| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Noe Pedrazzini | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      ... | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | #include "ShipPart.h" | 
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| 30 |  | 
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| 31 | #include <algorithm> | 
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| 32 |  | 
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| 33 | #include "core/CoreIncludes.h" | 
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| 34 | #include "core/GameMode.h" | 
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| 35 | #include "core/XMLPort.h" | 
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| 36 | #include "network/NetworkFunction.h" | 
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| 37 | #include "Item.h" | 
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| 38 | #include "worldentities/pawns/Pawn.h" | 
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| 39 | #include "worldentities/pawns/ModularSpaceShip.h" | 
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| 40 | #include "gametypes/Gametype.h" | 
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| 41 | #include "worldentities/StaticEntity.h" | 
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| 42 | #include "items/PartDestructionEvent.h" | 
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| 43 | #include "chat/ChatManager.h" | 
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| 44 |  | 
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| 45 |  | 
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| 46 | namespace orxonox | 
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| 47 | { | 
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| 48 |     RegisterClass(ShipPart); | 
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| 49 |  | 
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| 50 |     ShipPart::ShipPart(Context* context) | 
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| 51 |         : Item(context), parent_(NULL) | 
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| 52 |     { | 
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| 53 |         RegisterObject(ShipPart); | 
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| 54 |         this->eventExecution_ = true; | 
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| 55 |         this->healthMem_ = 100; | 
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| 56 |     } | 
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| 57 |  | 
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| 58 |     ShipPart::~ShipPart() | 
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| 59 |     { | 
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| 60 |         if (this->parent_) | 
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| 61 |         { | 
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| 62 |             // Remove this ShipPart from the parent. | 
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| 63 |             this->parent_->removeShipPart(this); | 
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| 64 |         } | 
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| 65 |     } | 
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| 66 |  | 
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| 67 |     void ShipPart::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
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| 68 |     { | 
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| 69 |         SUPER(ShipPart, XMLPort, xmlelement, mode); | 
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| 70 |  | 
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| 71 |         XMLPortParam(ShipPart, "health", setHealth, getHealth, xmlelement, mode).defaultValues(100); | 
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| 72 |         XMLPortParam(ShipPart, "maxhealth", setMaxHealth, getMaxHealth, xmlelement, mode).defaultValues(200); | 
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| 73 |         XMLPortParam(ShipPart, "initialhealth", setInitialHealth, getInitialHealth, xmlelement, mode).defaultValues(100); | 
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| 74 |  | 
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| 75 |         XMLPortParam(ShipPart, "damageabsorption", setDamageAbsorption, getDamageAbsorption, xmlelement, mode).defaultValues(0.5); | 
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| 76 |  | 
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| 77 |         XMLPortParamTemplate(ShipPart, "explosionposition", setExplosionPosition, getExplosionPosition, xmlelement, mode, Vector3); | 
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| 78 |  | 
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| 79 |         XMLPortObject(ShipPart, PartDestructionEvent, "destructionevents", addDestructionEvent, getDestructionEvent, xmlelement, mode); | 
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| 80 |     } | 
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| 81 |  | 
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| 82 |     /** | 
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| 83 |     @brief | 
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| 84 |         Is called when the ShipPart dies. | 
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| 85 |         Executes PartDestructionEvents. | 
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| 86 |         Tells the ModularSpaceShip to remove this ShipPart. | 
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| 87 |     */ | 
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| 88 |     void ShipPart::death() | 
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| 89 |     { | 
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| 90 |         this->explode(); | 
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| 91 |  | 
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| 92 |         if(eventExecution_) | 
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| 93 |         { | 
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| 94 |             // Execute all destruction events | 
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| 95 |             for (unsigned int i = 0; i < this->eventList_.size(); i++) | 
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| 96 |             { | 
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| 97 |                 this->getDestructionEvent(i)->execute(); | 
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| 98 |             } | 
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| 99 |         } | 
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| 100 |  | 
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| 101 |         this->destroyLater(); | 
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| 102 |     } | 
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| 103 |  | 
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| 104 |     void ShipPart::explode() | 
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| 105 |     { | 
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| 106 |         // BigExplosion* chunk = new BigExplosion(this->getContext()); | 
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| 107 |         // chunk->setPosition(this->parent_->getPosition() + this->parent_->getOrientation() * (this->explosionPosition_)); | 
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| 108 |         // //chunk->setPosition(this->parent_->getPosition() + this->parent_->getOrientation() * Vector3(this->entityList_[0]->getLocalInertia())); | 
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| 109 |         // chunk->setVelocity(this->parent_->getVelocity()); | 
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| 110 |  | 
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| 111 |         // this->explosionSound_->setPosition(this->parent_->getPosition()); | 
