| Last change
                  on this file since 9514 was
                  8393,
                  checked in by rgrieder, 14 years ago | 
        
          | 
Updated Bullet from v2.77 to v2.78.(I'm not going to make a branch for that since the update from 2.74 to 2.77 hasn't been tested that much either).
 
 
You will HAVE to do a complete RECOMPILE! I tested with MSVC and MinGW and they both threw linker errors at me.
 | 
        
          | 
              
                  Property svn:eol-style set to
                  native | 
        | File size:
            1.2 KB | 
      
      
        
  | Line |  | 
|---|
| 1 | #ifndef BT_DEFAULT_MOTION_STATE_H | 
|---|
| 2 | #define BT_DEFAULT_MOTION_STATE_H | 
|---|
| 3 |  | 
|---|
| 4 | #include "btMotionState.h" | 
|---|
| 5 |  | 
|---|
| 6 | ///The btDefaultMotionState provides a common implementation to synchronize world transforms with offsets. | 
|---|
| 7 | struct  btDefaultMotionState : public btMotionState | 
|---|
| 8 | { | 
|---|
| 9 | btTransform m_graphicsWorldTrans; | 
|---|
| 10 | btTransform     m_centerOfMassOffset; | 
|---|
| 11 | btTransform m_startWorldTrans; | 
|---|
| 12 | void*           m_userPointer; | 
|---|
| 13 |  | 
|---|
| 14 | btDefaultMotionState(const btTransform& startTrans = btTransform::getIdentity(),const btTransform& centerOfMassOffset = btTransform::getIdentity()) | 
|---|
| 15 | : m_graphicsWorldTrans(startTrans), | 
|---|
| 16 | m_centerOfMassOffset(centerOfMassOffset), | 
|---|
| 17 | m_startWorldTrans(startTrans), | 
|---|
| 18 | m_userPointer(0) | 
|---|
| 19 |  | 
|---|
| 20 | { | 
|---|
| 21 | } | 
|---|
| 22 |  | 
|---|
| 23 | ///synchronizes world transform from user to physics | 
|---|
| 24 | virtual void    getWorldTransform(btTransform& centerOfMassWorldTrans ) const | 
|---|
| 25 | { | 
|---|
| 26 | centerOfMassWorldTrans =        m_centerOfMassOffset.inverse() * m_graphicsWorldTrans ; | 
|---|
| 27 | } | 
|---|
| 28 |  | 
|---|
| 29 | ///synchronizes world transform from physics to user | 
|---|
| 30 | ///Bullet only calls the update of worldtransform for active objects | 
|---|
| 31 | virtual void    setWorldTransform(const btTransform& centerOfMassWorldTrans) | 
|---|
| 32 | { | 
|---|
| 33 | m_graphicsWorldTrans = centerOfMassWorldTrans * m_centerOfMassOffset ; | 
|---|
| 34 | } | 
|---|
| 35 |  | 
|---|
| 36 |  | 
|---|
| 37 |  | 
|---|
| 38 | }; | 
|---|
| 39 |  | 
|---|
| 40 | #endif //BT_DEFAULT_MOTION_STATE_H | 
|---|
       
      
      Note: See 
TracBrowser
        for help on using the repository browser.