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source: code/branches/presentation2012merge/src/orxonox/interfaces/Pickupable.h @ 9318

Last change on this file since 9318 was 9318, checked in by landauf, 12 years ago

removed PickupIdentifier for a number of reasons (I talked to Damian about it before)
a pickup now references the PickupRepresentation by name with the "representation" attribute

  • Property svn:eol-style set to native
File size: 8.6 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Damian 'Mozork' Frick
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file Pickupable.h
31    @brief Definition of the Pickupable class.
32    @ingroup Pickup
33*/
34
35#ifndef _Pickupable_H__
36#define _Pickupable_H__
37
38#include "OrxonoxPrereqs.h"
39
40#include <list>
41#include "core/Super.h"
42
43#include "core/OrxonoxClass.h"
44#include "Rewardable.h"
45
46namespace orxonox
47{
48
49    /**
50    @brief
51        An Interface (or more precisely an abstract class) to model and represent different (all kinds of) pickups.
52
53        Pickups (@ref orxonox::Pickupable "Pickupables") are objects that (quite unsurprisingly) can be picked up. Additionally they can be used and unused (transition from used to not used), and also dropped.
54
55    @author
56        Damian 'Mozork' Frick
57
58    @ingroup Pickup
59    */
60    class _OrxonoxExport Pickupable : virtual public OrxonoxClass, public Rewardable
61    {
62        friend class PickupCarrier;
63
64        protected:
65            Pickupable(); //!< Default constructor.
66
67        public:
68            virtual ~Pickupable(); //!< Default destructor.
69
70            //! @brief Returns the representation name which refers to the name of the PickupRepresentation that is used to represent this pickup.
71            virtual const std::string& getRepresentationName() const = 0;
72
73            /**
74            @brief Get whether the Pickupable is currently in use or not.
75            @return Returns true if the Pickupable is currently in use.
76            */
77            inline bool isUsed(void) const
78                { return this->used_; }
79            /**
80            @brief  Should be called when the Pickupable has transited from used to unused or the other way around.
81                    Any Class overwriting this method must call its SUPER function by adding SUPER(Classname, changedUsed); to their changdeUsed method.
82            */
83            virtual void changedUsed(void) {}
84
85            /**
86            @brief Get the carrier of the Pickupable.
87            @return Returns a pointer to the carrier of the Pickupable.
88            */
89            inline PickupCarrier* getCarrier(void)
90                { return this->carrier_; }
91            /**
92            @brief Should be called when the Pickupable has changed its PickupCarrier.
93                   Any Class overwriting this method must call its SUPER function by adding SUPER(Classname, changedCarrier); to their changedCarrier method.
94            */
95            virtual void changedCarrier(void) {}
96
97            /**
98            @brief Returns whether the Pickupable is currently picked up.
99            @return Returns true if the Pickupable is currently picked up, false if not.
100            */
101            inline bool isPickedUp(void) const
102                { return this->pickedUp_; }
103            /**
104            @brief  Should be called when the Pickupable has transited from picked up to dropped or the other way around.
105                    Any Class overwriting this method must call its SUPER function by adding SUPER(Classname, changedPickedUp); to their changedPickedUp method.
106            */
107            virtual void changedPickedUp(void) {}
108
109            /**
110            @brief Returns whether the Pickupable can be used.
111            @return Returns true if it can be used.
112            */
113            inline bool isUsable(void) const
114                { return this->enabled_; }
115
116            /**
117            @brief Returns whether the Pickupable can be unused.
118            @return Returns true if it can be unused.
119            */
120            inline bool isUnusable(void) const
121                { return this->enabled_; }
122
123            /**
124            @brief Returns whether the Pickupable is enabled.
125                   Once a Pickupable is disabled it cannot be enabled again. A Pickupable that is disabled can neither be used nor unused.