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| 112 |         // this->explosionSound_->play(); | 
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| 113 |     } | 
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| 114 |  | 
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| 115 |     /** | 
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| 116 |     @brief | 
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| 117 |         Add a StaticEntity to the ShipPart. | 
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| 118 |     @param engine | 
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| 119 |         A pointer to the StaticEntity to be added. | 
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| 120 |     */ | 
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| 121 |     void ShipPart::addEntity(StaticEntity* entity) | 
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| 122 |     { | 
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| 123 |         OrxAssert(entity != NULL, "The Entity cannot be NULL."); | 
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| 124 |         this->entityList_.push_back(entity); | 
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| 125 |     } | 
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| 126 |  | 
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| 127 |     /** | 
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| 128 |     @brief | 
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| 129 |         Get the i-th StaticEntity of the ShipPart. | 
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| 130 |     @return | 
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| 131 |         Returns a pointer to the i-the StaticEntity. NULL if there is no StaticEntity with that index. | 
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| 132 |     */ | 
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| 133 |     StaticEntity* ShipPart::getEntity(unsigned int index) | 
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| 134 |     { | 
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| 135 |         if(this->entityList_.size() >= index) | 
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| 136 |             return NULL; | 
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| 137 |         else | 
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| 138 |             return this->entityList_[index]; | 
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| 139 |     } | 
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| 140 |  | 
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| 141 |     /** | 
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| 142 |     @brief | 
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| 143 |         Check whether the ShipPart has a particular Entity. | 
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| 144 |     @param engine | 
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| 145 |         A pointer to the Entity to be checked. | 
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| 146 |     */ | 
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| 147 |     bool ShipPart::hasEntity(StaticEntity* entity) const | 
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| 148 |     { | 
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| 149 |         for(unsigned int i = 0; i < this->entityList_.size(); i++) | 
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| 150 |         { | 
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| 151 |             if(this->entityList_[i] == entity) | 
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| 152 |                 return true; | 
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| 153 |         } | 
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| 154 |         return false; | 
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| 155 |     } | 
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| 156 |  | 
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| 157 |     /** | 
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| 158 |     @brief | 
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| 159 |         Add a PartDestructionEvent to the ShipPart. | 
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| 160 |     @param engine | 
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| 161 |         A pointer to the PartDestructionEvent to be added. | 
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| 162 |     */ | 
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| 163 |     void ShipPart::addDestructionEvent(PartDestructionEvent* event) | 
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| 164 |     { | 
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| 165 |         OrxAssert(event != NULL, "The PartDestructionEvent cannot be NULL."); | 
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| 166 |         event->setParent(this); | 
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| 167 |         this->eventList_.push_back(event); | 
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| 168 |     } | 
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| 169 |  | 
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| 170 |     /** | 
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| 171 |     @brief | 
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| 172 |         Get the i-th PartDestructionEvent of the ShipPart. | 
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| 173 |     @return | 
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| 174 |         Returns a pointer to the i-the PartDestructionEvent. NULL if there is no PartDestructionEvent with that index. | 
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| 175 |     */ | 
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| 176 |     PartDestructionEvent* ShipPart::getDestructionEvent(unsigned int index) | 
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| 177 |     { | 
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| 178 |         if(this->eventList_.size() <= index) | 
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| 179 |             return NULL; | 
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| 180 |         else | 
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| 181 |             return this->eventList_[index]; | 
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| 182 |     } | 
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| 183 |  | 
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| 184 |     void ShipPart::setDamageAbsorption(float value) | 
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| 185 |     { | 
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| 186 |         this->damageAbsorption_ = value; | 
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| 187 |     } | 
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| 188 |  | 
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| 189 |     void ShipPart::setParent(ModularSpaceShip* ship) | 
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| 190 |     { | 
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| 191 |         this->parent_ = ship; | 
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| 192 |     } | 
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| 193 |  | 
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| 194 |     /** | 
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| 195 |     @brief | 
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| 196 |         Sets the health of the ShipPart. | 
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| 197 |     */ | 
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| 198 |     void ShipPart::setHealth(float health) | 
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| 199 |     { | 
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| 200 |         this->health_ = health; | 
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| 201 |     } | 
