| 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Benjamin Knecht |
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| 24 | * Reto Grieder |
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| 25 | * Co-authors: |
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| 26 | * ... |
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| 27 | * |
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| 28 | */ |
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| 29 | |
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| 30 | #include "LuaState.h" |
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| 31 | |
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| 32 | #include <tolua/tolua++.h> |
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| 33 | extern "C" { |
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| 34 | #include <lua.h> |
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| 35 | #include <lualib.h> |
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| 36 | } |
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| 37 | |
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| 38 | #include "util/Debug.h" |
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| 39 | #include "util/Exception.h" |
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| 40 | #include "util/ScopeGuard.h" |
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| 41 | #include "IOConsole.h" |
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| 42 | #include "Resource.h" |
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| 43 | #include "ToluaBindCore.h" |
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| 44 | |
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| 45 | namespace orxonox |
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| 46 | { |
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| 47 | LuaState::ToluaInterfaceMap LuaState::toluaInterfaces_s; |
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| 48 | std::vector<LuaState*> LuaState::instances_s; |
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| 49 | |
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| 50 | const std::string LuaState::ERROR_HANDLER_NAME = "errorHandler"; |
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| 51 | |
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| 52 | // Do this after declaring toluaInterfaces_s and instances_s to avoid larger problems |
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| 53 | DeclareToluaInterface(Core); |
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| 54 | |
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| 55 | LuaState::LuaState() |
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| 56 | : bIsRunning_(false) |
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| 57 | , includeParseFunction_(NULL) |
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| 58 | { |
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| 59 | // Create new lua state and configure it |
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| 60 | luaState_ = lua_open(); |
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| 61 | Loki::ScopeGuard luaStateGuard = Loki::MakeGuard(&lua_close, luaState_); |
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| 62 | #if LUA_VERSION_NUM == 501 |
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| 63 | luaL_openlibs(luaState_); |
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| 64 | #else |
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| 65 | luaopen_base(luaState_); |
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| 66 | luaopen_string(luaState_); |
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| 67 | luaopen_table(luaState_); |
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| 68 | luaopen_math(luaState_); |
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| 69 | luaopen_io(luaState_); |
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| 70 | luaopen_debug(luaState_); |
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| 71 | #endif |
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| 72 | |
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| 73 | // Open all available tolua interfaces |
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| 74 | this->openToluaInterfaces(luaState_); |
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| 75 | |
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| 76 | // Create dummy file info |
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| 77 | sourceFileInfo_.reset(new ResourceInfo()); |
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| 78 | sourceFileInfo_->group = "General"; |
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| 79 | sourceFileInfo_->size = 0; |
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| 80 | |
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| 81 | // Push 'this' pointer |
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| 82 | tolua_pushusertype(luaState_, static_cast<void*>(this), "orxonox::LuaState"); |
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| 83 | lua_setglobal(luaState_, "luaState"); |
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| 84 | |
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| 85 | // Parse init script |
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| 86 | if (!this->doFile("LuaStateInit.lua")) |
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| 87 | ThrowException(InitialisationFailed, "Running LuaStateInit.lua failed"); |
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| 88 | |
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| 89 | luaStateGuard.Dismiss(); |
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| 90 | } |
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| 91 | |
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| 92 | LuaState::~LuaState() |
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| 93 | { |
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| 94 | lua_close(luaState_); |
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| 95 | } |
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| 96 | |
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| 97 | shared_ptr<ResourceInfo> LuaState::getFileInfo(const std::string& filename) |
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| 98 | { |
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| 99 | // Look in the current directory first |
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| 100 | shared_ptr<ResourceInfo> sourceInfo = Resource::getInfo(sourceFileInfo_->path + filename); |
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| 101 | // Continue search in root directories |
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| 102 | if (sourceInfo == NULL && !sourceFileInfo_->path.empty()) |
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| 103 | sourceInfo = Resource::getInfo(filename); |
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| 104 | return sourceInfo; |
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| 105 | } |
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| 106 | |
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| 107 | bool LuaState::includeFile(const std::string& filename) |
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| 108 | { |
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| 109 | shared_ptr<ResourceInfo> sourceInfo = this->getFileInfo(filename); |
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| 110 | if (sourceInfo != NULL) |
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| 111 | return this->includeString(Resource::open(sourceInfo)->getAsString(), sourceInfo); |
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| 112 | else |
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| 113 | { |
