| 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Tomer Gidron |
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| 24 | * |
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| 25 | */ |
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| 26 | |
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| 27 | /** |
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| 28 | @file TFlagsLivesLevelHUD.h |
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| 29 | @brief Declaration of the TFlagsLivesLevelHUD class. |
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| 30 | */ |
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| 31 | |
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| 32 | #ifndef _TFlagsLivesLevelHUD_H__ |
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| 33 | #define _TFlagsLivesLevelHUD_H__ |
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| 34 | |
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| 35 | |
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| 36 | #include "HoverPrereqs.h" |
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| 37 | |
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| 38 | #include "tools/interfaces/Tickable.h" |
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| 39 | #include "overlays/OverlayText.h" |
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| 40 | |
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| 41 | namespace orxonox |
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| 42 | { |
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| 43 | class _HoverExport TFlagsLivesLevelHUD : public OverlayText, public Tickable |
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| 44 | { |
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| 45 | public: |
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| 46 | TFlagsLivesLevelHUD(Context* context); |
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| 47 | |
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| 48 | virtual void tick(float dt) override; |
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| 49 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override; |
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| 50 | virtual void changedOwner() override; |
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| 51 | |
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| 52 | /// sets TOTAL flags taken |
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| 53 | inline void setShowTot(int totFlags) |
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| 54 | { this->totFlags_ = totFlags; } |
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| 55 | /// returns TOTAL flags >=0 |
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| 56 | inline int getShowTot() const |
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| 57 | { return this->totFlags_; } |
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| 58 | |
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| 59 | /// sets show tot lives |
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| 60 | void setShowLives(const bool showLives) |
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| 61 | { showLives_ = showLives; } |
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| 62 | /// gets show tot lives |
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| 63 | const bool getShowLives() const |
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| 64 | { return showLives_; } |
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| 65 | |
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| 66 | /// sets show level |
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| 67 | void setShowLevel(const bool showLevel) |
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| 68 | { showLevel_ = showLevel; } |
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| 69 | /// gets show level |
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| 70 | const bool getShowLevel() const |
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| 71 | { return showLevel_; } |
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| 72 | |
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| 73 | /// sets show tot flags |
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| 74 | void setShowTotFlags(const bool showTotFlags) |
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| 75 | { showTotFlags_ = showTotFlags; } |
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| 76 | /// gets show tot flags |
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| 77 | const bool getShowTotFlags() const |
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| 78 | { return showTotFlags_; } |
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| 79 | |
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| 80 | /// sets Game Level |
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| 81 | inline void setTotLevel(int totLevel) |
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| 82 | { this->totLevel_ = totLevel; } |
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| 83 | /// returns level >=0 |
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| 84 | inline int getTotLevel() const |
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| 85 | { return this->totLevel_; } |
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| 86 | |
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| 87 | /// sets level Upgrade |
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| 88 | void setLevelUpgrade(const bool levelUpgrade) |
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| 89 | { levelUpgrade_ = levelUpgrade; } |
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| 90 | /// gets level Upgrade |
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| 91 | const bool getLevelUpgrade() const |
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| 92 | { return levelUpgrade_; } |
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| 93 | |
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| 94 | |
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| 95 | private: |
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| 96 | Hover* hoverGame_; |
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| 97 | int totFlags_; |
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| 98 | int totLevel_; |
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| 99 | bool showLives_; |
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| 100 | bool showLevel_; |
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| 101 | bool showTotFlags_; |
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| 102 | bool levelUpgrade_; |
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| 103 | }; |
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| 104 | } |
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| 105 | #endif /* _TFlagsLivesLevelHUD_H__ */ |
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