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source: code/branches/presentationHS12/data/levels/includes/weaponSettingsEscort.oxi @ 9505

Last change on this file since 9505 was 9505, checked in by jo, 11 years ago

Enabling more variable projectile behaviour for HSW01

File size: 2.1 KB
Line 
1    <weaponslots>
2      <WeaponSlot position="-9.2,2,-13" />
3      <WeaponSlot position=" 9.2,2,-13" />
4    </weaponslots>
5    <weaponsets>
6      <WeaponSet firemode=0 />
7      <WeaponSet firemode=1 />
8    </weaponsets>
9    <weapons>
10      <WeaponPack>
11        <links>
12          <DefaultWeaponmodeLink firemode=0 weaponmode=0 />
13          <DefaultWeaponmodeLink firemode=1 weaponmode=1 />
14        </links>
15        <Weapon>
16          <attached>
17            <!--Model mesh="LightningGun.mesh" pitch="100" roll="90" yaw="90" position="0,0,0" />
18            <Model mesh="LightningGun-s.mesh" pitch="78" roll="90" yaw="90" position="0.2,-1.3,0" />
19            <Model mesh="hs-w01_reduced.mesh" roll="90" pitch="-76" yaw="-90" position="-1.5,1,0.3" scale=0.6 /-->
20          </attached>
21          <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 0.1, 1.6,-2" projectileMesh="LaserBeam.mesh" />
22          <HsW01 mode=0 munitionpershot=0 delay=0     damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-1.6, 1.3,-2" projectileMesh="LaserBeam.mesh" />
23          <LightningGun mode=1 muzzleoffset="0,0,0" damage=3.14159 shielddamage=20 />
24        </Weapon>
25        <Weapon>
26          <attached>
27            <!--Model mesh="LightningGun.mesh" pitch="103" roll="90" yaw="90" position="0,0,0" />
28            <Model mesh="LightningGun-s.mesh" pitch="103" roll="90" yaw="90" position="0.2,-1.35,0" />
29            <Model mesh="hs-w01_reduced.mesh" roll="90" pitch="-104" yaw="-90" position="0,1.3,0.3" scale=0.6 /-->
30          </attached>
31          <HsW01 mode=0 munitionpershot=0 delay=0     damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 1.6, 1.3, -2.0" projectileMesh="LaserBeam.mesh" />
32          <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-0.1, 1.6, -2.0" projectileMesh="LaserBeam.mesh" />
33          <LightningGun mode=1 muzzleoffset="0,0,0" damage=23 />
34        </Weapon>
35      </WeaponPack>
36      <WeaponPack>
37        <links>
38          <DefaultWeaponmodeLink firemode=1 weaponmode=0 />
39        </links>
40      </WeaponPack>
41    </weapons>
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