126            @return Returns true if the Pickupable is enabled.
127            */
128            inline bool isEnabled(void) const
129                { return this->enabled_; }
130
131            bool pickup(PickupCarrier* carrier); //!< Can be called to pick up a Pickupable.
132            bool drop(bool createSpawner = true); //!< Can be called to drop a Pickupable.
133
134            virtual bool isTarget(const PickupCarrier* carrier) const; //!< Get whether the given PickupCarrier is a target of this Pickupable.
135            bool isTarget(const Identifier* identifier) const; //!< Get whether a given class, represented by the input Identifier, is a target of this Pickupable.
136            bool addTarget(PickupCarrier* target); //!< Add a PickupCarrier as target of this Pickupable.
137            bool addTarget(Identifier* identifier); //!< Add a class, representetd by the input Identifier, as target of this Pickupable.
138
139            Pickupable* clone(void); //!< Creates a duplicate of the Pickupable.
140            /**
141            @brief Creates a duplicate of the input OrxonoxClass.
142                   This method needs to be implemented by any Class inheriting from Pickupable.
143            @param item A reference to a pointer to the OrxonoxClass that is to be duplicated.
144            */
145            virtual void clone(OrxonoxClass*& item) {}
146
147            bool setUsed(bool used); //!< Sets the Pickupable to used or unused, depending on the input.
148            bool setPickedUp(bool pickedUp); //!< Helper method to set the Pickupable to either picked up or not picked up.
149            bool setCarrier(PickupCarrier* carrier, bool tell = true); //!< Sets the carrier of the Pickupable.
150
151            void destroy(void); //!< Is called internally within the Pickupable module to destroy pickups.
152
153        protected:
154            virtual void preDestroy(void); //!< A method that is called by OrxonoxClass::destroy() before the object is actually destroyed.
155            virtual void destroyPickup(void); //!< Destroys a Pickupable.
156            virtual void carrierDestroyed(void); //!< Is called by the PickupCarrier when it is being destroyed.
157
158            /**
159            @brief Sets the Pickuapble to disabled.
160            */
161            inline void setDisabled(void)
162                { this->enabled_ = false; }
163
164            /**
165            @brief Check whether the Pickupable is in the process of being destroyed.
166            @return Returns true if so.
167            */
168            inline bool isBeingDestroyed(void)
169                { return this->beingDestroyed_; }
170
171            /**
172            @brief Facilitates the creation of a PickupSpawner upon dropping of the Pickupable.
173                   This method must be implemented by any class directly inheriting from Pickupable. It is most easily done by just creating a new DroppedPickup, e.g.:
174                   DroppedPickup(BaseObject* creator, Pickupable* pickup, PickupCarrier* carrier, float triggerDistance);
175            @return Returns true if a spawner was created, false if not.
176            */
177            virtual bool createSpawner(void) = 0;
178
179        private:
180
181            bool used_; //!< Whether the Pickupable is currently in use or not.
182            bool pickedUp_; //!< Whether the Pickupable is currently picked up or not.
183
184            bool enabled_; //!< Whether the Pickupable is enabled or not.
185
186            PickupCarrier* carrier_; //!< The PickupCarrier of the Pickupable.
187            std::list<Identifier*> targets_; //!< The possible targets of this Pickupable.
188
189            bool beingDestroyed_; //!< Is true if the Pickupable is in the process of being destroyed.
190
191        // For implementing the Rewardable interface:
192        public:
193            virtual bool reward(PlayerInfo* player); //!< Method to transcribe a Pickupable as a Rewardable to the player.
194
195    };
196
197    //! SUPER functions.
198    SUPER_FUNCTION(10, Pickupable, changedUsed, false);
199    SUPER_FUNCTION(12, Pickupable, changedCarrier, false);
200    SUPER_FUNCTION(13, Pickupable, changedPickedUp, false);
201    SUPER_FUNCTION(11, Pickupable, clone, false);
202}
203
204#endif /* _Pickupable_H__ */
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