| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Reto Grieder | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      ... | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | #ifndef _KeyBinder_H__ | 
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| 30 | #define _KeyBinder_H__ | 
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| 31 |  | 
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| 32 | #include "InputPrereqs.h" | 
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| 33 |  | 
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| 34 | #include <cassert> | 
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| 35 | #include <string> | 
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| 36 | #include <vector> | 
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| 37 | #include <map> | 
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| 38 | #include <boost/shared_ptr.hpp> | 
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| 39 |  | 
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| 40 | #include "InputHandler.h" | 
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| 41 | #include "Button.h" | 
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| 42 | #include "HalfAxis.h" | 
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| 43 | #include "InputCommands.h" | 
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| 44 | #include "JoyStickQuantityListener.h" | 
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| 45 |  | 
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| 46 | // tolua_begin | 
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| 47 | namespace orxonox | 
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| 48 | { | 
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| 49 |     // tolua_end | 
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| 50 |     /** | 
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| 51 |     @brief | 
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| 52 |         Maps mouse, keyboard and joy stick input to command strings and executes them. | 
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| 53 |  | 
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| 54 |         The bindings are stored in ini-files (like the one for configValues) in the config Path. | 
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| 55 |     @remarks | 
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| 56 |         You cannot change the filename because the KeyBinderManager maps these filenames to the | 
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| 57 |         KeyBinders. If you need to load other bindings, just create a new one. | 
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| 58 |     */ | 
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| 59 |     class _CoreExport KeyBinder // tolua_export | 
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| 60 |         : public InputHandler, public JoyStickQuantityListener | 
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| 61 |     { // tolua_export | 
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| 62 |     public: | 
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| 63 |         KeyBinder (const std::string& filename); | 
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| 64 |         virtual ~KeyBinder(); | 
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| 65 |  | 
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| 66 |         void clearBindings(); | 
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| 67 |         bool setBinding(const std::string& binding, const std::string& name, bool bTemporary = false); | 
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| 68 |         const std::string& getBinding(const std::string& commandName); //tolua_export | 
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| 69 |         const std::string& getBinding(const std::string& commandName, unsigned int index); //tolua_export | 
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| 70 |         unsigned int getNumberOfBindings(const std::string& commandName); //tolua_export | 
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| 71 |  | 
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| 72 |         const std::string& getBindingsFilename() | 
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| 73 |             { return this->filename_; } | 
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| 74 |         void setConfigValues(); | 
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| 75 |         void resetJoyStickAxes(); | 
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| 76 |         void resetMouseAxes(); | 
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| 77 |  | 
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| 78 |         void changeMode(ConsoleCommand* command, KeybindMode::Value mode); | 
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| 79 |  | 
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| 80 |     protected: // functions | 
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| 81 |         void loadBindings(); | 
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| 82 |         void buttonThresholdChanged(); | 
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| 83 |         void initialiseJoyStickBindings(); | 
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| 84 |         void compilePointerLists(); | 
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| 85 |         // from JoyStickQuantityListener interface | 
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| 86 |         virtual void JoyStickQuantityChanged(const std::vector<JoyStick*>& joyStickList); | 
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| 87 |  | 
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| 88 |         void allDevicesUpdated(float dt); | 
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| 89 |         void mouseUpdated(float dt); | 
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| 90 |         void joyStickUpdated(unsigned int joyStick, float dt); | 
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| 91 |         // internal | 
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| 92 |         void tickHalfAxis(HalfAxis& halfAxis); | 
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| 93 |  | 
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| 94 |         void buttonPressed (const KeyEvent& evt); | 
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| 95 |         void buttonReleased(const KeyEvent& evt); | 
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| 96 |         void buttonHeld    (const KeyEvent& evt); | 
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| 97 |  | 
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| 98 |         void buttonPressed (MouseButtonCode::ByEnum button); | 
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| 99 |         void buttonReleased(MouseButtonCode::ByEnum button); | 
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| 100 |         void buttonHeld    (MouseButtonCode::ByEnum button); | 
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| 101 |         void mouseMoved    (IntVector2 abs, IntVector2 rel, IntVector2 clippingSize); | 
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| 102 |         void mouseScrolled (int abs, int rel); | 
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| 103 |  | 
