| 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Manuel Meier |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | /** |
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| 30 | @file HoverFlag.cc |
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| 31 | @brief The Flags that are being set in the Hover Minigame They support two coordinates from 0-9 each |
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| 32 | */ |
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| 33 | |
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| 34 | #include "HoverFlag.h" |
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| 35 | #include "HoverShip.h" |
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| 36 | |
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| 37 | #include "core/CoreIncludes.h" |
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| 38 | |
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| 39 | #include "graphics/Model.h" |
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| 40 | #include "objects/collisionshapes/BoxCollisionShape.h" |
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| 41 | #include "core/XMLPort.h" |
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| 42 | |
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| 43 | namespace orxonox |
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| 44 | { |
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| 45 | RegisterClass(HoverFlag); |
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| 46 | |
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| 47 | HoverFlag::HoverFlag(Context* context) : StaticEntity(context) |
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| 48 | { |
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| 49 | RegisterObject(HoverFlag); |
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| 50 | |
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| 51 | this->model_ = NULL; |
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| 52 | this->cs_ = NULL; |
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| 53 | this->collided_ = false; |
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| 54 | |
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| 55 | this->enableCollisionCallback(); |
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| 56 | this->setCollisionResponse(true); |
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| 57 | this->setCollisionType(Static); |
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| 58 | } |
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| 59 | |
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| 60 | /** |
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| 61 | @brief |
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| 62 | Destructor. |
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| 63 | */ |
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| 64 | HoverFlag::~HoverFlag() |
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| 65 | { |
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| 66 | if (this->isInitialized()) |
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| 67 | { |
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| 68 | if (this->model_) |
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| 69 | this->model_->destroy(); |
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| 70 | if (this->cs_) |
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| 71 | this->cs_->destroy(); |
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| 72 | } |
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| 73 | } |
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| 74 | |
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| 75 | /** |
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| 76 | @brief |
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| 77 | Initializes the flag. |
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| 78 | @param xCoordinate |
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| 79 | X-Coordinate of the flage, 0-9, origin is bottom left |
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| 80 | @param yCoordinate |
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| 81 | Y-Coordinate of the flage, 0-9, origin is bottom left |
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| 82 | */ |
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| 83 | void HoverFlag::init(int xCoordinate, int yCoordinate, int cellSize) |
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| 84 | { |
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| 85 | model_ = new Model(this->getContext()); |
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| 86 | model_->setMeshSource("ss_flag_eu.mesh"); |
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| 87 | model_->setScale3D(Vector3(5, 5, 5)); |
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| 88 | model_->setPosition(Vector3(xCoordinate*cellSize*1.0f + cellSize/2,10.0f,yCoordinate*cellSize*1.0f + cellSize/2)); |
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| 89 | |
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| 90 | this->attach(model_); |
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| 91 | |
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| 92 | cs_ = new BoxCollisionShape(this->getContext()); |
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| 93 | cs_->setHalfExtents(Vector3(5, 5, 5)); |
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| 94 | cs_->setPosition(Vector3(xCoordinate*cellSize*1.0f + cellSize/2,0.0f,yCoordinate*cellSize*1.0f + cellSize/2)); |
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| 95 | |
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| 96 | this->attachCollisionShape(cs_); |
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| 97 | } |
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| 98 | |
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| 99 | /** |
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| 100 | @brief |
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| 101 | Checks if the Hovership collided with the flag |
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| 102 | */ |
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| 103 | bool HoverFlag::collidesAgainst(WorldEntity* otherObject, const btCollisionShape* ownCollisionShape, btManifoldPoint& contactPoint) |
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| 104 | { |
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| 105 | if(otherObject->isA(Class(HoverShip))) |
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| 106 | collided_ = true; |
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| 107 | return false; |
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| 108 | } |
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| 109 | } |
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