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| 202 |  | 
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| 203 |     /** | 
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| 204 |     @brief | 
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| 205 |         Handles a received hit. | 
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| 206 |     */ | 
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| 207 |     void ShipPart::handleHit(float damage, float healthdamage, float shielddamage, Pawn* originator) | 
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| 208 |     { | 
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| 209 |         if (parent_->getGametype() && parent_->getGametype()->allowPawnDamage(parent_, originator)) | 
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| 210 |         { | 
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| 211 |             if (shielddamage >= parent_->getShieldHealth()) | 
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| 212 |             { | 
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| 213 |                 parent_->setShieldHealth(0); | 
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| 214 |                 this->setHealth(this->health_ - (healthdamage + damage) * this->damageAbsorption_); | 
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| 215 |                 parent_->setHealth(parent_->getHealth() - (healthdamage + damage) * (1 - this->damageAbsorption_)); | 
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| 216 |             } | 
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| 217 |             else | 
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| 218 |             { | 
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| 219 |                 parent_->setShieldHealth(parent_->getShieldHealth() - shielddamage); | 
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| 220 |  | 
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| 221 |                 // remove remaining shieldAbsorpton-Part of damage from shield | 
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| 222 |                 shielddamage = damage * parent_->getShieldAbsorption(); | 
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| 223 |                 shielddamage = std::min(parent_->getShieldHealth(),shielddamage); | 
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| 224 |                 parent_->setShieldHealth(parent_->getShieldHealth() - shielddamage); | 
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| 225 |  | 
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| 226 |                 // set remaining damage to health | 
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| 227 |                 this->setHealth(this->health_ - ((damage - shielddamage) - healthdamage) * this->damageAbsorption_); | 
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| 228 |                 parent_->setHealth(parent_->getHealth() - ((damage - shielddamage) - healthdamage) * (1- this->damageAbsorption_)); | 
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| 229 |             } | 
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| 230 |         } | 
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| 231 |         if (this->health_ < 0) | 
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| 232 |             this->death(); | 
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| 233 |  | 
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| 234 |         // (Ugly) Chatoutput of health, until a GUI for modularspaceships-shipparts is implemented. | 
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| 235 |         if ((this->health_ < 0.2 * this->maxHealth_) && (this->healthMem_ == 40)) | 
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| 236 |         { | 
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| 237 |             this->healthMem_ = 20; | 
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| 238 |             ChatManager::message("ShipPart " + this->getName() + " remaining health is 20%!"); | 
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| 239 |             return; | 
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| 240 |         } | 
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| 241 |         if ((this->health_ < 0.4 * this->maxHealth_) && (this->healthMem_ == 60)) | 
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| 242 |         { | 
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| 243 |             this->healthMem_ = 40; | 
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| 244 |             ChatManager::message("ShipPart " + this->getName() + " remaining health is 40%!"); | 
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| 245 |             return; | 
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| 246 |         } | 
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| 247 |         if ((this->health_ < 0.6 * this->maxHealth_) && (this->healthMem_ == 80)) | 
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| 248 |         { | 
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| 249 |             this->healthMem_ = 60; | 
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| 250 |             ChatManager::message("ShipPart " + this->getName() + " remaining health is 60%!"); | 
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| 251 |             return; | 
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| 252 |         } | 
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| 253 |         if ((this->health_ < 0.8 * this->maxHealth_) && (this->healthMem_ == 100)) | 
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| 254 |         { | 
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| 255 |             this->healthMem_ = 80; | 
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| 256 |             ChatManager::message("ShipPart " + this->getName() + " remaining health is 80%!"); | 
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| 257 |             return; | 
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| 258 |         } | 
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| 259 |     } | 
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| 260 |  | 
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| 261 |  | 
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| 262 |     /** | 
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| 263 |     @brief | 
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| 264 |         Adds the ShipPart to the input SpaceShip. | 
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| 265 |     @param ship | 
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| 266 |         A pointer to the SpaceShip to which the ShipPart is added. | 
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| 267 |     */ | 
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| 268 |     /*void ShipPart::addToSpaceShip(ModularSpaceShip* ship) | 
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| 269 |     { | 
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| 270 |         this->parent_ = ship; | 
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| 271 |  | 
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| 272 |         if (ship) | 
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| 273 |         { | 
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| 274 |             this->parentID_ = ship->getObjectID(); | 
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| 275 |             if (!ship->hasShipPart(this)) | 
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| 276 |                 ship->addShipPart(this); | 
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| 277 |         } | 
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| 278 |     }*/ | 
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| 279 |  | 
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| 280 | } | 
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