 148 |       if (!synchronisable_creator) | 
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| 149 |       { | 
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| 150 |         mem += header.getDataSize()+SynchronisableHeader::getSize(); //.TODO: this suckz.... remove size from header | 
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| 151 |         assert(0); // TODO: uncomment this if we have a clean objecthierarchy (with destruction of children of objects) ^^ | 
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| 152 |         return 0; | 
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| 153 |       } | 
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| 154 |       else | 
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| 155 |         creator = orxonox_cast<BaseObject*>(synchronisable_creator); | 
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| 156 |     } | 
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| 157 |     assert(getSynchronisable(header.getObjectID())==0);   //make sure no object with this id exists | 
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| 158 |     BaseObject *bo = id->fabricate(creator); | 
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| 159 |     assert(bo); | 
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| 160 |     Synchronisable *no = orxonox_cast<Synchronisable*>(bo); | 
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| 161 |     assert(no); | 
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| 162 |     assert( Synchronisable::objectMap_.find(header.getObjectID()) == Synchronisable::objectMap_.end() ); | 
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| 163 |     no->setObjectID(header.getObjectID()); | 
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| 164 |     //no->creatorID=header.getCreatorID(); //TODO: remove this | 
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| 165 |     no->setClassID(header.getClassID()); | 
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| 166 |     assert(no->creatorID_ == header.getCreatorID()); | 
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| 167 |     if( creator ) | 
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| 168 |       bo->setLevel(creator->getLevel());          // Note: this ensures that the level is known on the client for child objects of the scene (and the scene itself) | 
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| 169 |     //assert(no->classID_ == header.getClassID()); | 
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| 170 |     orxout(verbose, context::network) << "fabricate objectID_: " << no->objectID_ << " classID_: " << no->classID_ << endl; | 
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| 171 |           // update data and create object/entity... | 
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| 172 |     bool b = no->updateData(mem, mode, true); | 
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| 173 |     assert(b); | 
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| 174 |     if (b) | 
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| 175 |     { | 
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| 176 | //        b = no->create(); | 
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| 177 |         assert(b); | 
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| 178 |     } | 
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| 179 |     return no; | 
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| 180 |   } | 
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| 181 |  | 
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| 182 |  | 
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| 183 |   /** | 
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| 184 |    * Finds and deletes the Synchronisable with the appropriate objectID_ | 
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| 185 |    * @param objectID_ objectID_ of the Synchronisable | 
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| 186 |    * @return true/false | 
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| 187 |    */ | 
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| 188 |   bool Synchronisable::deleteObject(uint32_t objectID_) | 
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| 189 |   { | 
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| 190 |     if(!getSynchronisable(objectID_)) | 
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| 191 |       return false; | 
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| 192 |     assert(getSynchronisable(objectID_)->objectID_==objectID_); | 
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| 193 |     Synchronisable *s = getSynchronisable(objectID_); | 
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| 194 |     if(s) | 
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| 195 |       s->destroy(); // or delete? | 
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| 196 |     else | 
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| 197 |       return false; | 
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| 198 |     return true; | 
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| 199 |   } | 
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| 200 |  | 
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| 201 |   /** | 
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| 202 |    * This function looks up the objectID_ in the objectMap_ and returns a pointer to the right Synchronisable | 
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| 203 |    * @param objectID_ objectID_ of the Synchronisable | 
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| 204 |    * @return pointer to the Synchronisable with the objectID_ | 
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| 205 |    */ | 
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| 206 |   Synchronisable* Synchronisable::getSynchronisable(uint32_t objectID_) | 
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| 207 |   { | 
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| 208 |     std::map<uint32_t, Synchronisable*>::iterator it1; | 
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| 209 |     it1 = objectMap_.find(objectID_); | 
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| 210 |     if (it1 != objectMap_.end()) | 
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| 211 |       return it1->second; | 
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| 212 |     // if the objects not in the map it should'nt exist at all anymore | 
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| 213 |     return NULL; | 
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| 214 |   } | 
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| 215 |  | 
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| 216 |  | 
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| 217 |   /** | 
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| 218 |    * This function takes all SynchronisableVariables out of the Synchronisable and saves them together with the size, objectID_ and classID_ to the given memory | 
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| 219 |    * takes a pointer to already allocated memory (must have at least getSize bytes length) | 
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| 220 |    * structure of the bitstream: | 
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| 221 |    * |totalsize,objectID_,classID_,var1,var2,string1_length,string1,var3,...| | 
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| 222 |    * length of varx: size saved int syncvarlist | 
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| 223 |    * @param mem pointer to allocated memory with enough size | 
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| 224 |    * @param sizes vector containing sizes of all objects in gamestate (to be appended) | 
