| 1 | <Template name=ModularSpaceShipTest> | 
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| 2 | <ModularSpaceShip | 
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| 3 | hudtemplate            = spaceshiphud | 
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| 4 | camerapositiontemplate = spaceshipassffcameras | 
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| 5 | spawnparticlesource    = "Orxonox/fairytwirl" | 
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| 6 | spawnparticleduration  = 3 | 
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| 7 | explosionchunks        = 6 | 
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| 8 |  | 
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| 9 | health            = 1000 | 
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| 10 | maxhealth         = 2000 | 
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| 11 | initialhealth     = 1000 | 
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| 12 |  | 
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| 13 | shieldhealth        = 30 | 
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| 14 | initialshieldhealth = 30 | 
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| 15 | maxshieldhealth     = 50 | 
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| 16 | shieldabsorption    = 0.8 | 
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| 17 | reloadrate          = 1 | 
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| 18 | reloadwaittime      = 1 | 
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| 19 |  | 
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| 20 | primaryThrust     = 100 | 
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| 21 | auxilaryThrust    = 30 | 
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| 22 | rotationThrust    = 50 | 
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| 23 |  | 
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| 24 | lift = 1; | 
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| 25 | stallSpeed = 220; | 
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| 26 |  | 
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| 27 | boostPower            = 15 | 
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| 28 | boostPowerRate        = 1 | 
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| 29 | boostRate             = 5 | 
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| 30 | boostCooldownDuration = 10 | 
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| 31 |  | 
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| 32 | shakeFrequency = 15 | 
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| 33 | shakeAmplitude = 9 | 
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| 34 |  | 
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| 35 | collisionType     = "dynamic" | 
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| 36 | mass              = 100 | 
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| 37 | linearDamping     = 0.7 | 
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| 38 | angularDamping    = 0.9999999 | 
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| 39 |  | 
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| 40 | explosionSound = "sounds/Explosion2.ogg" | 
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| 41 | > | 
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| 42 | <engines> | 
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| 43 | <MultiStateEngine position=" 7.6, 0, 6" template=spaceshipassffengine /> | 
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| 44 | <MultiStateEngine position="-7.6, 0, 0" template=spaceshipassffengine /> | 
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| 45 | </engines> | 
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| 46 | <attached> | 
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| 47 |  | 
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| 48 | <Model position="0,0,0" mesh="crate.mesh" scale3D="6,6,6" /> | 
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| 49 |  | 
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| 50 | <StaticEntity name="one" position="0,60,0" direction="0,0,0" collisionType=static mass=100 friction=0.01 > | 
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| 51 | <attached> | 
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| 52 | <Model position="0,0,0" mesh="cube.mesh" scale3D="30,30,30" /> | 
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| 53 | </attached> | 
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| 54 | <collisionShapes> | 
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| 55 | <BoxCollisionShape position="0,0,0" halfExtents="30,30,30" /> | 
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| 56 | </collisionShapes> | 
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| 57 | </StaticEntity> | 
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| 58 |  | 
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| 59 | <StaticEntity name="two" position="0,0,62" direction="0,0,0" collisionType=static mass=100 friction=0.01 > | 
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| 60 | <attached> | 
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| 61 | <Model position="0,0,0" mesh="cube.mesh" scale3D="30,30,30" /> | 
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| 62 | </attached> | 
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| 63 | <collisionShapes> | 
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| 64 | <BoxCollisionShape position="0,0,0" halfExtents="30,30,30" /> | 
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| 65 | </collisionShapes> | 
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| 66 | </StaticEntity> | 
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| 67 |  | 
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| 68 | <StaticEntity name="two_2" position="0,0,124" direction="0,0,0" collisionType=static mass=100 friction=0.01 > | 
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| 69 | <attached> | 
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| 70 | <Model position="0,0,0" mesh="cube.mesh" scale3D="30,30,30" /> | 
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| 71 | </attached> | 
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| 72 | <collisionShapes> | 
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| 73 | <BoxCollisionShape position="0,0,0" halfExtents="30,30,30" /> | 
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| 74 | </collisionShapes> | 
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| 75 | </StaticEntity> | 
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| 76 |  | 
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| 77 | <StaticEntity name="three" position="0,-60,0" direction="0,0,0" collisionType=static mass=100 friction=0.01 > | 
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| 78 | <attached> | 
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| 79 | <Model position="0,0,0" mesh="cube.mesh" scale3D="30,30,30" /> | 
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| 80 | </attached> | 
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| 81 | <collisionShapes> | 
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| 82 | <BoxCollisionShape position="0,0,0" halfExtents="30,30,30" /> | 
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| 83 | </collisionShapes> | 
