| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Fabien Vultier | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      ... | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 |     @file JumpPlatform.cc | 
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| 31 |     @brief All platforms in this minigame inherit from this class. The basic functions of a platform (interact with figure) is implemented here. Special functions are implemented in the specialized classes. | 
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| 32 | */ | 
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| 33 |  | 
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| 34 | #include "JumpPlatform.h" | 
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| 35 |  | 
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| 36 | #include "core/CoreIncludes.h" | 
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| 37 | #include "core/GameMode.h" | 
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| 38 | #include "graphics/Model.h" | 
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| 39 | #include "gametypes/Gametype.h" | 
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| 40 |  | 
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| 41 | #include "JumpFigure.h" | 
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| 42 |  | 
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| 43 | #include "sound/WorldSound.h" | 
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| 44 | #include "core/XMLPort.h" | 
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| 45 |  | 
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| 46 | namespace orxonox | 
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| 47 | { | 
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| 48 |     RegisterClass(JumpPlatform); | 
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| 49 |  | 
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| 50 |     JumpPlatform::JumpPlatform(Context* context) : MovableEntity(context) | 
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| 51 |     { | 
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| 52 |         RegisterObject(JumpPlatform); | 
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| 53 |  | 
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| 54 |         figure_ = 0; | 
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| 55 |  | 
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| 56 |         //initialize sound | 
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| 57 |         if (GameMode::isMaster()) | 
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| 58 |         { | 
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| 59 |             defScoreSound_ = new WorldSound(this->getContext()); | 
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| 60 |             defScoreSound_->setVolume(1.0f); | 
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| 61 |             defBatSound_ = new WorldSound(this->getContext()); | 
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| 62 |             defBatSound_->setVolume(0.4f); | 
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| 63 |             defBoundarySound_ = new WorldSound(this->getContext()); | 
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| 64 |             defBoundarySound_->setVolume(0.5f); | 
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| 65 |         } | 
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| 66 |         else | 
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| 67 |         { | 
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| 68 |             defScoreSound_ = 0; | 
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| 69 |             defBatSound_ = 0; | 
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| 70 |             defBoundarySound_ = 0; | 
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| 71 |         } | 
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| 72 |  | 
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| 73 |         setPosition(Vector3(0,0,0)); | 
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| 74 |         setVelocity(Vector3(0,0,0)); | 
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| 75 |         setAcceleration(Vector3(0,0,0)); | 
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| 76 |     } | 
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| 77 |  | 
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| 78 |     /** | 
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| 79 |     @brief | 
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| 80 |         Destructor. | 
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| 81 |     */ | 
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| 82 |     JumpPlatform::~JumpPlatform() | 
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| 83 |     { | 
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| 84 |  | 
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| 85 |     } | 
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| 86 |  | 
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| 87 |     //xml port for loading sounds | 
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| 88 |     void JumpPlatform::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
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| 89 |     { | 
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| 90 |         SUPER(JumpPlatform, XMLPort, xmlelement, mode); | 
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| 91 |  | 
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| 92 |         XMLPortParam(JumpPlatform, "height", setHeight, getHeight, xmlelement, mode); | 
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| 93 |         XMLPortParam(JumpPlatform, "width", setWidth, getWidth, xmlelement, mode); | 
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| 94 |  | 
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| 95 |         XMLPortParam(JumpPlatform, "defScoreSound",  setDefScoreSound,  getDefScoreSound,  xmlelement, mode); | 
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| 96 |         XMLPortParam(JumpPlatform, "defBatSound",  setDefBatSound,  getDefBatSound,  xmlelement, mode); | 
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| 97 |         XMLPortParam(JumpPlatform, "defBoundarySound",  setDefBoundarySound,  getDefBoundarySound,  xmlelement, mode); | 
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| 98 |     } | 
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| 99 |  | 
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| 100 |     /** | 
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| 101 |     @brief | 
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| 102 |         Is called every tick. | 
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| 103 |         Handles the movement of the ball and its interaction with the boundaries and bats. | 
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| 104 |     @param dt | 
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| 105 |         The time since the last tick. | 
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| 106 |     */ | 
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| 107 |     void JumpPlatform::tick(float dt) | 