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| 225 |    * @param id gamestateid of the gamestate to be saved (important for priorities) | 
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| 226 |    * @param mode defines the direction in which the data will be send/received | 
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| 227 |    *             0x1: server->client | 
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| 228 |    *             0x2: client->server | 
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| 229 |    *             0x3: bidirectional | 
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| 230 |    * @return true: if !doSync or if everything was successfully saved | 
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| 231 |    */ | 
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| 232 |   uint32_t Synchronisable::getData(uint8_t*& mem, std::vector<uint32_t>& sizes, int32_t id, uint8_t mode) | 
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| 233 |   { | 
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| 234 |     unsigned int test = 0; | 
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| 235 |     if(mode==0x0) | 
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| 236 |       mode=state_; | 
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| 237 |     //if this tick is we dont synchronise, then abort now | 
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| 238 |     if(!doSync(/*id,*/ mode)) | 
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| 239 |       return 0; | 
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| 240 |     uint32_t tempsize = 0; | 
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| 241 | #ifndef NDEBUG | 
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| 242 |     uint8_t* oldmem = mem; | 
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| 243 |     if (this->classID_==0) | 
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| 244 |       orxout(internal_info, context::network) << "classid 0 " << this->getIdentifier()->getName() << endl; | 
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| 245 | #endif | 
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| 246 |  | 
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| 247 |     if (this->classID_ == static_cast<uint32_t>(-1)) | 
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| 248 |         this->classID_ = this->getIdentifier()->getNetworkID(); | 
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| 249 |  | 
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| 250 |     assert(ClassByID(this->classID_)); | 
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| 251 |     assert(this->classID_==this->getIdentifier()->getNetworkID()); | 
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| 252 |     assert(this->objectID_!=OBJECTID_UNKNOWN); | 
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| 253 |     std::vector<SynchronisableVariableBase*>::iterator i; | 
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| 254 |  | 
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| 255 |     // start copy header | 
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| 256 |     SynchronisableHeader header(mem); | 
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| 257 |     mem += SynchronisableHeader::getSize(); | 
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| 258 |     // end copy header | 
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| 259 |  | 
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| 260 |     orxout(verbose_more, context::network) << "getting data from objectID_: " << objectID_ << ", classID_: " << classID_ << endl; | 
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| 261 | //     orxout(verbose, context::network) << "objectid: " << this->objectID_ << ":"; | 
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| 262 |     // copy to location | 
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| 263 |     for(i=syncList_.begin(); i!=syncList_.end(); ++i) | 
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| 264 |     { | 
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| 265 |       uint32_t varsize = (*i)->getData( mem, mode ); | 
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| 266 | //       orxout(verbose, context::network) << " " << varsize; | 
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| 267 |       tempsize += varsize; | 
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| 268 |       sizes.push_back(varsize); | 
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| 269 |       ++test; | 
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| 270 |       //tempsize += (*i)->getSize( mode ); | 
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| 271 |     } | 
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| 272 |     assert(tempsize!=0);  // if this happens an empty object (with no variables) would be transmitted | 
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| 273 | //     orxout(verbose, context::network) << endl; | 
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| 274 |  | 
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| 275 |     header.setObjectID( this->objectID_ ); | 
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| 276 |     header.setCreatorID( this->creatorID_ ); | 
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| 277 |     header.setClassID( this->classID_ ); | 
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| 278 |     header.setDataSize( tempsize ); | 
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| 279 |     assert( tempsize == mem-oldmem-SynchronisableHeader::getSize() ); | 
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| 280 |     assert( test == this->getNrOfVariables() ); | 
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| 281 |     header.setDiffed(false); | 
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| 282 |     tempsize += SynchronisableHeader::getSize(); | 
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| 283 |  | 
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| 284 | #ifndef NDEBUG | 
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| 285 |     uint32_t size; | 
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| 286 |     size=getSize(id, mode); | 
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| 287 |     assert(tempsize==size); | 
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| 288 | #endif | 
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| 289 |     return tempsize; | 
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| 290 |   } | 
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| 291 |  | 
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| 292 |  | 
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| 293 |   /** | 
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| 294 |    * This function takes a bytestream and loads the data into the registered variables | 
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| 295 |    * @param mem pointer to the bytestream | 
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| 296 |    * @param mode same as in getData | 
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| 297 |    * @param forceCallback this makes updateData call each callback | 
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| 298 |    * @return true/false | 
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| 299 |    */ | 
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| 300 |   bool Synchronisable::updateData(uint8_t*& mem, uint8_t mode, bool forceCallback) | 
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| 301 |   { | 
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| 302 |     if(mode==0x0) | 
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| 303 |       mode=state_; | 
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| 304 |      | 
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| 305 |     if(syncList_.empty()) | 
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| 306 |     { | 