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| 84 | </StaticEntity> | 
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| 85 |  | 
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| 86 | <StaticEntity name="four" position="0,0,-59" direction="0,0,0" collisionType=static mass=100 friction=0.01 > | 
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| 87 | <attached> | 
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| 88 | <Model position="0,0,0" mesh="cube.mesh" scale3D="30,30,30" /> | 
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| 89 | </attached> | 
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| 90 | <collisionShapes> | 
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| 91 | <BoxCollisionShape position="0,0,0" halfExtents="30,30,30" /> | 
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| 92 | </collisionShapes> | 
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| 93 | </StaticEntity> | 
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| 94 |  | 
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| 95 | <StaticEntity name="four_2" position="0,0,-118" direction="0,0,0" collisionType=static mass=100 friction=0.01 > | 
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| 96 | <attached> | 
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| 97 | <Model position="0,0,0" mesh="cube.mesh" scale3D="30,30,30" /> | 
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| 98 | </attached> | 
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| 99 | <collisionShapes> | 
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| 100 | <BoxCollisionShape position="0,0,0" halfExtents="30,30,30" /> | 
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| 101 | </collisionShapes> | 
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| 102 | </StaticEntity> | 
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| 103 |  | 
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| 104 | </attached> | 
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| 105 |  | 
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| 106 | <parts> | 
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| 107 | <ShipPart name="one" initialhealth="20" damageabsorption="1" /> | 
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| 108 | <ShipPart name="two" initialhealth="20" damageabsorption="1" /> | 
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| 109 | <ShipPart name="two_2" initialhealth="20" damageabsorption="1" /> | 
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| 110 | <ShipPart name="three" initialhealth="20" damageabsorption="1" /> | 
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| 111 | <ShipPart name="four" initialhealth="20" damageabsorption="1" /> | 
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| 112 | <ShipPart name="four_2" initialhealth="20" damageabsorption="1" /> | 
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| 113 | </parts> | 
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| 114 |  | 
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| 115 | <collisionShapes> | 
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| 116 | <BoxCollisionShape position="0,0,0" halfExtents="30,30,30" /> | 
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| 117 | </collisionShapes> | 
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| 118 | <?lua | 
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| 119 | include("../includes/weaponSettingsAssff.oxi") | 
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| 120 | ?> | 
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| 121 | </ModularSpaceShip> | 
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| 122 | </Template> | 
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| 123 |  | 
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| 124 | <Template name=spaceshipassffcameras defaults=0> | 
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| 125 | <ModularSpaceShip> | 
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| 126 | <camerapositions> | 
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| 127 | <CameraPosition position="0,10, 40" drag=true mouselook=true /> | 
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| 128 | </camerapositions> | 
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| 129 | </ModularSpaceShip> | 
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| 130 | </Template> | 
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| 131 |  | 
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| 132 | <Template name=spaceshipassffengine baseclass=MultiStateEngine> | 
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| 133 | <MultiStateEngine | 
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| 134 | boostfactor    = 2 | 
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| 135 |  | 
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| 136 | speedfront     = 150 | 
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| 137 | speedback      =  50 | 
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| 138 | speedleftright =  50 | 
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| 139 | speedupdown    =  50 | 
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| 140 |  | 
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| 141 | defEngineSndNormal = "sounds/Engine_low.ogg" | 
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| 142 | defEngineSndBoost = "sounds/Engine_high.ogg" | 
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| 143 |  | 
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| 144 | accelerationfront     = 500 | 
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| 145 | accelerationbrake     = 500 | 
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| 146 | accelerationback      =  125 | 
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| 147 | accelerationleftright =  125 | 
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| 148 | accelerationupdown    =  125 | 
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| 149 | > | 
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| 150 | <EffectContainer condition="idle"> | 
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| 151 |  | 
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| 152 | </EffectContainer> | 
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| 153 | <EffectContainer condition="not idle"> | 
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| 154 |  | 
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| 155 | </EffectContainer> | 
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| 156 | <EffectContainer condition="normal or brake"> | 
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| 157 |  | 
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| 158 | </EffectContainer> | 
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| 159 | <EffectContainer condition="normal or boost"> | 
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| 160 |  | 
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| 161 | </EffectContainer> | 
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| 162 | <EffectContainer condition="boost"> | 
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| 163 |  | 
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| 164 | </EffectContainer> | 
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| 165 | </MultiStateEngine> | 
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| 166 | </Template> | 
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