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| 104 |         void buttonPressed (unsigned int device, JoyStickButtonCode::ByEnum button); | 
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| 105 |         void buttonReleased(unsigned int device, JoyStickButtonCode::ByEnum button); | 
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| 106 |         void buttonHeld    (unsigned int device, JoyStickButtonCode::ByEnum button); | 
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| 107 |         void axisMoved     (unsigned int device, unsigned int axis, float value); | 
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| 108 |  | 
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| 109 |     protected: // variables | 
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| 110 |         //! Currently active joy sticks | 
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| 111 |         std::vector<JoyStick*>  joySticks_; | 
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| 112 |  | 
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| 113 |         //! Actual key bindings for keys on the keyboard | 
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| 114 |         Button keys_            [KeyCode::numberOfKeys]; | 
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| 115 |         //! Number of mouse buttons in KeyBinder (+4) | 
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| 116 |         static const unsigned int numberOfMouseButtons_ = MouseButtonCode::numberOfButtons + 4; | 
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| 117 |         //! Actual key bindings for mouse buttons including the wheel(s) | 
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| 118 |         Button mouseButtons_    [numberOfMouseButtons_]; | 
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| 119 |         //! Actual key bindings for mouse axes | 
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| 120 |         HalfAxis mouseAxes_     [MouseAxisCode::numberOfAxes * 2]; | 
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| 121 |  | 
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| 122 |         //! Helper class to use something like std:vector<Button[64]> | 
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| 123 |         struct JoyStickButtonVector | 
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| 124 |         { | 
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| 125 |             Button& operator[](unsigned int index) { return buttons[index]; } | 
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| 126 |             Button buttons[JoyStickButtonCode::numberOfButtons]; | 
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| 127 |         }; | 
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| 128 |         //! Actual key bindings for joy stick buttons | 
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| 129 |         std::vector<shared_ptr<JoyStickButtonVector> > joyStickButtons_; | 
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| 130 |         //! Helper class to use something like std:vector<HalfAxis[48]> | 
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| 131 |         struct JoyStickAxisVector | 
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| 132 |         { | 
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| 133 |             HalfAxis& operator[](unsigned int index) { return halfAxes[index]; } | 
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| 134 |             HalfAxis halfAxes[JoyStickAxisCode::numberOfAxes * 2]; | 
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| 135 |         }; | 
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| 136 |         //! Actual key bindings for joy stick axes (and sliders) | 
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| 137 |         std::vector<shared_ptr<JoyStickAxisVector> > joyStickAxes_; | 
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| 138 |  | 
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| 139 |         //! Pointer map with all Buttons, including half axes | 
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| 140 |         std::map<std::string, Button*> allButtons_; | 
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| 141 |         //! Pointer list with all half axes | 
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| 142 |         std::vector<HalfAxis*> allHalfAxes_; | 
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| 143 |         //! Maps input commands to all Button names, including half axes | 
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| 144 |         std::map< std::string, std::vector<std::string> > allCommands_; | 
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| 145 |  | 
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| 146 |         /** | 
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| 147 |         @brief | 
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| 148 |             Commands that have additional parameters (axes) are executed at the end of | 
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| 149 |             update() so that all values can be buffered for single execution. | 
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| 150 |         */ | 
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| 151 |         std::vector<BufferedParamCommand*> paramCommandBuffer_; | 
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| 152 |  | 
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| 153 |         //! Keeps track of the absolute mouse value | 
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| 154 |         float mousePosition_[2]; | 
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| 155 |         //! Used to derive mouse input if requested | 
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| 156 |         int mouseRelative_[2]; | 
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| 157 |         float deriveTime_; | 
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| 158 |  | 
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| 159 |         //! Name of the file used in this KeyBinder (constant!) | 
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| 160 |         const std::string filename_; | 
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| 161 |         //! Config file used. NULL in case of KeyDetector. Also indicates whether we've already loaded. | 
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| 162 |         ConfigFile* configFile_; | 
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| 163 |         //! Config file from the data directory that only serves as fallback | 
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| 164 |         ConfigFile* fallbackConfigFile_; | 
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| 165 |  | 
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| 166 |     private: | 
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| 167 |         void addButtonToCommand(const std::string& command, Button* button); | 
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| 168 |  | 
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| 169 |         //##### ConfigValues ##### | 
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| 170 |         //! Whether to filter small value analog input | 
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| 171 |         bool bFilterAnalogNoise_; | 