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| 114 | COUT(2) << "LuaState: Cannot include file '" << filename << "' (not found)." << std::endl; |
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| 115 | return false; |
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| 116 | } |
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| 117 | } |
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| 118 | |
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| 119 | bool LuaState::includeString(const std::string& code, const shared_ptr<ResourceInfo>& sourceFileInfo) |
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| 120 | { |
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| 121 | // Parse string with provided include parser (otherwise don't preparse at all) |
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| 122 | std::string luaInput; |
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| 123 | if (includeParseFunction_ != NULL) |
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| 124 | luaInput = (*includeParseFunction_)(code); |
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| 125 | else |
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| 126 | luaInput = code; |
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| 127 | |
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| 128 | if (sourceFileInfo != NULL) |
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| 129 | { |
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| 130 | // Also fill a map with the actual source code. This is just for the include* commands |
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| 131 | // where the content of sourceFileInfo->filename doesn't match 'code' |
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| 132 | this->sourceCodeMap_[sourceFileInfo->filename] = code; |
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| 133 | } |
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| 134 | |
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| 135 | bool returnValue = this->doString(luaInput, sourceFileInfo); |
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| 136 | |
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| 137 | if (sourceFileInfo != NULL) |
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| 138 | { |
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| 139 | // Delete source code entry |
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| 140 | if (sourceFileInfo != NULL) |
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| 141 | this->sourceCodeMap_.erase(sourceFileInfo->filename); |
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| 142 | } |
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| 143 | |
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| 144 | return returnValue; |
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| 145 | } |
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| 146 | |
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| 147 | bool LuaState::doFile(const std::string& filename) |
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| 148 | { |
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| 149 | shared_ptr<ResourceInfo> sourceInfo = this->getFileInfo(filename); |
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| 150 | if (sourceInfo != NULL) |
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| 151 | return this->doString(Resource::open(sourceInfo)->getAsString(), sourceInfo); |
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| 152 | else |
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| 153 | { |
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| 154 | COUT(2) << "LuaState: Cannot do file '" << filename << "' (not found)." << std::endl; |
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| 155 | return false; |
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| 156 | } |
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| 157 | } |
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| 158 | |
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| 159 | bool LuaState::doString(const std::string& code, const shared_ptr<ResourceInfo>& sourceFileInfo) |
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| 160 | { |
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| 161 | // Save the old source file info |
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| 162 | shared_ptr<ResourceInfo> oldSourceFileInfo = sourceFileInfo_; |
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| 163 | // Only override if sourceFileInfo provides useful information |
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| 164 | if (sourceFileInfo != NULL) |
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| 165 | sourceFileInfo_ = sourceFileInfo; |
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| 166 | |
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| 167 | std::string chunkname; |
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| 168 | if (sourceFileInfo != NULL) |
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| 169 | { |
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| 170 | // Provide lua_load with the filename for debug purposes |
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| 171 | // The '@' is a Lua convention to identify the chunk name as filename |
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| 172 | chunkname = '@' + sourceFileInfo->filename; |
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| 173 | } |
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| 174 | else |
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| 175 | { |
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| 176 | // Use the code string to identify the chunk |
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| 177 | chunkname = code; |
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| 178 | } |
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| 179 | |
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| 180 | // Push custom error handler that uses the debugger |
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| 181 | lua_getglobal(this->luaState_, ERROR_HANDLER_NAME.c_str()); |
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| 182 | int errorHandler = lua_gettop(luaState_); |
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| 183 | if (lua_isnil(this->luaState_, -1)) |
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| 184 | { |
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| 185 | lua_pop(this->luaState_, 1); |
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| 186 | errorHandler = 0; |
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| 187 | } |
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| 188 | |
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| 189 | #if LUA_VERSION_NUM != 501 |
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| 190 | LoadS ls; |
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| 191 | ls.s = code.c_str(); |
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| 192 | ls.size = code.size(); |
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| 193 | int error = lua_load(luaState_, &orxonox::LuaState::lua_Chunkreader, &ls, chunkname.c_str()); |
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| 194 | #else |
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| 195 | int error = luaL_loadbuffer(luaState_, code.c_str(), code.size(), chunkname.c_str()); |
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| 196 | #endif |
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| 197 | |
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| 198 | switch (error) |
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| 199 | { |
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| 200 | case LUA_ERRSYNTAX: // Syntax error |