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| 307 |       orxout(internal_warning, context::network) << "Synchronisable::updateData syncList_ is empty" << endl; | 
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| 308 |       assert(0); | 
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| 309 |       return false; | 
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| 310 |     } | 
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| 311 |  | 
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| 312 |     uint8_t* data=mem; | 
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| 313 |     // start extract header | 
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| 314 |     SynchronisableHeaderLight syncHeaderLight(mem); | 
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| 315 |     assert(syncHeaderLight.getObjectID()==this->getObjectID()); | 
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| 316 |      | 
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| 317 |     if( !this->doReceive(mode) ) | 
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| 318 |     { | 
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| 319 |       uint32_t headerSize; | 
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| 320 |       if( syncHeaderLight.isDiffed() ) | 
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| 321 |         headerSize = SynchronisableHeaderLight::getSize(); | 
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| 322 |       else | 
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| 323 |         headerSize = SynchronisableHeader::getSize(); | 
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| 324 |       mem += syncHeaderLight.getDataSize() + headerSize; | 
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| 325 |       return true; | 
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| 326 |     } | 
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| 327 |  | 
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| 328 |     //orxout(verbose_more, context::network) << "Synchronisable: objectID_ " << syncHeader.getObjectID() << ", classID_ " << syncHeader.getClassID() << " size: " << syncHeader.getDataSize() << " synchronising data" << endl; | 
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| 329 |     if( !syncHeaderLight.isDiffed() ) | 
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| 330 |     { | 
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| 331 |       SynchronisableHeader syncHeader2(mem); | 
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| 332 |       assert( this->getClassID() == syncHeader2.getClassID() ); | 
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| 333 |       assert( this->getCreatorID() == syncHeader2.getCreatorID() ); | 
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| 334 |       mem += SynchronisableHeader::getSize(); | 
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| 335 |       std::vector<SynchronisableVariableBase *>::iterator i; | 
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| 336 |       for(i=syncList_.begin(); i!=syncList_.end(); ++i) | 
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| 337 |       { | 
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| 338 |         assert( mem <= data+syncHeader2.getDataSize()+SynchronisableHeader::getSize() ); // always make sure we don't exceed the datasize in our stream | 
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| 339 |         (*i)->putData( mem, mode, forceCallback ); | 
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| 340 |       } | 
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| 341 |       assert(mem == data+syncHeaderLight.getDataSize()+SynchronisableHeader::getSize() ); | 
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| 342 |     } | 
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| 343 |     else | 
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| 344 |     { | 
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| 345 |       mem += SynchronisableHeaderLight::getSize(); | 
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| 346 | //       orxout(debug_output, context::network) << "objectID: " << this->objectID_ << endl; | 
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| 347 |       while( mem < data+syncHeaderLight.getDataSize()+SynchronisableHeaderLight::getSize() ) | 
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| 348 |       { | 
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| 349 |         VariableID varID = *(VariableID*)mem; | 
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| 350 | //         orxout(debug_output, context::network) << "varID: " << varID << endl; | 
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| 351 |         assert( varID < syncList_.size() ); | 
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| 352 |         mem += sizeof(VariableID); | 
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| 353 |         syncList_[varID]->putData( mem, mode, forceCallback ); | 
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| 354 |       } | 
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| 355 |       assert(mem == data+syncHeaderLight.getDataSize()+SynchronisableHeaderLight::getSize() ); | 
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| 356 |     } | 
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| 357 |     return true; | 
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| 358 |   } | 
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| 359 |  | 
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| 360 |   /** | 
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| 361 |   * This function returns the total amount of bytes needed by getData to save the whole content of the variables | 
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| 362 |   * @param id id of the gamestate | 
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| 363 |   * @param mode same as getData | 
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| 364 |   * @return amount of bytes | 
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| 365 |   */ | 
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| 366 |   uint32_t Synchronisable::getSize(int32_t id, uint8_t mode) | 
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| 367 |   { | 
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| 368 |     uint32_t tsize=SynchronisableHeader::getSize(); | 
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| 369 |     if (mode==0x0) | 
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| 370 |       mode=state_; | 
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| 371 |     if (!doSync(/*id, */mode)) | 
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| 372 |       return 0; | 
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| 373 |     assert( mode==state_ ); | 
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| 374 |     tsize += this->dataSize_; | 
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| 375 |     std::vector<SynchronisableVariableBase*>::iterator i; | 
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| 376 |     for(i=stringList_.begin(); i!=stringList_.end(); ++i) | 
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| 377 |     { | 
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| 378 |       tsize += (*i)->getSize( mode ); | 
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| 379 |     } | 
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| 380 |     return tsize; | 
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| 381 |   } | 
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| 382 |  | 
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| 383 |   /** | 
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| 384 |    * This function determines, wheter the object should be saved to the bytestream (according to its syncmode/direction) | 
