1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Matthias Hutter |
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24 | */ |
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25 | |
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26 | /** |
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27 | @file ShipManager.h |
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28 | @brief Definition of the ShipManager singleton. |
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29 | @ingroup Orxonox |
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30 | */ |
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31 | |
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32 | #ifndef _ShipManager_H__ |
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33 | #define _ShipManager_H__ |
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34 | |
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35 | #include "OrxonoxPrereqs.h" |
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36 | |
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37 | #include <cassert> |
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38 | #include <list> |
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39 | #include <map> |
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40 | #include <string> |
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41 | #include "worldentities/pawns/SpaceShip.h" |
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42 | |
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43 | #include "util/Singleton.h" |
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44 | #include "core/OrxonoxClass.h" |
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45 | |
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46 | // tolua_begin |
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47 | namespace orxonox |
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48 | { |
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49 | |
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50 | /** |
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51 | @author |
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52 | Matthias Hutter |
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53 | |
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54 | @ingroup Orxonox |
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55 | */ |
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56 | class _OrxonoxExport ShipManager |
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57 | // tolua_end |
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58 | : public Singleton<ShipManager>, public OrxonoxClass |
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59 | { // tolua_export |
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60 | friend class Singleton<LevelManager>; |
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61 | public: |
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62 | ShipManager(); |
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63 | virtual ~ShipManager(); |
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64 | |
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65 | void setConfigValues(); //!< Set the config values for this object. |
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66 | // tolua_begin |
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67 | /** |
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68 | @brief Get the instance of the LevelManager. |
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69 | @return Returns the instance of the LevelManager. |
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70 | */ |
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71 | static ShipManager& getInstance() |
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72 | { return Singleton<ShipManager>::getInstance(); } |
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73 | // tolua_end |
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74 | |
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75 | private: |
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76 | ShipManager(const ShipManager&); |
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77 | |
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78 | |
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79 | void compileAvailableLevelList(void); //!< Compile the list of available Levels. |
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80 | void updateAvailableLevelList(void); //!< Update the list of available Levels. |
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81 | |
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82 | std::list<Level*> levels_; //!< A list of all the Levels whose activity has been requested, in the order in which they will become active. |
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83 | std::set<LevelInfoItem*, LevelInfoCompare> availableLevels_; //!< The set of available Levels sorted alphabetically according to the name of the Level. |
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84 | |
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85 | // Helpers to allow fast access to the availableLevels list. |
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86 | unsigned int nextIndex_; //! The next expected index to be accessed. |
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87 | std::set<LevelInfoItem*, LevelInfoCompare>::iterator nextLevel_; //! The next expected Level to be accessed. |
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88 | |
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89 | static LevelManager* singletonPtr_s; |
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90 | }; // tolua_export |
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91 | } // tolua_export |
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92 | |
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93 | #endif /* _LevelManager_H__ */ |
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