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| 201 | COUT(1) << "Lua syntax error: " << lua_tostring(luaState_, -1) << std::endl; |
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| 202 | break; |
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| 203 | case LUA_ERRMEM: // Memory allocation error |
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| 204 | COUT(1) << "Lua memory allocation error: Consult your dentist immediately!" << std::endl; |
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| 205 | break; |
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| 206 | } |
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| 207 | |
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| 208 | if (error == 0) |
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| 209 | { |
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| 210 | // Execute the chunk in protected mode with an error handler function (stack index) |
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| 211 | error = lua_pcall(luaState_, 0, 1, errorHandler); |
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| 212 | |
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| 213 | switch (error) |
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| 214 | { |
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| 215 | case LUA_ERRRUN: // Runtime error |
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| 216 | if (errorHandler) |
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| 217 | { |
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| 218 | // Do nothing (we already display the error in the |
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| 219 | // 'errorHandler' Lua function in LuaStateInit.lua) |
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| 220 | } |
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| 221 | else |
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| 222 | { |
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| 223 | std::string errorString = lua_tostring(this->luaState_, -1); |
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| 224 | if (errorString.find("Error propagation") == std::string::npos) |
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| 225 | COUT(1) << "Lua runtime error: " << errorString << std::endl; |
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| 226 | } |
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| 227 | break; |
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| 228 | case LUA_ERRERR: // Error in the error handler |
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| 229 | COUT(1) << "Lua error in error handler. No message available." << std::endl; |
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| 230 | break; |
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| 231 | case LUA_ERRMEM: // Memory allocation error |
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| 232 | COUT(1) << "Lua memory allocation error: Consult your dentist immediately!" << std::endl; |
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| 233 | break; |
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| 234 | } |
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| 235 | } |
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| 236 | |
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| 237 | if (error != 0) |
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| 238 | { |
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| 239 | lua_pop(luaState_, 1); // Remove error message |
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| 240 | lua_pushnil(luaState_); // Push a nil return value |
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| 241 | } |
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| 242 | |
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| 243 | if (errorHandler != 0) |
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| 244 | lua_remove(luaState_, errorHandler); // Remove error handler from stack |
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| 245 | |
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| 246 | // Set return value to a global variable because we cannot return a table in this function |
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| 247 | // here. It would work for numbers, pointers and strings, but certainly not for Lua tables. |
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| 248 | lua_setglobal(luaState_, "LuaStateReturnValue"); |
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| 249 | |
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| 250 | // Load the old info again |
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| 251 | sourceFileInfo_ = oldSourceFileInfo; |
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| 252 | |
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| 253 | return (error == 0); |
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| 254 | } |
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| 255 | |
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| 256 | void LuaState::luaPrint(const std::string& str) |
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| 257 | { |
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| 258 | output_ << str; |
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| 259 | } |
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| 260 | |
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| 261 | void LuaState::luaLog(unsigned int level, const std::string& message) |
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| 262 | { |
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| 263 | OutputHandler::getOutStream(level) << message << std::endl; |
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| 264 | } |
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| 265 | |
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| 266 | bool LuaState::fileExists(const std::string& filename) |
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| 267 | { |
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| 268 | shared_ptr<ResourceInfo> info = this->getFileInfo(filename); |
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| 269 | if (info == NULL) |
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| 270 | return false; |
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| 271 | else |
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| 272 | return true; |
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| 273 | } |
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| 274 | |
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| 275 | //! Returns the content of a file |
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| 276 | std::string LuaState::getSourceCode(const std::string& filename) |
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| 277 | { |
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| 278 | // Try the internal map first to get the actual Lua code |
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| 279 | // and not just some pseudo Lua-XML code when using include* commands |
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| 280 | std::map<std::string, std::string>::const_iterator it = this->sourceCodeMap_.find(filename); |
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| 281 | if (it != this->sourceCodeMap_.end()) |
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| 282 | return it->second; |
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| 283 | shared_ptr<ResourceInfo> info = Resource::getInfo(filename); |
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| 284 | if (info == NULL) |
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| 285 | return ""; |
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| 286 | else |
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| 287 | return Resource::open(info)->getAsString(); |
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| 288 | } |
