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source: code/branches/presentation2012merge/data/levels/templates/spaceshipPirate.oxt @ 9272

Last change on this file since 9272 was 9269, checked in by landauf, 12 years ago

merged presentation2012 to presentation2012merge

  • Property svn:eol-style set to native
File size: 4.9 KB
Line 
1<Template name=spaceshippirate>
2  <SpaceShip
3   hudtemplate            = spaceshiphud
4   camerapositiontemplate = spaceshippiratecameras
5   spawnparticlesource    = "Orxonox/fairytwirl"
6   spawnparticleduration  = 3
7   explosionchunks        = 6
8
9   health            = 100
10   maxhealth         = 200
11   initialhealth     = 100
12
13   shieldhealth        = 25
14   initialshieldhealth = 25
15   maxshieldhealth     = 40
16   shieldabsorption    = 0.6
17   reloadrate          = 2
18   reloadwaittime      = 0.5
19
20   primaryThrust     = 100
21   auxilaryThrust    = 30
22   rotationThrust    = 25
23
24   lift = 1;
25   stallSpeed = 220;
26
27   boostPower            = 10
28   boostPowerRate        = 1
29   boostRate             = 5
30   boostCooldownDuration = 10
31
32   collisionType     = "dynamic"
33   mass              = 100
34   linearDamping     = 0.7
35   angularDamping    = 0.9999999
36  >
37
38    <engines>
39      <MultiStateEngine position=" 0, 0, 0" template=spaceshippirateengine />
40    </engines>
41    <attached>
42      <Model position="0,0,0" yaw=90 pitch=-90 roll=0 scale=20 mesh="pirate.mesh" />
43      <BlinkingBillboard position=" 12.7,-3.8,0" material="Examples/Flare" colour="1.0, 1.0, 1" amplitude=0.04 frequency=1 quadratic=1 />
44      <BlinkingBillboard position="-12.7,-3.8,0" material="Examples/Flare" colour="1.0, 1.0, 1" amplitude=0.04 frequency=1 quadratic=1 phase="90"/>
45      <BlinkingBillboard position=" 8.7,-0.5,2.5" material="Examples/Flare" colour="1.0, 1.0, 1" amplitude=0.04 frequency=1 quadratic=1 phase="30"/>
46      <BlinkingBillboard position="-8.7,-0.5,2.5" material="Examples/Flare" colour="1.0, 1.0, 1" amplitude=0.04 frequency=1 quadratic=1 phase="60"/>
47    </attached>
48    <collisionShapes>
49      <BoxCollisionShape position="0,0,0"      halfExtents="10, 3, 5" />
50      <BoxCollisionShape position="13,-1.3,0"  halfExtents="3, 1, 2" />
51      <BoxCollisionShape position="-13,-1.3,0" halfExtents="3, 1, 2" />
52      <BoxCollisionShape position="0,0,7"      halfExtents="3, 2, 2" />
53      <BoxCollisionShape position="0,0.1,-11"  halfExtents="2.2, 1.8, 6" />
54      <BoxCollisionShape position="0,0.1,-19"  halfExtents="1.4, 1, 2" />
55    </collisionShapes>
56
57<?lua
58  include("../includes/weaponSettingsPirate.oxi")
59?>
60  </SpaceShip>
61</Template>
62
63<Template name=spaceshippiratecameras defaults=0>
64  <SpaceShip>
65    <camerapositions>
66      <CameraPosition position="0,8, 60" drag=true mouselook=true />
67      <CameraPosition position="0,16, 120" drag=true mouselook=true />
68      <CameraPosition position="0,24,180" drag=true mouselook=true />
69      <CameraPosition position="0,60,10" pitch="-80" drag=true mouselook=true />
70    </camerapositions>
71  </SpaceShip>
72</Template>
73
74<Template name=spaceshippirateengine baseclass=MultiStateEngine>
75  <MultiStateEngine
76   boostfactor    = 2
77
78   speedfront     = 150
79   speedback      =  50
80   speedleftright =  50
81   speedupdown    =  50
82
83   accelerationfront     = 500
84   accelerationbrake     = 500
85   accelerationback      =  125
86   accelerationleftright =  125
87   accelerationupdown    =  125
88  >
89    <EffectContainer condition="not idle">
90      <FadingBillboard mainstate=activity active=false scale=0.02 position=" 1.3, -4, -15" colour="1.0, 0.65, 0.2, 1.0" material="Examples/FlareZwei" turnontime=0.5 turnofftime=0.5 />
91      <FadingBillboard mainstate=activity active=false scale=0.02 position=" 0, -4, -15" colour="1.0, 0.65, 0.2, 1.0" material="Examples/FlareZwei" turnontime=0.5 turnofftime=0.5 />
92      <FadingBillboard mainstate=activity active=false scale=0.02 position="-1.3, -4, -15" colour="1.0, 0.65, 0.2, 1.0" material="Examples/FlareZwei" turnontime=0.5 turnofftime=0.5 />
93    </EffectContainer>
94    <EffectContainer condition="normal or boost">
95      <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 13, -4,  9.5" colour="1.0, 0.65, 0.2, 1.0" width=8 length=800 lifetime=1 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
96      <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-13, -4,  9.5" colour="1.0, 0.65, 0.2, 1.0" width=8 length=800 lifetime=1 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
97    </EffectContainer>
98    <EffectContainer condition="boost">
99      <Backlight mainstate=activity active=false scale=0.4 name=bltest position="  0,  5, 15.5" colour="1.0, 0.65, 0.2, 1.0" width=16 length=1600 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
100    </EffectContainer>
101    <EffectContainer condition="brake">
102      <FadingBillboard mainstate=activity active=false scale=0.1 position=" 4.4, -5.5, 5" colour="0.8, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
103      <FadingBillboard mainstate=activity active=false scale=0.1 position="-4.4, -5.5, 5" colour="0.8, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
104    </EffectContainer>
105  </MultiStateEngine>
106</Template>
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