| 1 | <?lua | 
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| 2 |   include("hudtemplates3.oxo") | 
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| 3 |   include("stats.oxo") | 
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| 4 |   include("templates/spaceship_assff.oxt") | 
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| 5 |   include("templates/spaceship_H2.oxt") | 
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| 6 | ?> | 
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| 7 |  | 
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| 8 | <Level | 
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| 9 |  name         = "Presentation" | 
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| 10 |  description  = "A simple testlevel" | 
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| 11 | > | 
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| 12 |   <Scene | 
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| 13 |    ambientlight = "0.5, 0.5, 0.5" | 
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| 14 |    skybox       = "Orxonox/skypanoramagen1" | 
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| 15 |   > | 
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| 16 |     <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> | 
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| 17 |  | 
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| 18 |  | 
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| 19 | <?lua | 
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| 20 | for i = 1, 10, 1 | 
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| 21 | do ?> | 
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| 22 |     <SpawnPoint position="<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>,<?lua print(math.random() * 1000 - 500) ?>" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> | 
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| 23 | <?lua | 
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| 24 | end | 
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| 25 | ?> | 
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| 26 |  | 
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| 27 |     <GlobalShader compositor="Bloom" visible=false> | 
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| 28 |       <events> | 
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| 29 |         <visibility> | 
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| 30 |           <DistanceTrigger position="0,0,0" distance=30 target="Spectator" switch=true /> | 
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| 31 |         </visibility> | 
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| 32 |       </events> | 
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| 33 |     </GlobalShader> | 
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| 34 |  | 
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| 35 |  | 
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| 36 | <?lua | 
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| 37 | for i = 1, 100, 1 | 
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| 38 | do | 
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| 39 | j = math.random() | 
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| 40 | ?> | 
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| 41 |  | 
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| 42 |     <MovableEntity position="<?lua print(math.random() * 5000-2000) ?>,<?lua print(math.random() * 5000-2000) ?>,<?lua print(math.random() * 5000 - 2000) ?>" collisionType=dynamic linearDamping=0.8 angularDamping=0 mass=<?lua print(j * 50) ?> scale=<?lua print(j * 5) ?> rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> | 
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| 43 |       <attached> | 
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| 44 |         <Model position="0,0,0" scale=<?lua print(j * 10) ?> mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" /> | 
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| 45 |       </attached> | 
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| 46 |       <collisionShapes> | 
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| 47 |         <SphereCollisionShape radius="<?lua print(j * 70) ?>" /> | 
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| 48 |       </collisionShapes> | 
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| 49 |     </MovableEntity> | 
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| 50 | <?lua | 
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| 51 | end | 
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| 52 | ?> | 
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| 53 |  | 
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| 54 | <!-- | 
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| 55 | <?lua | 
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| 56 | for i = 1, 70, 1 | 
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| 57 | do ?> | 
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| 58 |   <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 1000 + 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> | 
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| 59 |     <attached> | 
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| 60 |       <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> | 
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| 61 |     </attached> | 
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| 62 |   </MovableEntity> | 
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| 63 |   <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * -1000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> | 
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| 64 |     <attached> | 
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| 65 |       <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> | 
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| 66 |     </attached> | 
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| 67 |   </MovableEntity> | 
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| 68 |  | 
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| 69 |   <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * 1000 + 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> | 
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| 70 |     <attached> | 
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| 71 |       <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> | 
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| 72 |     </attached> | 
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| 73 |   </MovableEntity> | 
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| 74 |   <MovableEntity position="<?lua print(math.random() * 6000 - 3000)?>, <?lua print(math.random() * -1000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> | 
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| 75 |     <attached> | 
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| 76 |       <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> | 
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| 77 |     </attached> | 
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| 78 |   </MovableEntity> | 
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| 79 |  | 
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| 80 |   <MovableEntity position="<?lua print(math.random() * 1000 + 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> | 
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| 81 |     <attached> | 
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| 82 |       <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> | 
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| 83 |     </attached> | 
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| 84 |   </MovableEntity> | 
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| 85 |   <MovableEntity position="<?lua print(math.random() * -1000 - 3000)?>, <?lua print(math.random() * 6000 - 3000) ?>, <?lua print(math.random() * 6000 - 3000) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>"> | 
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| 86 |     <attached> | 
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| 87 |       <Model scale="<?lua print(math.random() * 30 + 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false /> | 
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| 88 |     </attached> | 
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| 89 |   </MovableEntity> | 
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| 90 | <?lua | 
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| 91 | end | 
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| 92 | ?> | 
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| 93 | --> | 
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| 94 |   </Scene> | 
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| 95 | </Level> | 
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