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| 289 | |
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| 290 | bool LuaState::usingIOConsole() const |
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| 291 | { |
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| 292 | return IOConsole::exists(); |
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| 293 | } |
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| 294 | |
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| 295 | #if LUA_VERSION_NUM != 501 |
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| 296 | const char * LuaState::lua_Chunkreader(lua_State *L, void *data, size_t *size) |
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| 297 | { |
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| 298 | LoadS* ls = static_cast<LoadS*>(data); |
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| 299 | if (ls->size == 0) |
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| 300 | return NULL; |
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| 301 | *size = ls->size; |
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| 302 | ls->size = 0; |
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| 303 | return ls->s; |
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| 304 | } |
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| 305 | #endif |
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| 306 | |
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| 307 | /*static*/ bool LuaState::addToluaInterface(int (*function)(lua_State*), const std::string& name) |
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| 308 | { |
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| 309 | for (ToluaInterfaceMap::const_iterator it = toluaInterfaces_s.begin(); it != toluaInterfaces_s.end(); ++it) |
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| 310 | { |
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| 311 | if (it->first == name || it->second == function) |
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| 312 | { |
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| 313 | COUT(2) << "Warning: Trying to add a Tolua interface with the same name or function." << std::endl; |
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| 314 | return true; |
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| 315 | } |
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| 316 | } |
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| 317 | toluaInterfaces_s[name] = function; |
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| 318 | |
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| 319 | // Open interface in all LuaStates |
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| 320 | for (std::vector<LuaState*>::const_iterator it = instances_s.begin(); it != instances_s.end(); ++it) |
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| 321 | (*function)((*it)->luaState_); |
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| 322 | |
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| 323 | // Return dummy bool |
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| 324 | return true; |
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| 325 | } |
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| 326 | |
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| 327 | /*static*/ bool LuaState::removeToluaInterface(const std::string& name) |
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| 328 | { |
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| 329 | ToluaInterfaceMap::iterator it = toluaInterfaces_s.find(name); |
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| 330 | if (it == toluaInterfaces_s.end()) |
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| 331 | { |
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| 332 | COUT(2) << "Warning: Cannot remove Tolua interface '" << name << "': Not found" << std::endl; |
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| 333 | return true; |
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| 334 | } |
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| 335 | |
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| 336 | // Close interface in all LuaStates |
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| 337 | for (std::vector<LuaState*>::const_iterator itState = instances_s.begin(); itState != instances_s.end(); ++itState) |
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| 338 | { |
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| 339 | lua_pushnil((*itState)->luaState_); |
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| 340 | lua_setglobal((*itState)->luaState_, it->first.c_str()); |
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| 341 | } |
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| 342 | |
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| 343 | // Remove entry |
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| 344 | toluaInterfaces_s.erase(it); |
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| 345 | |
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| 346 | // Return dummy bool |
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| 347 | return true; |
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| 348 | } |
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| 349 | |
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| 350 | /*static*/ void LuaState::openToluaInterfaces(lua_State* state) |
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| 351 | { |
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| 352 | for (ToluaInterfaceMap::const_iterator it = toluaInterfaces_s.begin(); it != toluaInterfaces_s.end(); ++it) |
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| 353 | (*it->second)(state); |
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| 354 | } |
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| 355 | |
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| 356 | /*static*/ void LuaState::closeToluaInterfaces(lua_State* state) |
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| 357 | { |
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| 358 | for (ToluaInterfaceMap::const_iterator it = toluaInterfaces_s.begin(); it != toluaInterfaces_s.end(); ++it) |
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| 359 | { |
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| 360 | lua_pushnil(state); |
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| 361 | lua_setglobal(state, it->first.c_str()); |
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| 362 | } |
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| 363 | } |
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| 364 | |
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| 365 | |
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| 366 | LuaFunctor::LuaFunctor(const std::string& code, LuaState* luaState) |
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| 367 | { |
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| 368 | this->code_ = code; |
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| 369 | this->lua_ = luaState; |
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| 370 | } |
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| 371 | |
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| 372 | void LuaFunctor::operator()(const MultiType& param1, const MultiType& param2, const MultiType& param3, const MultiType& param4, const MultiType& param5) |
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| 373 | { |
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| 374 | lua_->doString(this->code_); |
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| 375 | } |
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| 376 | } |
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