Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: code/branches/presentation2/src/orxonox/sound/BaseSound.cc @ 6205

Last change on this file since 6205 was 6205, checked in by youngk, 14 years ago

Resolved Conflicts, edited a few COUTs and commented out a semi-obsolete chunk of code.

  • Property svn:eol-style set to native
File size: 5.9 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Erwin 'vaiursch' Herrsche
24 *   Co-authors:
25 *      Reto Grieder
26 *
27 */
28
29#include "BaseSound.h"
30
31#include <cassert>
32#include <vector>
33#include <al.h>
34
35#include "core/CoreIncludes.h"
36#include "core/GameMode.h"
37#include "core/Resource.h"
38#include "core/XMLPort.h"
39#include "SoundBuffer.h"
40#include "SoundManager.h"
41
42namespace orxonox
43{
44    BaseSound::BaseSound()
45        : audioSource_(0)
46        , volume_(1.0)
47        , bLoop_(false)
48        , state_(Stopped)
49    {
50        RegisterRootObject(BaseSound);
51
52        this->volume_ = 1;
53        this->pitch_ = 1;
54
55        if (GameMode::playsSound())
56        {
57            alGenSources(1, &this->audioSource_);
58            assert(this->audioSource_ != 0);
59        }
60    }
61
62    BaseSound::~BaseSound()
63    {
64        this->setSource("");
65        if (GameMode::playsSound())
66            alDeleteSources(1, &this->audioSource_);
67    }
68
69    void BaseSound::XMLPortExtern(Element& xmlelement, XMLPort::Mode mode)
70    {
71        XMLPortParam(BaseSound, "volume", setVolume,  getVolume,  xmlelement, mode);
72        XMLPortParam(BaseSound, "loop",   setLooping, getLooping, xmlelement, mode);
73        XMLPortParam(BaseSound, "play",   setPlaying, isPlaying,  xmlelement, mode);
74        XMLPortParam(BaseSound, "source", setSource,  getSource,  xmlelement, mode);
75    }
76
77    void BaseSound::play()
78    {
79        if (!this->isPlaying() && GameMode::showsGraphics())
80        {
81            this->state_ = Playing;
82            alSourcePlay(this->audioSource_);
83
84            if (int error = alGetError())
85                COUT(2) << "Sound: Error playing sound: " << error << std::endl;
86        }
87    }
88
89    void BaseSound::stop()
90    {
91        this->state_ = Stopped;
92        if (GameMode::playsSound())
93            alSourceStop(this->audioSource_);
94    }
95
96    void BaseSound::pause()
97    {
98        if (this->isStopped())
99            return;
100        this->state_ = Paused;
101        if (GameMode::playsSound())
102            alSourcePause(this->audioSource_);
103    }
104
105    void BaseSound::setVolume(float vol)
106    {
107        if (vol > 1 || vol < 0)
108        {
109            COUT(2) << "Sound warning: volume out of range, cropping value." << std::endl;
110            vol = vol > 1 ? 1 : vol;
111            vol = vol < 0 ? 0 : vol;
112        }
113        this->volume_ = vol;
114       
115        this->updateVolume();
116    }
117   
118    float BaseSound::getVolumeGain()
119    {
120        return SoundManager::getInstance().getVolume(SoundType::none);
121    }
122   
123    void BaseSound::updateVolume(void)
124    {
125        if (alIsSource(this->audioSource_))
126        {
127            alSourcef(this->audioSource_, AL_GAIN, this->volume_*this->getVolumeGain());
128            if (int error = alGetError())
129                COUT(2) << "Sound: Error setting volume: " << error << std::endl;
130        }
131    }
132
133    void BaseSound::setLooping(bool val)
134    {
135        this->bLoop_ = val;
136        if (GameMode::playsSound())
137            alSourcei(this->audioSource_, AL_LOOPING, (val ? AL_TRUE : AL_FALSE));
138    }
139
140    void BaseSound::setPitch(float pitch)
141    {
142        if (pitch > 2 || pitch < 0.5)
143        {
144            COUT(2) << "Sound warning: pitch out of range, cropping value." << std::endl;
145            pitch = pitch > 2 ? 2 : pitch;
146            pitch = pitch < 0.5 ? 0.5 : pitch;
147        }       
148        this->pitch_ = pitch;
149        if (GameMode::playsSound())
150        {
151            if (int error = alGetError())
152                COUT(2) << "Sound: Error setting pitch: " << error << std::endl;
153            alSourcef(this->audioSource_, AL_PITCH, pitch);
154        }
155    }
156
157    void BaseSound::setSource(const std::string& source)
158    {
159        if (!GameMode::playsSound() || source == this->source_) 
160        {
161            this->source_ = source;
162            return;
163        }
164
165        if (this->soundBuffer_ != NULL)
166        {
167            alSourceStop(this->audioSource_);
168            // Unload old sound first
169            alSourcei(this->audioSource_, AL_BUFFER, 0);
170            this->soundBuffer_.reset();
171        }
172
173        this->source_ = source;
174        if (source_.empty()) 
175            return;
176
177        // Get DataStream from the resources
178        shared_ptr<ResourceInfo> fileInfo = Resource::getInfo(source);
179        if (fileInfo == NULL)
180        {
181            COUT(2) << "Sound: Warning: Sound file '" << source << "' not found" << std::endl;
182            return;
183        }
184
185        this->soundBuffer_ = SoundManager::getInstance().getSoundBuffer(fileInfo);
186        if (this->soundBuffer_ == NULL)
187            return;
188
189        alSourcei(this->audioSource_, AL_BUFFER, this->soundBuffer_->getBuffer());
190        if (alGetError() != AL_NO_ERROR)
191        {
192            COUT(2) << "Sound: OpenAL: Error loading sample file: " << source << std::endl;
193            return;
194        }
195
196        alSource3f(this->audioSource_, AL_POSITION,  0, 0, 0);
197        this->updateVolume();
198        this->setPitch(this->getPitch());
199        this->setLooping(getLooping());
200        if (this->isPlaying() || this->isPaused())
201            BaseSound::play();
202        if (this->isPaused())
203            BaseSound::pause();
204    }
205}
Note: See TracBrowser for help on using the repository browser.