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| 385 |    * @param mode Synchronisation mode (toclient, toserver or bidirectional) | 
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| 386 |    * @return true/false | 
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| 387 |    */ | 
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| 388 |   bool Synchronisable::doSync(/*int32_t id,*/ uint8_t mode) | 
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| 389 |   { | 
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| 390 | //     if(mode==0x0) | 
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| 391 | //       mode=state_; | 
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| 392 |     assert(mode!=0x0); | 
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| 393 |     return ( (this->objectMode_ & mode)!=0 && (!syncList_.empty() ) ); | 
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| 394 |   } | 
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| 395 |    | 
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| 396 |   /** | 
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| 397 |    * This function determines, wheter the object should accept data from the bytestream (according to its syncmode/direction) | 
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| 398 |    * @param mode Synchronisation mode (toclient, toserver or bidirectional) | 
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| 399 |    * @return true/false | 
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| 400 |    */ | 
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| 401 |   bool Synchronisable::doReceive( uint8_t mode) | 
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| 402 |   { | 
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| 403 |     //return mode != this->objectMode_ || this->objectMode_ == ObjectDirection::Bidirectional; | 
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| 404 |     return true; | 
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| 405 |   } | 
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| 406 |  | 
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| 407 |   /** | 
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| 408 |    * This function sets the synchronisation mode of the object | 
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| 409 |    * If set to 0x0 variables will not be synchronised at all | 
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| 410 |    * If set to 0x1 variables will only be synchronised to the client | 
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| 411 |    * If set to 0x2 variables will only be synchronised to the server | 
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| 412 |    * If set to 0x3 variables will be synchronised bidirectionally (only if set so in registerVar) | 
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| 413 |    * @param mode same as in registerVar | 
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| 414 |    */ | 
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| 415 |   void Synchronisable::setSyncMode(uint8_t mode) | 
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| 416 |   { | 
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| 417 |     assert(mode==0x0 || mode==0x1 || mode==0x2 || mode==0x3); | 
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| 418 |     this->objectMode_=mode; | 
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| 419 |   } | 
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| 420 |  | 
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| 421 |   template <> void Synchronisable::registerVariable( std::string& variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional) | 
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| 422 |   { | 
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| 423 |     SynchronisableVariableBase* sv; | 
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| 424 |     if (bidirectional) | 
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| 425 |       sv = new SynchronisableVariableBidirectional<std::string>(variable, mode, cb); | 
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| 426 |     else | 
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| 427 |       sv = new SynchronisableVariable<std::string>(variable, mode, cb); | 
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| 428 |     syncList_.push_back(sv); | 
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| 429 |     stringList_.push_back(sv); | 
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| 430 |   } | 
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| 431 |  | 
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| 432 | template <> void Synchronisable::unregisterVariable( std::string& variable ) | 
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| 433 |   { | 
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| 434 |     bool unregistered_nonexistent_variable = true; | 
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| 435 |     std::vector<SynchronisableVariableBase*>::iterator it = syncList_.begin(); | 
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| 436 |     while(it!=syncList_.end()) | 
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| 437 |     { | 
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| 438 |       if( ((*it)->getReference()) == &variable ) | 
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| 439 |       { | 
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| 440 |         delete (*it); | 
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| 441 |         syncList_.erase(it); | 
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| 442 |         unregistered_nonexistent_variable = false; | 
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| 443 |         break; | 
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| 444 |       } | 
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| 445 |       else | 
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| 446 |         ++it; | 
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| 447 |     } | 
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| 448 |     assert(unregistered_nonexistent_variable == false); | 
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| 449 |      | 
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| 450 |     it = stringList_.begin(); | 
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| 451 |     while(it!=stringList_.end()) | 
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| 452 |     { | 
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| 453 |       if( ((*it)->getReference()) == &variable ) | 
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| 454 |       { | 
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| 455 |         delete (*it); | 
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| 456 |         stringList_.erase(it); | 
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| 457 |         return; | 
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| 458 |       } | 
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| 459 |       else | 
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| 460 |         ++it; | 
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| 461 |     } | 
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| 462 |     unregistered_nonexistent_variable = true; | 
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| 463 |     assert(unregistered_nonexistent_variable == false); //if we reach this point something went wrong: | 
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| 464 |     // the variable has not been registered before | 
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| 465 |   } | 
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| 466 |  | 
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| 467 |  | 
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| 468 | } | 
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