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source: code/branches/presentation2/src/orxonox/sound/BaseSound.h @ 6307

Last change on this file since 6307 was 6307, checked in by scheusso, 14 years ago

Approach to make sounds synchronisable (not yet working)

  • Property svn:eol-style set to native
File size: 3.2 KB
RevLine 
[3060]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
[5896]23 *      Erwin 'vaiursch' Herrsche
[3060]24 *   Co-authors:
[5896]25 *      Reto Grieder
[3060]26 *
27 */
[6117]28
[5896]29#ifndef _BaseSound_H__
30#define _BaseSound_H__
[3060]31
32#include "OrxonoxPrereqs.h"
33
[5896]34#include <string>
[6203]35#include <boost/shared_ptr.hpp>
[5904]36#include <OgreDataStream.h>
[5896]37#include "core/OrxonoxClass.h"
38
[3060]39namespace orxonox
40{
[6203]41    // forward declaration
42    class SoundBuffer;
43
[3060]44    /**
[5896]45     * The BaseSound class is the base class for all sound file loader classes.
[3060]46     * It server as main interface to the OpenAL library.
47     *
48     */
[5896]49    class _OrxonoxExport BaseSound : virtual public OrxonoxClass
[3060]50    {
51    public:
[5896]52        BaseSound();
53        virtual ~BaseSound();
[3060]54
[6117]55        void XMLPortExtern(Element& xmlelement, XMLPort::Mode mode);
[3060]56
[6117]57        virtual void play();
58        virtual void stop();
59        virtual void pause();
[3060]60
[6117]61        bool isPlaying() { return this->state_ == Playing; }
62        bool isPaused()  { return this->state_ == Paused; }
63        bool isStopped() { return this->state_ == Stopped; }
[3060]64
[6188]65        void setPlaying(bool val)
66            { val ? this->play() : this->stop(); }
67
[6117]68        virtual void setSource(const std::string& source);
69        virtual const std::string& getSource() const { return this->source_; }
[6307]70        inline void sourceChanged(){ this->setSource(this->source_); }
[5896]71
[6117]72        void setVolume(float vol);
73        float getVolume() const { return this->volume_; }
[6307]74        inline void volumeChanged(){ this->setVolume(this->volume_); }
[6184]75       
[6186]76        virtual float getVolumeGain();
77        void updateVolume(void);
[5896]78
[6307]79        bool getLooping() const   { return this->bLooping_; }
[6117]80        void setLooping(bool val);
[6307]81        inline void loopingChanged(){ this->setLooping(this->bLooping_); }
[6117]82
[6202]83        float getPitch() const   { return this->pitch_; }
84        void setPitch(float pitch);
[6307]85        inline void pitchChanged(){ this->setPitch(this->pitch_); }
[6202]86
[6117]87        //ALuint getALAudioSource(void);
88
[5896]89    protected:
[6117]90        enum State
91        {
92            Stopped,
93            Playing,
94            Paused
95        };
[6307]96        ALint getSourceState() const;
[6117]97
[6307]98        ALuint          audioSource_;
99        bool            bPooling_;
100        shared_ptr<SoundBuffer> soundBuffer_;
[6117]101        std::string     source_;
102        float           volume_;
[6307]103        bool            bLooping_;
[6117]104        State           state_;
[6231]105        float           pitch_;
[6307]106
107    private:
[6117]108        DataStreamPtr   dataStream_;
[5896]109    };
110}
[3060]111
[5896]112#endif /* _BaseSound_H__ */
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