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| 172 |         //! Threshold for analog triggers until which the state is 0. | 
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| 173 |         float analogThreshold_; | 
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| 174 |         //! Threshold for analog triggers until which the button is not pressed. | 
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| 175 |         float buttonThreshold_; | 
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| 176 |         //! Derive mouse input for absolute values? | 
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| 177 |         bool bDeriveMouseInput_; | 
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| 178 |         //! Accuracy of the mouse input deriver. The higher the more precise, but laggier. | 
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| 179 |         float derivePeriod_; | 
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| 180 |         //! mouse sensitivity | 
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| 181 |         float mouseSensitivity_; | 
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| 182 |         //! mouse sensitivity if mouse input is derived | 
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| 183 |         float mouseSensitivityDerived_; | 
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| 184 |         //! Equals one step of the mouse wheel | 
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| 185 |         int mouseWheelStepSize_; | 
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| 186 |  | 
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| 187 |         //! Multiplication of mouse sensitivity and clipping size | 
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| 188 |         float totalMouseSensitivity_; | 
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| 189 |  | 
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| 190 |         //##### Constant config variables ##### | 
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| 191 |         // Use some value at about 1000. This can be configured with mouseSensitivity_ anyway. | 
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| 192 |         static const int mouseClippingSize_ = 1024; | 
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| 193 |     };// tolua_export | 
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| 194 |  | 
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| 195 |  | 
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| 196 |     inline void KeyBinder::buttonPressed (const KeyEvent& evt) | 
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| 197 |     { assert(!keys_[evt.getKeyCode()].name_.empty()); keys_[evt.getKeyCode()].execute(KeybindMode::OnPress); } | 
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| 198 |  | 
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| 199 |     inline void KeyBinder::buttonReleased(const KeyEvent& evt) | 
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| 200 |     { assert(!keys_[evt.getKeyCode()].name_.empty()); keys_[evt.getKeyCode()].execute(KeybindMode::OnRelease); } | 
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| 201 |  | 
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| 202 |     inline void KeyBinder::buttonHeld    (const KeyEvent& evt) | 
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| 203 |     { assert(!keys_[evt.getKeyCode()].name_.empty()); keys_[evt.getKeyCode()].execute(KeybindMode::OnHold); } | 
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| 204 |  | 
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| 205 |  | 
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| 206 |     inline void KeyBinder::buttonPressed (MouseButtonCode::ByEnum button) | 
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| 207 |     { mouseButtons_[button].execute(KeybindMode::OnPress); } | 
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| 208 |  | 
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| 209 |     inline void KeyBinder::buttonReleased(MouseButtonCode::ByEnum button) | 
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| 210 |     { mouseButtons_[button].execute(KeybindMode::OnRelease); } | 
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| 211 |  | 
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| 212 |     inline void KeyBinder::buttonHeld    (MouseButtonCode::ByEnum button) | 
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| 213 |     { mouseButtons_[button].execute(KeybindMode::OnHold); } | 
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| 214 |  | 
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| 215 |  | 
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| 216 |     inline void KeyBinder::buttonPressed (unsigned int device, JoyStickButtonCode::ByEnum button) | 
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| 217 |     { (*joyStickButtons_[device])[button].execute(KeybindMode::OnPress); } | 
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| 218 |  | 
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| 219 |     inline void KeyBinder::buttonReleased(unsigned int device, JoyStickButtonCode::ByEnum button) | 
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| 220 |     { (*joyStickButtons_[device])[button].execute(KeybindMode::OnRelease); } | 
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| 221 |  | 
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| 222 |     inline void KeyBinder::buttonHeld    (unsigned int device, JoyStickButtonCode::ByEnum button) | 
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| 223 |     { (*joyStickButtons_[device])[button].execute(KeybindMode::OnHold); } | 
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| 224 |  | 
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| 225 |     inline void KeyBinder::allDevicesUpdated(float dt) | 
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| 226 |     { | 
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| 227 |         // execute all buffered bindings (additional parameter) | 
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| 228 |         for (unsigned int i = 0; i < paramCommandBuffer_.size(); i++) | 
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| 229 |         { | 
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| 230 |             paramCommandBuffer_[i]->rel_ *= dt; | 
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| 231 |             paramCommandBuffer_[i]->execute(); | 
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| 232 |         } | 
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| 233 |  | 
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| 234 |         // always reset the relative movement of the mouse | 
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| 235 |         for (unsigned int i = 0; i < MouseAxisCode::numberOfAxes * 2; i++) | 
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| 236 |             mouseAxes_[i].relVal_ = 0.0f; | 
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| 237 |     } | 
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| 238 | }// tolua_export | 
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| 239 |  | 
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| 240 | #endif /* _KeyBinder_H__ */ | 
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