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| 108 |     { | 
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| 109 |         SUPER(JumpPlatform, tick, dt); | 
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| 110 |  | 
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| 111 |         Vector3 platformPosition = this->getPosition(); | 
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| 112 |  | 
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| 113 |         if (figure_ != NULL) | 
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| 114 |         { | 
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| 115 |             Vector3 figurePosition = figure_->getPosition(); | 
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| 116 |             Vector3 figureVelocity = figure_->getVelocity(); | 
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| 117 |  | 
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| 118 |             float tolerance = 3.0; | 
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| 119 |  | 
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| 120 |             if(figureVelocity.z < 0 && figurePosition.x > platformPosition.x-width_/2 && figurePosition.x < platformPosition.x+width_/2 && figurePosition.z > platformPosition.z-height_/2*tolerance && figurePosition.z < platformPosition.z+height_/2) | 
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| 121 |             { | 
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| 122 |                 touchFigure(); | 
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| 123 |             } | 
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| 124 |         } | 
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| 125 |     } | 
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| 126 |  | 
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| 127 |     void JumpPlatform::setFigure(WeakPtr<JumpFigure> newFigure) | 
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| 128 |     { | 
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| 129 |         figure_ = newFigure; | 
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| 130 |     } | 
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| 131 |  | 
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| 132 |     void JumpPlatform::touchFigure() | 
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| 133 |     { | 
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| 134 |  | 
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| 135 |     } | 
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| 136 |  | 
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| 137 |     void JumpPlatform::setDefScoreSound(const std::string &jumpSound) | 
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| 138 |     { | 
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| 139 |         if( defScoreSound_ ) | 
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| 140 |             defScoreSound_->setSource(jumpSound); | 
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| 141 |         else | 
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| 142 |             assert(0); // This should never happen, because soundpointer is only available on master | 
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| 143 |     } | 
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| 144 |  | 
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| 145 |     const std::string& JumpPlatform::getDefScoreSound() | 
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| 146 |     { | 
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| 147 |         if( defScoreSound_ ) | 
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| 148 |             return defScoreSound_->getSource(); | 
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| 149 |         else | 
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| 150 |             assert(0); | 
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| 151 |         return BLANKSTRING; | 
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| 152 |     } | 
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| 153 |  | 
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| 154 |     void JumpPlatform::setDefBatSound(const std::string &jumpSound) | 
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| 155 |     { | 
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| 156 |         if( defBatSound_ ) | 
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| 157 |             defBatSound_->setSource(jumpSound); | 
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| 158 |         else | 
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| 159 |             assert(0); // This should never happen, because soundpointer is only available on master | 
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| 160 |     } | 
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| 161 |  | 
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| 162 |     const std::string& JumpPlatform::getDefBatSound() | 
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| 163 |     { | 
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| 164 |         if( defBatSound_ ) | 
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| 165 |             return defBatSound_->getSource(); | 
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| 166 |         else | 
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| 167 |             assert(0); | 
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| 168 |         return BLANKSTRING; | 
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| 169 |     } | 
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| 170 |  | 
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| 171 |     void JumpPlatform::setDefBoundarySound(const std::string &jumpSound) | 
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| 172 |     { | 
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| 173 |         if( defBoundarySound_ ) | 
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| 174 |             defBoundarySound_->setSource(jumpSound); | 
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| 175 |         else | 
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| 176 |             assert(0); // This should never happen, because soundpointer is only available on master | 
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| 177 |     } | 
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| 178 |  | 
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| 179 |     const std::string& JumpPlatform::getDefBoundarySound() | 
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| 180 |     { | 
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| 181 |         if( defBoundarySound_ ) | 
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| 182 |             return defBoundarySound_->getSource(); | 
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| 183 |         else | 
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| 184 |             assert(0); | 
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| 185 |         return BLANKSTRING; | 
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| 186 |     } | 
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| 187 | } | 
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